Merge pull request #49634 from godotengine/revert-49482-49451-fix-selection-changed-multinodeeditor
Revert "Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection"
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commit
d36b220531
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@ -2059,8 +2059,6 @@ void SceneTreeDock::_selection_changed() {
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_tool_selected(TOOL_MULTI_EDIT);
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} else if (selection_size == 0) {
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editor->push_item(nullptr);
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} else {
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editor->push_item(EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->value());
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}
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_update_script_button();
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