Merge pull request #2927 from akien-mga/pr-references-okam
Replace hardcoded references to Okam Studio by Godot Engine
This commit is contained in:
commit
d2f9155995
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@ -327,7 +327,7 @@ EditorExportPlatformWindows::EditorExportPlatformWindows() {
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icon128=true;
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icon128=true;
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icon256=true;
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icon256=true;
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product_name="$genname";
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product_name="$genname";
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company_name="Okam Studio";
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company_name="Godot Engine";
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file_description="Created With Godot Engine";
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file_description="Created With Godot Engine";
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version_text="1.0";
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version_text="1.0";
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OS::Date date = OS::get_singleton()->get_date();
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OS::Date date = OS::get_singleton()->get_date();
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@ -16,7 +16,7 @@ BEGIN
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BEGIN
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BEGIN
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BLOCK "040904b0"
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BLOCK "040904b0"
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BEGIN
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BEGIN
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VALUE "CompanyName", "Okam Studio"
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VALUE "CompanyName", "Godot Engine"
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VALUE "FileDescription", _MKSTR(VERSION_NAME) " Editor (" _MKSTR(VERSION_STATUS) ")"
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VALUE "FileDescription", _MKSTR(VERSION_NAME) " Editor (" _MKSTR(VERSION_STATUS) ")"
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VALUE "FileVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "."_MKSTR(VERSION_REVISION)
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VALUE "FileVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "."_MKSTR(VERSION_REVISION)
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VALUE "ProductName", _MKSTR(VERSION_NAME)
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VALUE "ProductName", _MKSTR(VERSION_NAME)
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@ -13,7 +13,7 @@
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<key>CFBundleIconFile</key>
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<key>CFBundleIconFile</key>
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<string>Godot.icns</string>
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<string>Godot.icns</string>
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<key>CFBundleIdentifier</key>
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<key>CFBundleIdentifier</key>
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<string>com.okamstudio.godot</string>
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<string>org.godotengine.godot</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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@ -61,7 +61,7 @@
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<true/>
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<true/>
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<key>LSItemContentTypes</key>
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<key>LSItemContentTypes</key>
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<array>
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<array>
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<string>com.okamstudio.scn</string>
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<string>org.godotengine.scn</string>
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</array>
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</array>
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</dict>
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</dict>
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</array>
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</array>
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@ -192,7 +192,7 @@
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isa = PBXProject;
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isa = PBXProject;
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attributes = {
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attributes = {
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LastUpgradeCheck = 0500;
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LastUpgradeCheck = 0500;
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ORGANIZATIONNAME = Okam;
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ORGANIZATIONNAME = GodotEngine;
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TargetAttributes = {
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TargetAttributes = {
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D0BCFE5F18AEBDA3004A7AAE = {
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D0BCFE5F18AEBDA3004A7AAE = {
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TestTargetID = D0BCFE3318AEBDA2004A7AAE;
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TestTargetID = D0BCFE3318AEBDA2004A7AAE;
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@ -9,7 +9,7 @@
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<key>CFBundleExecutable</key>
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<key>CFBundleExecutable</key>
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<string>godot_opt.iphone</string>
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<string>godot_opt.iphone</string>
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<key>CFBundleIdentifier</key>
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<key>CFBundleIdentifier</key>
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<string>com.okamstudios.${PRODUCT_NAME:rfc1034identifier}</string>
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<string>org.godotengine.${PRODUCT_NAME:rfc1034identifier}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<string>6.0</string>
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<key>CFBundleName</key>
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<key>CFBundleName</key>
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@ -1,10 +1,31 @@
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//
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/*************************************************************************/
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// main.m
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/* main.m */
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// godot_ios
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/*************************************************************************/
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//
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/* This file is part of: */
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// Created by Ariel m on 2/14/14.
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/* GODOT ENGINE */
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// Copyright (c) 2014 Okam. All rights reserved.
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/* http://www.godotengine.org */
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//
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#import <UIKit/UIKit.h>
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#import <UIKit/UIKit.h>
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@ -7,7 +7,7 @@
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<key>CFBundleExecutable</key>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<key>CFBundleIdentifier</key>
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<string>com.okamstudios.${PRODUCT_NAME:rfc1034identifier}</string>
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<string>org.godotengine.${PRODUCT_NAME:rfc1034identifier}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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@ -1,10 +1,31 @@
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//
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/*************************************************************************/
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// godot_iosTests.m
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/* godot_iosTests.m */
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// godot_iosTests
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/*************************************************************************/
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//
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/* This file is part of: */
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// Created by Ariel m on 2/14/14.
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/* GODOT ENGINE */
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// Copyright (c) 2014 Okam. All rights reserved.
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/* http://www.godotengine.org */
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//
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#import <XCTest/XCTest.h>
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#import <XCTest/XCTest.h>
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