Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu
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d22850234c
@ -470,6 +470,12 @@
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Returns the [EditorInterface] object that gives you control over Godot editor's window and its functionalities.
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</description>
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</method>
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<method name="get_export_as_menu">
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<return type="PopupMenu" />
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<description>
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Returns the [PopupMenu] under [b]Scene > Export As...[/b].
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</description>
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</method>
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<method name="get_script_create_dialog">
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<return type="ScriptCreateDialog" />
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<description>
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@ -2660,25 +2660,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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project_export->popup_export();
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} break;
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case FILE_EXPORT_MESH_LIBRARY: {
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if (!editor_data.get_edited_scene_root()) {
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show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
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break;
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}
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List<String> extensions;
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Ref<MeshLibrary> ml(memnew(MeshLibrary));
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ResourceSaver::get_recognized_extensions(ml, &extensions);
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file_export_lib->clear_filters();
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for (const String &E : extensions) {
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file_export_lib->add_filter("*." + E);
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}
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file_export_lib->popup_file_dialog();
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file_export_lib->set_title(TTR("Export Mesh Library"));
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} break;
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case FILE_EXTERNAL_OPEN_SCENE: {
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if (unsaved_cache && !p_confirmed) {
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confirmation->get_ok_button()->set_text(TTR("Open"));
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@ -3022,6 +3003,40 @@ void EditorNode::_tool_menu_option(int p_idx) {
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}
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}
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void EditorNode::_export_as_menu_option(int p_idx) {
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if (p_idx == 0) { // MeshLibrary
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current_menu_option = FILE_EXPORT_MESH_LIBRARY;
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if (!editor_data.get_edited_scene_root()) {
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show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
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return;
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}
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List<String> extensions;
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Ref<MeshLibrary> ml(memnew(MeshLibrary));
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ResourceSaver::get_recognized_extensions(ml, &extensions);
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file_export_lib->clear_filters();
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for (const String &E : extensions) {
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file_export_lib->add_filter("*." + E);
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}
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file_export_lib->popup_file_dialog();
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file_export_lib->set_title(TTR("Export Mesh Library"));
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} else { // Custom menu options added by plugins
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if (export_as_menu->get_item_submenu(p_idx).is_empty()) { // If not a submenu
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Callable callback = export_as_menu->get_item_metadata(p_idx);
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Callable::CallError ce;
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Variant result;
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callback.call(nullptr, 0, result, ce);
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if (ce.error != Callable::CallError::CALL_OK) {
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String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
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ERR_PRINT("Error calling function from export_as menu: " + err);
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}
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}
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}
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}
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int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
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for (int i = p_start; i < editor_data.get_edited_scene_count(); i++) {
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if (!editor_data.get_edited_scene_root(i)) {
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@ -5473,6 +5488,10 @@ void EditorNode::remove_tool_menu_item(const String &p_name) {
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}
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}
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PopupMenu *EditorNode::get_export_as_menu() {
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return export_as_menu;
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}
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void EditorNode::_global_menu_scene(const Variant &p_tag) {
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int idx = (int)p_tag;
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scene_tabs->set_current_tab(idx);
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@ -6447,12 +6466,12 @@ EditorNode::EditorNode() {
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p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
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p->add_separator();
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PopupMenu *pm_export = memnew(PopupMenu);
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pm_export->set_name("Export");
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p->add_child(pm_export);
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p->add_submenu_item(TTR("Convert To..."), "Export");
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pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
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pm_export->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
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export_as_menu = memnew(PopupMenu);
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export_as_menu->set_name("Export");
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p->add_child(export_as_menu);
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p->add_submenu_item(TTR("Export As..."), "Export");
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export_as_menu->add_shortcut(ED_SHORTCUT("editor/export_as_mesh_library", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
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export_as_menu->connect("index_pressed", callable_mp(this, &EditorNode::_export_as_menu_option));
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p->add_separator();
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p->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true);
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@ -323,6 +323,7 @@ private:
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MenuButton *settings_menu = nullptr;
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MenuButton *help_menu = nullptr;
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PopupMenu *tool_menu = nullptr;
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PopupMenu *export_as_menu = nullptr;
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Button *export_button = nullptr;
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Button *prev_scene = nullptr;
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Button *play_button = nullptr;
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@ -524,6 +525,7 @@ private:
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void _save_screenshot(NodePath p_path);
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void _tool_menu_option(int p_idx);
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void _export_as_menu_option(int p_idx);
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void _update_file_menu_opened();
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void _update_file_menu_closed();
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@ -840,6 +842,8 @@ public:
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void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu);
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void remove_tool_menu_item(const String &p_name);
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PopupMenu *get_export_as_menu();
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void save_all_scenes();
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void save_scene_list(Vector<String> p_scene_filenames);
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void restart_editor();
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@ -524,6 +524,10 @@ void EditorPlugin::remove_tool_menu_item(const String &p_name) {
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EditorNode::get_singleton()->remove_tool_menu_item(p_name);
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}
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PopupMenu *EditorPlugin::get_export_as_menu() {
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return EditorNode::get_singleton()->get_export_as_menu();
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}
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void EditorPlugin::set_input_event_forwarding_always_enabled() {
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input_event_forwarding_always_enabled = true;
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EditorPluginList *always_input_forwarding_list = EditorNode::get_singleton()->get_editor_plugins_force_input_forwarding();
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@ -870,6 +874,7 @@ void EditorPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "callable"), &EditorPlugin::add_tool_menu_item);
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ClassDB::bind_method(D_METHOD("add_tool_submenu_item", "name", "submenu"), &EditorPlugin::add_tool_submenu_item);
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ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"), &EditorPlugin::remove_tool_menu_item);
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ClassDB::bind_method(D_METHOD("get_export_as_menu"), &EditorPlugin::get_export_as_menu);
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ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
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ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
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@ -220,6 +220,8 @@ public:
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void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu);
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void remove_tool_menu_item(const String &p_name);
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PopupMenu *get_export_as_menu();
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void set_input_event_forwarding_always_enabled();
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bool is_input_event_forwarding_always_enabled() { return input_event_forwarding_always_enabled; }
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@ -64,9 +64,12 @@ SceneExporterGLTFPlugin::SceneExporterGLTFPlugin() {
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file_export_lib->clear_filters();
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file_export_lib->add_filter("*.glb");
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file_export_lib->add_filter("*.gltf");
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file_export_lib->set_title(TTR("Export Mesh GLTF2"));
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String gltf_scene_name = TTR("Export GLTF...");
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add_tool_menu_item(gltf_scene_name, callable_mp(this, &SceneExporterGLTFPlugin::convert_scene_to_gltf2));
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file_export_lib->set_title(TTR("Export Scene to glTF 2.0 File"));
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PopupMenu *menu = get_export_as_menu();
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int idx = menu->get_item_count();
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menu->add_item(TTR("glTF 2.0 Scene..."));
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menu->set_item_metadata(idx, callable_mp(this, &SceneExporterGLTFPlugin::convert_scene_to_gltf2));
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}
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void SceneExporterGLTFPlugin::_gltf2_dialog_action(String p_file) {
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