Merge pull request #11064 from Noshyaar/docs

ClassRef: fill in the blanks
This commit is contained in:
Rémi Verschelde 2017-09-08 11:25:58 +02:00 committed by GitHub
commit d1cb73b47a
1 changed files with 141 additions and 0 deletions

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@ -31,6 +31,7 @@
<argument index="1" name="alpha" type="float">
</argument>
<description>
Make a color from color name (color_names.inc) and alpha ranging from 0 to 1.
</description>
</method>
<method name="abs">
@ -113,6 +114,7 @@
<argument index="0" name="ascii" type="int">
</argument>
<description>
Returns a character as String of the given ASCII code.
</description>
</method>
<method name="clamp">
@ -309,6 +311,10 @@
<argument index="2" name="value" type="float">
</argument>
<description>
Returns a normalized value considering the given range.
[codeblock]
inverse_lerp(3, 5, 4) # return 0.5
[/codeblock]
</description>
</method>
<method name="is_inf">
@ -335,6 +341,7 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
Returns the length of the given Variant if applicable. It will return character count of a String, element count of an Array, etc.
</description>
</method>
<method name="lerp">
@ -551,6 +558,10 @@
<argument index="4" name="ostop" type="float">
</argument>
<description>
Maps a value from range [istart, istop] to [ostart, ostop].
[codeblock]
range_lerp(75, 0, 100, -1, 1) # returns 0.5
[/codeblock]
</description>
</method>
<method name="round">
@ -667,6 +678,11 @@
<argument index="0" name="type" type="String">
</argument>
<description>
Returns whether the given class is exist in [ClassDB].
[codeblock]
type_exists("Sprite") # returns true
type_exists("Variant") # returns false
[/codeblock]
</description>
</method>
<method name="typeof">
@ -753,6 +769,7 @@
</methods>
<members>
<member name="ARVRServer" type="ARVRServer" setter="" getter="" brief="">
[ARVRServer] singleton
</member>
<member name="AudioServer" type="AudioServer" setter="" getter="" brief="">
[AudioServer] singleton
@ -1944,18 +1961,25 @@
Variable is of type [Array].
</constant>
<constant name="TYPE_RAW_ARRAY" value="20">
Variable is of type [PoolByteArray].
</constant>
<constant name="TYPE_INT_ARRAY" value="21">
Variable is of type [PoolIntArray].
</constant>
<constant name="TYPE_REAL_ARRAY" value="22">
Variable is of type [PoolRealArray].
</constant>
<constant name="TYPE_STRING_ARRAY" value="23">
Variable is of type [PoolStringArray].
</constant>
<constant name="TYPE_VECTOR2_ARRAY" value="24">
Variable is of type [PoolVector2Array].
</constant>
<constant name="TYPE_VECTOR3_ARRAY" value="25">
Variable is of type [PoolVector3Array].
</constant>
<constant name="TYPE_COLOR_ARRAY" value="26">
Variable is of type [PoolColorArray].
</constant>
<constant name="TYPE_MAX" value="27">
</constant>
@ -3477,6 +3501,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Return the update mode of a value track.
</description>
</method>
<method name="value_track_set_update_mode">
@ -3487,6 +3512,7 @@
<argument index="1" name="mode" type="int" enum="Animation.UpdateMode">
</argument>
<description>
Set the update mode (UPDATE_*) of a value track.
</description>
</method>
</methods>
@ -3510,10 +3536,13 @@
Cubic interpolation.
</constant>
<constant name="UPDATE_CONTINUOUS" value="0">
Update between keyframes.
</constant>
<constant name="UPDATE_DISCRETE" value="1">
Update at the keyframes and hold the value.
</constant>
<constant name="UPDATE_TRIGGER" value="2">
Update at the keyframes.
</constant>
</constants>
</class>
@ -3551,6 +3580,7 @@
<argument index="0" name="anim_from" type="String">
</argument>
<description>
Return the name of the next animation in the queue.
</description>
</method>
<method name="animation_set_next">
@ -3561,6 +3591,7 @@
<argument index="1" name="anim_to" type="String">
</argument>
<description>
Set the name of an animation that will be played after.
</description>
</method>
<method name="clear_caches">
@ -3933,6 +3964,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns an animation given its name.
</description>
</method>
<method name="animation_node_get_master_animation" qualifiers="const">
@ -3986,6 +4018,7 @@
<argument index="2" name="dst_input_idx" type="int">
</argument>
<description>
Returns whether node [code]id[/code] and [code]dst_id[/code] are connected at the specified slot.
