diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 032fdab6bdc..eab62c0dcb2 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -162,11 +162,10 @@ void Viewport::_update_rect() { if (!is_inside_tree()) return; - Node *parent = get_parent(); - if (!render_target && parent && parent->cast_to()) { + if (!render_target && parent_control) { - Control *c = parent->cast_to(); + Control *c = parent_control; rect.pos=Point2(); rect.size=c->get_size(); @@ -175,6 +174,7 @@ void Viewport::_update_rect() { VisualServer::ViewportRect vr; vr.x=rect.pos.x; vr.y=rect.pos.y; + if (render_target) { vr.x=0; vr.y=0; @@ -206,11 +206,10 @@ void Viewport::_parent_draw() { void Viewport::_parent_visibility_changed() { - Node *parent = get_parent(); - if (parent && parent->cast_to()) { + if (parent_control) { - Control *c = parent->cast_to(); + Control *c = parent_control; VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,c->is_visible()); _update_listener(); @@ -223,11 +222,9 @@ void Viewport::_parent_visibility_changed() { void Viewport::_vp_enter_tree() { - Node *parent = get_parent(); - //none? - if (parent && parent->cast_to()) { + if (parent_control) { - Control *cparent=parent->cast_to(); + Control *cparent=parent_control; RID parent_ci = cparent->get_canvas_item(); ERR_FAIL_COND(!parent_ci.is_valid()); canvas_item = VisualServer::get_singleton()->canvas_item_create(); @@ -235,8 +232,8 @@ void Viewport::_vp_enter_tree() { VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,parent_ci); VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false); VisualServer::get_singleton()->canvas_item_attach_viewport(canvas_item,viewport); - parent->connect("resized",this,"_parent_resized"); - parent->connect("visibility_changed",this,"_parent_visibility_changed"); + parent_control->connect("resized",this,"_parent_resized"); + parent_control->connect("visibility_changed",this,"_parent_visibility_changed"); } else if (!parent){ VisualServer::get_singleton()->viewport_attach_to_screen(viewport,0); @@ -248,15 +245,14 @@ void Viewport::_vp_enter_tree() { void Viewport::_vp_exit_tree() { - Node *parent = get_parent(); - if (parent && parent->cast_to()) { + if (parent_control) { - parent->disconnect("resized",this,"_parent_resized"); + parent_control->disconnect("resized",this,"_parent_resized"); } - if (parent && parent->cast_to()) { + if (parent_control) { - parent->disconnect("visibility_changed",this,"_parent_visibility_changed"); + parent_control->disconnect("visibility_changed",this,"_parent_visibility_changed"); } if (canvas_item.is_valid()) { @@ -328,6 +324,12 @@ void Viewport::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { + if (get_parent()) { + Node *parent=get_parent(); + if (parent) { + parent_control=parent->cast_to(); + } + } if (!render_target) _vp_enter_tree(); @@ -423,6 +425,7 @@ void Viewport::_notification(int p_what) { } remove_from_group("_viewports"); + parent_control=NULL; } break; case NOTIFICATION_FIXED_PROCESS: { @@ -1276,6 +1279,13 @@ void Viewport::_vp_input(const InputEvent& p_ev) { if (disable_input) return; + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + return; + } + + if (parent_control && !parent_control->is_visible()) + return; + if (render_target && to_screen_rect==Rect2()) return; //if render target, can't get input events @@ -1291,6 +1301,15 @@ void Viewport::_vp_input(const InputEvent& p_ev) { void Viewport::_vp_unhandled_input(const InputEvent& p_ev) { + if (disable_input) + return; + + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + return; + } + + if (parent_control && !parent_control->is_visible()) + return; if (render_target && to_screen_rect==Rect2()) return; //if render target, can't get input events @@ -1557,7 +1576,6 @@ void Viewport::_gui_input_event(InputEvent p_event) { Vector2 pos = top->get_global_transform_with_canvas().affine_inverse().xform(mpos); if (!top->has_point(pos)) { - print_line("NO POINT"); if (top->data.modal_exclusive) { //cancel event, sorry, modal exclusive EATS UP ALL //get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); @@ -1795,7 +1813,6 @@ void Viewport::_gui_input_event(InputEvent p_event) { Control::CursorShape cursor_shape = over->get_cursor_shape(pos); - OS::get_singleton()->set_cursor_shape( (OS::CursorShape)cursor_shape ); @@ -2149,6 +2166,8 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { void Viewport::input(const InputEvent& p_event) { ERR_FAIL_COND(!is_inside_tree()); + + get_tree()->_call_input_pause(input_group,"_input",p_event); _gui_input_event(p_event); //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check @@ -2158,6 +2177,7 @@ void Viewport::unhandled_input(const InputEvent& p_event) { ERR_FAIL_COND(!is_inside_tree()); + get_tree()->_call_input_pause(unhandled_input_group,"_unhandled_input",p_event); //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev); if (!get_tree()->input_handled && p_event.type==InputEvent::KEY) { @@ -2449,6 +2469,8 @@ Viewport::Viewport() { gui.drag_attempted=false; gui.drag_preview=NULL; + parent_control=NULL; + } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 97ceb8de4b5..50e1f0e0f01 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -87,6 +87,9 @@ public: private: friend class RenderTargetTexture; + + + Control *parent_control; Viewport *parent; Camera *camera; diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 153d71e9cb1..236d69dfb3c 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -2415,6 +2415,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed add_child(c); c->set_area_as_parent_rect(); viewport = memnew( Viewport ); + viewport->set_disable_input(true); c->add_child(viewport); surface = memnew( Control ); add_child(surface); @@ -4022,6 +4023,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { settings_light_base->connect("input_event",this,"_default_light_angle_input"); settings_vbc->add_margin_child("Default Light Normal:",settings_light_base); settings_light_vp = memnew( Viewport ); + settings_light_vp->set_disable_input(true); settings_light_vp->set_use_own_world(true); settings_light_base->add_child(settings_light_vp);