Allow using the mouse wheel to navigate scene tabs
This works in a way similar to tabs in KDE or some patched Chromium builds.
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@ -4891,6 +4891,16 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
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scene_tabs_context_menu->set_position(mb->get_global_position());
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scene_tabs_context_menu->popup();
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}
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if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
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int previous_tab = editor_data.get_edited_scene() - 1;
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previous_tab = previous_tab >= 0 ? previous_tab : editor_data.get_edited_scene_count() - 1;
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_scene_tab_changed(previous_tab);
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}
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if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
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int next_tab = editor_data.get_edited_scene() + 1;
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next_tab %= editor_data.get_edited_scene_count();
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_scene_tab_changed(next_tab);
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}
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}
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}
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