diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 0db2250a3ae..8caf4e8e399 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -320,7 +320,7 @@ void Skeleton::_notification(int p_what) { } b.transform_final = b.pose_global * b.rest_global_inverse; - vs->skeleton_bone_set_transform(skeleton, i, global_transform * (b.transform_final * global_transform_inverse)); + vs->skeleton_bone_set_transform(skeleton, order[i], global_transform * (b.transform_final * global_transform_inverse)); for (List::Element *E = b.nodes_bound.front(); E; E = E->next()) {