diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index c9e9dacdb58..c1504593cb4 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1971,7 +1971,6 @@ FRAGMENT_SHADER_CODE #ifdef SHADELESS - frag_color=vec4(albedo,alpha); diffuse_buffer=vec4(albedo.rgb,0.0); specular_buffer=vec4(0.0); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f724cba3efc..c376efca341 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -56,7 +56,6 @@ #include "editor/editor_help.h" #include "editor/editor_initialize_ssl.h" #include "editor/editor_settings.h" -#include "editor/editor_settings.h" #include "editor/editor_themes.h" #include "editor/import/editor_import_collada.h" #include "editor/import/editor_scene_importer_gltf.h" @@ -972,26 +971,6 @@ void EditorNode::_dialog_action(String p_file) { //would be nice to show the project manager opened with the highlighted field.. _run(false, ""); // automatically run the project } break; - case FILE_RUN_SCRIPT: { - - Ref