Add shortcut to reset cursor position in 3D Editor ( #166 )

The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.

Closes #166

(cherry picked from commit 63abe3dcd0)
This commit is contained in:
Fabio Alessandrelli 2016-10-04 20:39:38 +02:00 committed by Rémi Verschelde
parent 82dfaf7af6
commit d0ff75c91c
2 changed files with 8 additions and 0 deletions

View File

@ -1977,6 +1977,11 @@ void SpatialEditorViewport::_menu_option(int p_option) {
name=TTR("Rear");
_update_name();
} break;
case VIEW_CENTER_TO_ORIGIN: {
cursor.pos = Vector3(0,0,0);
} break;
case VIEW_CENTER_TO_SELECTION: {
@ -2384,6 +2389,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_GIZMOS),true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_selection_with_view"), VIEW_ALIGN_SELECTION_WITH_VIEW);
view_menu->get_popup()->connect("item_pressed",this,"_menu_option");
@ -3848,6 +3854,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal view"), KEY_KP_5);
ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_S);
ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K);
ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O);
ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
ED_SHORTCUT("spatial_editor/align_selection_with_view", TTR("Align Selection With View"), KEY_MASK_ALT+KEY_MASK_CMD+KEY_F);

View File

@ -76,6 +76,7 @@ friend class SpatialEditor;
VIEW_RIGHT,
VIEW_FRONT,
VIEW_REAR,
VIEW_CENTER_TO_ORIGIN,
VIEW_CENTER_TO_SELECTION,
VIEW_ALIGN_SELECTION_WITH_VIEW,
VIEW_PERSPECTIVE,