Note that NavigationObstacles should only be used if necessary and for moving objects only

Note that NavigationObstacles should only be used if necessary and for moving objects only.
This commit is contained in:
smix8 2022-06-02 01:24:43 +02:00
parent 6cd730ea98
commit d1959cabd9
2 changed files with 2 additions and 0 deletions

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</brief_description>
<description>
2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe.
[b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description>
<tutorials>
</tutorials>

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</brief_description>
<description>
3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle3D] is physics safe.
[b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description>
<tutorials>
</tutorials>