Make physics servers `end_sync` on exit

This commit is contained in:
Mikael Hermansson 2023-01-17 14:04:19 +01:00
parent caacade569
commit d10cd99613
1 changed files with 3 additions and 0 deletions

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@ -3030,6 +3030,9 @@ bool Main::iteration() {
PhysicsServer2D::get_singleton()->flush_queries(); PhysicsServer2D::get_singleton()->flush_queries();
if (OS::get_singleton()->get_main_loop()->physics_process(physics_step * time_scale)) { if (OS::get_singleton()->get_main_loop()->physics_process(physics_step * time_scale)) {
PhysicsServer3D::get_singleton()->end_sync();
PhysicsServer2D::get_singleton()->end_sync();
exit = true; exit = true;
break; break;
} }