From 5de65bb2d7daa6f171e3fd93e6ed24108ecea65f Mon Sep 17 00:00:00 2001 From: Richard Patching Date: Thu, 20 Oct 2022 20:04:45 +0100 Subject: [PATCH] Fix tp_canvas_item typo in _draw_rect_region --- doc/classes/Texture2D.xml | 2 +- scene/resources/texture.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/Texture2D.xml b/doc/classes/Texture2D.xml index 14e89a1b74e..3dd8c339b22 100644 --- a/doc/classes/Texture2D.xml +++ b/doc/classes/Texture2D.xml @@ -33,7 +33,7 @@ - + diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 3a2b0ed9cb6..fbcf140925e 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -122,7 +122,7 @@ void Texture2D::_bind_methods() { GDVIRTUAL_BIND(_draw, "to_canvas_item", "pos", "modulate", "transpose") GDVIRTUAL_BIND(_draw_rect, "to_canvas_item", "rect", "tile", "modulate", "transpose") - GDVIRTUAL_BIND(_draw_rect_region, "tp_canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"); + GDVIRTUAL_BIND(_draw_rect_region, "to_canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"); } Texture2D::Texture2D() {