Fix gizmo solid box mesh being added twice

This commit is contained in:
JFonS 2018-02-02 13:18:28 +01:00
parent f13d034485
commit d0a2931cd7
1 changed files with 0 additions and 9 deletions

View File

@ -308,15 +308,6 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size
m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0)); m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0));
m->surface_set_material(0, p_material); m->surface_set_material(0, p_material);
add_mesh(m); add_mesh(m);
Instance ins;
ins.mesh = m;
if (valid) {
ins.create_instance(spatial_node);
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
instances.push_back(ins);
} }
void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) {