From d12ddf65676130a4ca4b012a72a743cf12b5bf70 Mon Sep 17 00:00:00 2001 From: Yetizone Date: Thu, 10 Sep 2020 17:04:30 +0300 Subject: [PATCH] scene_tree.h: Update header guard --- scene/main/scene_tree.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 0f74f2e9730..e5ab4f9958f 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SCENE_MAIN_LOOP_H -#define SCENE_MAIN_LOOP_H +#ifndef SCENE_TREE_H +#define SCENE_TREE_H #include "core/io/multiplayer_api.h" #include "core/os/main_loop.h" @@ -354,4 +354,4 @@ public: VARIANT_ENUM_CAST(SceneTree::GroupCallFlags); -#endif +#endif // SCENE_TREE_H