</description>
</method>
<method name="blend2_node_get_amount" qualifiers="const">
@ -3994,6 +4027,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns the blend amount of a Blend2 node given its name.
</description>
</method>
<method name="blend2_node_set_amount">
@ -4004,6 +4038,7 @@
<argument index="1" name="blend" type="float">
</argument>
<description>
Sets the blend amount of a Blend2 node given its name and value.
</description>
</method>
<method name="blend2_node_set_filter_path">
@ -4024,6 +4059,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns the blend amount of a Blend3 node given its name.
</description>
</method>
<method name="blend3_node_set_amount">
@ -4034,6 +4070,7 @@
<argument index="1" name="blend" type="float">
</argument>
<description>
Sets the blend amount of a Blend3 node given its name and value.
</description>
</method>
<method name="blend4_node_get_amount" qualifiers="const">
@ -4042,6 +4079,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns the blend amount of a Blend4 node given its name.
</description>
</method>
<method name="blend4_node_set_amount">
@ -4052,6 +4090,7 @@
<argument index="1" name="blend" type="Vector2">
</argument>
<description>
Sets the blend amount of a Blend4 node given its name and value.
</description>
</method>
<method name="connect_nodes">
@ -4064,6 +4103,7 @@
<argument index="2" name="dst_input_idx" type="int">
</argument>
<description>
Connects node [code]id[/code] to [code]dst_id[/code] at the specified input slot.
</description>
</method>
<method name="disconnect_nodes">
@ -4074,12 +4114,14 @@
<argument index="1" name="dst_input_idx" type="int">
</argument>
<description>
Disconnects nodes connected to [code]id[/code] at the specified input slot.
</description>
</method>
<method name="get_animation_process_mode" qualifiers="const">
<return type="int" enum="AnimationTreePlayer.AnimationProcessMode">
</return>
<description>
Returns playback process mode of this AnimationTreePlayer.
</description>
</method>
<method name="get_base_path" qualifiers="const">
@ -4098,12 +4140,14 @@
<return type="PoolStringArray">
</return>
<description>
Returns a PoolStringArray containing the name of all nodes.
</description>
</method>
<method name="is_active" qualifiers="const">
<return type="bool">
</return>
<description>
Returns whether this AnimationTreePlayer is active.
</description>
</method>
<method name="mix_node_get_amount" qualifiers="const">
@ -4112,6 +4156,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns mix amount of a Mix node given its name.
</description>
</method>
<method name="mix_node_set_amount">
@ -4122,6 +4167,7 @@
<argument index="1" name="ratio" type="float">
</argument>
<description>
Sets mix amount of a Mix node given its name and value.
</description>
</method>
<method name="node_exists" qualifiers="const">
@ -4159,6 +4205,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns position of a node in the graph given its name.
</description>
</method>
<method name="node_get_type" qualifiers="const">
@ -4189,6 +4236,7 @@
<argument index="1" name="screen_pos" type="Vector2">
</argument>
<description>
Sets position of a node in the graph given its name and position.
</description>
</method>
<method name="oneshot_node_get_autorestart_delay" qualifiers="const">
@ -4197,6 +4245,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns autostart delay of a OneShot node given its name.
</description>
</method>
<method name="oneshot_node_get_autorestart_random_delay" qualifiers="const">
@ -4205,6 +4254,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns autostart random delay of a OneShot node given its name.
</description>
</method>
<method name="oneshot_node_get_fadein_time" qualifiers="const">
@ -4213,6 +4263,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns fade in time of a OneShot node given its name.
</description>
</method>
<method name="oneshot_node_get_fadeout_time" qualifiers="const">
@ -4221,6 +4272,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns fade out time of a OneShot node given its name.
</description>
</method>
<method name="oneshot_node_has_autorestart" qualifiers="const">
@ -4229,6 +4281,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns whether a OneShot node will auto restart given its name.
</description>
</method>
<method name="oneshot_node_is_active" qualifiers="const">
@ -4237,6 +4290,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns whether a OneShot node is active given its name.
</description>
</method>
<method name="oneshot_node_set_autorestart">
@ -4247,6 +4301,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
Sets autorestart property of a OneShot node given its name and value.
</description>
</method>
<method name="oneshot_node_set_autorestart_delay">
@ -4257,6 +4312,7 @@
<argument index="1" name="delay_sec" type="float">
</argument>
<description>
Sets autorestart delay of a OneShot node given its name and value in seconds.
</description>
</method>
<method name="oneshot_node_set_autorestart_random_delay">
@ -4267,6 +4323,7 @@
<argument index="1" name="rand_sec" type="float">
</argument>
<description>
Sets autorestart random delay of a OneShot node given its name and value in seconds.
</description>
</method>
<method name="oneshot_node_set_fadein_time">
@ -4277,6 +4334,7 @@
<argument index="1" name="time_sec" type="float">
</argument>
<description>
Sets fade in time of a OneShot node given its name and value in seconds.
</description>
</method>
<method name="oneshot_node_set_fadeout_time">
@ -4287,6 +4345,7 @@
<argument index="1" name="time_sec" type="float">
</argument>
<description>
Sets fade out time of a OneShot node given its name and value in seconds.
</description>
</method>
<method name="oneshot_node_set_filter_path">
@ -4307,6 +4366,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Starts a OneShot node given its name.
</description>
</method>
<method name="oneshot_node_stop">
@ -4315,6 +4375,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Stops a OneShot node given its name.
</description>
</method>
<method name="recompute_caches">
@ -4335,6 +4396,7 @@
<return type="void">
</return>
<description>
Resets this AnimationTreePlayer.
</description>
</method>
<method name="set_active">
@ -4343,6 +4405,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active.
</description>
</method>
<method name="set_animation_process_mode">
@ -4351,6 +4414,7 @@
<argument index="0" name="mode" type="int" enum="AnimationTreePlayer.AnimationProcessMode">
</argument>
<description>
Sets process mode (ANIMATION_PROCESS_*) of this AnimationTreePlayer.
</description>
</method>
<method name="set_base_path">
@ -4359,6 +4423,7 @@
<argument index="0" name="path" type="NodePath">
</argument>
<description>
Sets base path of this AnimationTreePlayer.
</description>
</method>
<method name="set_master_player">
@ -4375,6 +4440,7 @@
<argument index="0" name="id" type="String">
</argument>
<description>
Returns time scale value of a TimeScale node given its name.
</description>
</method>
<method name="timescale_node_set_scale">
@ -4385,6 +4451,7 @@
<argument index="1" name="scale" type="float">
</argument>
<description>
Sets time scale value of a TimeScale node given its name and value.
</description>
</method>
<method name="timeseek_node_seek">
@ -4395,6 +4462,7 @@
<argument index="1" name="pos_sec" type="float">
</argument>
<description>
Sets time seek value of a TimeSeek node given its name and value.
</description>
</method>
<method name="transition_node_delete_input">
@ -4490,24 +4558,34 @@
</members>
<constants>
<constant name="NODE_OUTPUT" value="0">
Output node.
</constant>
<constant name="NODE_ANIMATION" value="1">
Animation node.
</constant>
<constant name="NODE_ONESHOT" value="2">
OneShot node.
</constant>
<constant name="NODE_MIX" value="3">
Mix node.
</constant>
<constant name="NODE_BLEND2" value="4">
Blend2 node.
</constant>
<constant name="NODE_BLEND3" value="5">
Blend3 node.
</constant>
<constant name="NODE_BLEND4" value="6">
Blend4 node.
</constant>
<constant name="NODE_TIMESCALE" value="7">
TimeScale node.
</constant>
<constant name="NODE_TIMESEEK" value="8">
TimeSeek node.
</constant>
<constant name="NODE_TRANSITION" value="9">
Transition node.
</constant>
</constants>
</class>
@ -26534,6 +26612,7 @@
<return type="int" enum="LineEdit.Align">
</return>
<description>
Return the align mode of the [LineEdit].
</description>
</method>
<method name="get_cursor_pos" qualifiers="const">
@ -26560,18 +26639,21 @@
<return type="PopupMenu">
</return>
<description>
Return the [PopupMenu] of this [LineEdit].
</description>
</method>
<method name="get_placeholder" qualifiers="const">
<return type="String">
</return>
<description>
Return the placeholder text.
</description>
</method>
<method name="get_placeholder_alpha" qualifiers="const">
<return type="float">
</return>
<description>
Return transparency of the placeholder text.
</description>
</method>
<method name="get_text" qualifiers="const">
@ -26601,6 +26683,7 @@
<argument index="0" name="option" type="int">
</argument>
<description>
Execute a given action as defined in the MENU_* enum.
</description>
</method>
<method name="select">
@ -26611,6 +26694,12 @@
<argument index="1" name="to" type="int" default="-1">
</argument>
<description>
Select the text inside [LineEdit] by the given character positions. [code]from[/code] is default to the beginning. [code]to[/code] is default to the end.
[codeblock]
select() # select all
select(5) # select from the fifth character to the end.
select(2, 5) # select from the second to the fifth character.
[/codeblock]
</description>
</method>
<method name="select_all">
@ -26626,6 +26715,7 @@
<argument index="0" name="align" type="int" enum="LineEdit.Align">
</argument>
<description>
Set text alignment of the [LineEdit].
</description>
</method>
<method name="set_cursor_pos">
@ -26669,6 +26759,7 @@
<argument index="0" name="text" type="String">
</argument>
<description>
Set the placeholder text.
</description>
</method>
<method name="set_placeholder_alpha">
@ -26677,6 +26768,7 @@
<argument index="0" name="alpha" type="float">
</argument>
<description>
Set transparency of the placeholder text.
</description>
</method>
<method name="set_secret">
@ -26740,24 +26832,34 @@
</signals>
<constants>
<constant name="ALIGN_LEFT" value="0">
Align left.
</constant>
<constant name="ALIGN_CENTER" value="1">
Align center.
</constant>
<constant name="ALIGN_RIGHT" value="2">
Align right.
</constant>
<constant name="ALIGN_FILL" value="3">
Align fill.
</constant>
<constant name="MENU_CUT" value="0">
Cut (Copy and clear).
</constant>
<constant name="MENU_COPY" value="1">
Copy the selected text.
</constant>
<constant name="MENU_PASTE" value="2">
Paste the clipboard text over the selected text.
</constant>
<constant name="MENU_CLEAR" value="3">
Clear the text.
</constant>
<constant name="MENU_SELECT_ALL" value="4">
Select all text.
</constant>
<constant name="MENU_UNDO" value="5">
Undo an action.
</constant>
<constant name="MENU_MAX" value="6">
</constant>
@ -26960,6 +27062,7 @@
<return type="void">
</return>
<description>
Called before the program exits.
</description>
</method>
<method name="_idle" qualifiers="virtual">
@ -26968,12 +27071,14 @@
<argument index="0" name="delta" type="float">
</argument>
<description>
Called each idle frame with time since last call as an only argument.
</description>
</method>
<method name="_initialize" qualifiers="virtual">
<return type="void">
</return>
<description>
Called once during initialization.
</description>
</method>
<method name="_input_event" qualifiers="virtual">
@ -27100,6 +27205,7 @@
<argument index="0" name="base64_str" type="String">
</argument>
<description>
Return [PoolByteArray] of a given base64 encoded String.
</description>
</method>
<method name="base64_to_utf8">
@ -27108,6 +27214,7 @@
<argument index="0" name="base64_str" type="String">
</argument>
<description>
Return utf8 String of a given base64 encoded String.
</description>
</method>
<method name="base64_to_variant">
@ -27116,6 +27223,7 @@
<argument index="0" name="base64_str" type="String">
</argument>
<description>
Return [Variant] of a given base64 encoded String.
</description>
</method>
<method name="raw_to_base64">
@ -27124,6 +27232,7 @@
<argument index="0" name="array" type="PoolByteArray">
</argument>
<description>
Return base64 encoded String of a given [PoolByteArray].
</description>
</method>
<method name="utf8_to_base64">
@ -27132,6 +27241,7 @@
<argument index="0" name="utf8_str" type="String">
</argument>
<description>
Return base64 encoded String of a given utf8 String.
</description>
</method>
<method name="variant_to_base64">
@ -27140,6 +27250,7 @@
<argument index="0" name="variant" type="Variant">
</argument>
<description>
Return base64 encoded String of a given [Variant].
</description>
</method>
</methods>
@ -27219,6 +27330,7 @@
<signals>
<signal name="about_to_show">
<description>
Emitted when [PopupMenu] of this MenuButton is about to show.
</description>
</signal>
</signals>
@ -28621,6 +28733,7 @@
<argument index="3" name="out_bandwidth" type="int" default="0">
</argument>
<description>
Create client that connects to a server at address [code]ip[/code] using specified [code]port[/code].
</description>
</method>
<method name="create_server">
@ -28635,6 +28748,7 @@
<argument index="3" name="out_bandwidth" type="int" default="0">
</argument>
<description>
Create server that listens to connections via [code]port[/code].
</description>
</method>
<method name="get_compression_mode" qualifiers="const">
@ -28701,6 +28815,7 @@
<return type="bool">
</return>
<description>
Return whether this [NetworkedMultiplayerPeer] is refusing new connections.
