Merge pull request #17772 from Chaosus/monowrap
Add wrap functions to C#
This commit is contained in:
commit
d2eb731878
|
@ -257,5 +257,17 @@ namespace Godot
|
|||
{
|
||||
return (real_t)Math.Tanh(s);
|
||||
}
|
||||
|
||||
public static int Wrap(int val, int min, int max)
|
||||
{
|
||||
int rng = max - min;
|
||||
return min + ((((val - min) % rng) + rng) % rng);
|
||||
}
|
||||
|
||||
public static real_t Wrap(real_t val, real_t min, real_t max)
|
||||
{
|
||||
real_t rng = max - min;
|
||||
return min + (val - min) - (rng * Floor((val - min) / rng));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue