Add shortcut to reset cursor position in 3D Editor ( #166 )
The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.
Closes #166
(cherry picked from commit 63abe3dcd0
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@ -1977,6 +1977,11 @@ void SpatialEditorViewport::_menu_option(int p_option) {
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name=TTR("Rear");
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_update_name();
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} break;
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case VIEW_CENTER_TO_ORIGIN: {
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cursor.pos = Vector3(0,0,0);
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} break;
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case VIEW_CENTER_TO_SELECTION: {
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@ -2384,6 +2389,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_GIZMOS),true);
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN);
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view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
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view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_selection_with_view"), VIEW_ALIGN_SELECTION_WITH_VIEW);
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view_menu->get_popup()->connect("item_pressed",this,"_menu_option");
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@ -3848,6 +3854,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal view"), KEY_KP_5);
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ED_SHORTCUT("spatial_editor/snap", TTR("Snap"), KEY_S);
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ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K);
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ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O);
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ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
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ED_SHORTCUT("spatial_editor/align_selection_with_view", TTR("Align Selection With View"), KEY_MASK_ALT+KEY_MASK_CMD+KEY_F);
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@ -76,6 +76,7 @@ friend class SpatialEditor;
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VIEW_RIGHT,
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VIEW_FRONT,
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VIEW_REAR,
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VIEW_CENTER_TO_ORIGIN,
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VIEW_CENTER_TO_SELECTION,
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VIEW_ALIGN_SELECTION_WITH_VIEW,
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VIEW_PERSPECTIVE,
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