</description>
</method>
<method name="poll">
@ -28715,6 +28830,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
If [code]endable[/code] is true, this [NetworkedMultiplayerPeer] will refuse new connections.
</description>
</method>
<method name="set_target_peer">
@ -28737,26 +28853,31 @@
<signals>
<signal name="connection_failed">
<description>
Emitted when failed to connect to server.
</description>
</signal>
<signal name="connection_succeeded">
<description>
Emitted when successfully connected to server.
</description>
</signal>
<signal name="peer_connected">
<argument index="0" name="id" type="int">
</argument>
<description>
Emitted by the server when a client is connected.
</description>
</signal>
<signal name="peer_disconnected">
<argument index="0" name="id" type="int">
</argument>
<description>
Emitted by the server when a client is disconnected.
</description>
</signal>
<signal name="server_disconnected">
<description>
Emitted by clients when server is disconnected.
</description>
</signal>
</signals>
@ -29125,6 +29246,7 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
Called when there is a change to input devices. Propagated through the node tree until a Node consumes it.
</description>
</method>
<method name="_process" qualifiers="virtual">
@ -29152,6 +29274,7 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
Propagated to all nodes when the previous InputEvent is not consumed by any nodes.
</description>
</method>
<method name="_unhandled_key_input" qualifiers="virtual">
@ -29349,12 +29472,14 @@
<return type="int" enum="Node.PauseMode">
</return>
<description>
Return the pause mode (PAUSE_MODE_*) of this Node.
</description>
</method>
<method name="get_position_in_parent" qualifiers="const">
<return type="int">
</return>
<description>
Return the order in the node tree branch, i.e. if called by the first child Node, return 0.
</description>
</method>
<method name="get_process_delta_time" qualifiers="const">
@ -29374,6 +29499,7 @@
<return type="SceneTree">
</return>
<description>
Return a [SceneTree] that this node is inside.
</description>
</method>
<method name="get_viewport" qualifiers="const">
@ -29388,6 +29514,7 @@
<argument index="0" name="path" type="NodePath">
</argument>
<description>
Return whether the node that a given [NodePath] points too exists.
</description>
</method>
<method name="has_node_and_resource" qualifiers="const">
@ -29441,12 +29568,14 @@
<argument index="0" name="group" type="String">
</argument>
<description>
Return whether this Node is in the specified group.
</description>
</method>
<method name="is_inside_tree" qualifiers="const">
<return type="bool">
</return>
<description>
Return whether this Node is inside a [SceneTree].
</description>
</method>
<method name="is_network_master" qualifiers="const">
@ -29538,6 +29667,7 @@
<return type="void">
</return>
<description>
Destroy this Node and its children when they are not in use.
</description>
</method>
<method name="raise">
@ -29587,6 +29717,7 @@
<return type="void">
</return>
<description>
Request that [code]_ready[/code] be called again.
</description>
</method>
<method name="rpc" qualifiers="vararg">
@ -29767,6 +29898,7 @@
<argument index="0" name="mode" type="int" enum="Node.PauseMode">
</argument>
<description>
Set pause mode (PAUSE_MODE_*) of this Node.
</description>
</method>
<method name="set_process">
@ -29837,10 +29969,12 @@
</signal>
<signal name="tree_entered">
<description>
Emitted when Node enters the tree.
</description>
</signal>
<signal name="tree_exited">
<description>
Emitted when Node exits the tree.
</description>
</signal>
</signals>
@ -29885,18 +30019,25 @@
<constant name="RPC_MODE_DISABLED" value="0">
</constant>
<constant name="RPC_MODE_REMOTE" value="1">
Call a method remotely.
</constant>
<constant name="RPC_MODE_SYNC" value="2">
Call a method both remotely and locally.
</constant>
<constant name="RPC_MODE_MASTER" value="3">
Call a method if the Node is Master.
</constant>
<constant name="RPC_MODE_SLAVE" value="4">
Call a method if the Node is Slave.
</constant>
<constant name="PAUSE_MODE_INHERIT" value="0">
Inherits pause mode from parent. For root node, it is equivalent to PAUSE_MODE_STOP.
</constant>
<constant name="PAUSE_MODE_STOP" value="1">
Stop processing when SceneTree is paused.
</constant>
<constant name="PAUSE_MODE_PROCESS" value="2">
Continue to process regardless of SceneTree pause state.
</constant>
<constant name="DUPLICATE_SIGNALS" value="1">
</constant>