expose md5 for file(s) to gdscript

This commit is contained in:
Alexander Holland 2016-02-25 19:25:29 +01:00
parent 32e1a56cd3
commit d093f558ab
3 changed files with 38 additions and 1 deletions

View File

@ -1319,6 +1319,15 @@ String _File::get_as_text() const {
}
String _File::get_md5(const String& p_path) const {
return FileAccess::get_md5(p_path);
}
String _File::get_line() const{
ERR_FAIL_COND_V(!f,String());
@ -1507,6 +1516,7 @@ void _File::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_buffer","len"),&_File::get_buffer);
ObjectTypeDB::bind_method(_MD("get_line"),&_File::get_line);
ObjectTypeDB::bind_method(_MD("get_as_text"),&_File::get_as_text);
ObjectTypeDB::bind_method(_MD("get_md5","path"),&_File::get_md5);
ObjectTypeDB::bind_method(_MD("get_endian_swap"),&_File::get_endian_swap);
ObjectTypeDB::bind_method(_MD("set_endian_swap","enable"),&_File::set_endian_swap);
ObjectTypeDB::bind_method(_MD("get_error:Error"),&_File::get_error);

View File

@ -367,6 +367,7 @@ public:
DVector<uint8_t> get_buffer(int p_length) const; ///< get an array of bytes
String get_line() const;
String get_as_text() const;
String get_md5(const String& p_path) const;
/**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
* It's not about the current CPU type but file formats.

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<doc version="2.0.rc1.custom_build" name="Engine Types">
<doc version="2.0.stable.custom_build" name="Engine Types">
<class name="@GDScript" category="Core">
<brief_description>
Built-in GDScript functions.
@ -10691,6 +10691,16 @@ Returns an empty String "" at the end of the list.
<description>
</description>
</method>
<method name="get_md5" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Returns on success, a md5 String representing the file of the given path.
else, empty String "".
</description>
</method>
<method name="get_endian_swap">
<return type="bool">
</return>
@ -29909,6 +29919,22 @@ This method controls whether the position between two cached points is interpola
<description>
</description>
</method>
<method name="is_node_instance_placeholder" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_instance_placeholder" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_node_instance" qualifiers="const">
<return type="PackedScene">
</return>