Fix issues regarding reload of resources in imported scenes. Closes #10017

This commit is contained in:
Juan Linietsky 2017-08-31 18:57:03 -03:00
parent 909c1fd120
commit d39e79e7ec
11 changed files with 116 additions and 63 deletions

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@ -1005,7 +1005,7 @@ ResourceInteractiveLoaderBinary::~ResourceInteractiveLoaderBinary() {
memdelete(f);
}
Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, Error *r_error) {
Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
@ -1019,7 +1019,8 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons
}
Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
String path = p_original_path != "" ? p_original_path : p_path;
ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
ria->res_path = ria->local_path;
//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
ria->open(f);

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@ -101,7 +101,7 @@ public:
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;

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@ -119,7 +119,7 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_
return RES();
}
RES res = ResourceLoader::load(pat.path, pat.type, false, r_error);
RES res = ResourceLoader::_load(pat.path, p_path, pat.type, false, r_error);
#ifdef TOOLS_ENABLED
if (res.is_valid()) {

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@ -109,10 +109,10 @@ public:
ResourceInteractiveLoaderDefault() {}
};
Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, Error *r_error) {
Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
//either this
Ref<Resource> res = load(p_path, p_path, r_error);
Ref<Resource> res = load(p_path, p_original_path, r_error);
if (res.is_null())
return Ref<ResourceInteractiveLoader>();
@ -126,7 +126,7 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
String path = p_path;
//or this must be implemented
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, r_error);
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, p_original_path, r_error);
if (!ril.is_valid())
return RES();
ril->set_local_path(p_original_path);
@ -157,6 +157,34 @@ void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *
///////////////////////////////////
RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
bool found = false;
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(p_path, p_type_hint)) {
continue;
}
found = true;
RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error);
if (res.is_null()) {
continue;
}
return res;
}
if (found) {
ERR_EXPLAIN("Failed loading resource: " + p_path);
} else {
ERR_EXPLAIN("No loader found for resource: " + p_path);
}
ERR_FAIL_V(RES());
return RES();
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error)
@ -183,45 +211,29 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: " + path);
bool found = false;
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error);
if (!loader[i]->recognize_path(path, p_type_hint)) {
continue;
}
found = true;
RES res = loader[i]->load(path, path, r_error);
if (res.is_null()) {
continue;
}
if (!p_no_cache)
res->set_path(local_path);
if (res.is_null()) {
return RES();
}
if (!p_no_cache)
res->set_path(local_path);
if (xl_remapped)
res->set_as_translation_remapped(true);
if (xl_remapped)
res->set_as_translation_remapped(true);
#ifdef TOOLS_ENABLED
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
}
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
}
#endif
return res;
}
if (found) {
ERR_EXPLAIN("Failed loading resource: " + path);
} else {
ERR_EXPLAIN("No loader found for resource: " + path);
}
ERR_FAIL_V(RES());
return RES();
return res;
}
Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
@ -262,7 +274,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (!loader[i]->recognize_path(path, p_type_hint))
continue;
found = true;
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, r_error);
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, local_path, r_error);
if (ril.is_null())
continue;
if (!p_no_cache)

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@ -57,7 +57,7 @@ public:
class ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
@ -96,6 +96,10 @@ class ResourceLoader {
static SelfList<Resource>::List remapped_list;
friend class ResourceFormatImporter;
//internal load function
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error);
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);

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@ -1509,6 +1509,8 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
if (!is_scanning()) {
emit_signal("filesystem_changed");
}
emit_signal("resources_reimported", p_files);
}
void EditorFileSystem::_bind_methods() {
@ -1524,6 +1526,7 @@ void EditorFileSystem::_bind_methods() {
ADD_SIGNAL(MethodInfo("filesystem_changed"));
ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
}
void EditorFileSystem::_update_extensions() {

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@ -382,20 +382,23 @@ void EditorNode::_fs_changed() {
continue;
if (E->get()->get_import_path() != String()) {
//imported resource
//this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
//imported resource
#if 0
uint64_t mt = FileAccess::get_modified_time(E->get()->get_import_path());
if (mt != E->get()->get_import_last_modified_time()) {
print_line("success");
changed.push_back(E->get());
}
#endif
continue;
}
} else {
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt != E->get()->get_last_modified_time()) {
changed.push_back(E->get());
}
if (mt != E->get()->get_last_modified_time()) {
changed.push_back(E->get());
}
}
@ -410,6 +413,33 @@ void EditorNode::_fs_changed() {
_mark_unsaved_scenes();
}
void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
print_line("reimporting");
List<String> scenes; //will load later
for (int i = 0; i < p_resources.size(); i++) {
String file_type = ResourceLoader::get_resource_type(p_resources[i]);
if (file_type == "PackedScene") {
scenes.push_back(p_resources[i]);
//reload later if needed, first go with normal resources
continue;
}
if (!ResourceCache::has(p_resources[i])) {
continue; //not loaded, no need to reload
}
//reload normally
Resource *resource = ResourceCache::get(p_resources[i]);
if (resource) {
resource->reload_from_file();
}
}
for (List<String>::Element *E = scenes.front(); E; E = E->next()) {
reload_scene(E->get());
}
}
void EditorNode::_sources_changed(bool p_exist) {
if (waiting_for_first_scan) {
@ -2857,6 +2887,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
dependency_errors.clear();
print_line("actually loading it");
Error err;
Ref<PackedScene> sdata = ResourceLoader::load(lpath, "", true, &err);
if (!sdata.is_valid()) {
@ -4179,30 +4210,25 @@ void EditorNode::_file_access_close_error_notify(const String &p_str) {
void EditorNode::reload_scene(const String &p_path) {
//first of all, reload textures as they might have changed on disk
//first of all, reload internal textures, materials, meshes, etc. as they might have changed on disk
print_line("reloading: " + p_path);
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
List<Ref<Resource> > to_clear; //clear internal resources from previous scene from being used
for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) {
if (E->get()->get_path().begins_with(p_path + "::")) //subresources of existing scene
if (E->get()->get_path().find("::") != -1) {
print_line(E->get()->get_path());
}
if (E->get()->get_path().begins_with(p_path + "::")) { //subresources of existing scene
to_clear.push_back(E->get());
if (!cast_to<Texture>(E->get().ptr()))
continue;
if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
continue;
if (!FileAccess::exists(E->get()->get_path()))
continue;
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt != E->get()->get_last_modified_time()) {
E->get()->reload_from_file();
}
}
//so reload reloads everything, clear subresources of previous scene
while (to_clear.front()) {
print_line("bye bye: " + to_clear.front()->get()->get_path());
to_clear.front()->get()->set_path("");
to_clear.pop_front();
}
@ -4234,7 +4260,8 @@ void EditorNode::reload_scene(const String &p_path) {
//remove scene
_remove_scene(scene_idx);
//reload scene
load_scene(p_path);
load_scene(p_path, true, false, true, true);
//adjust index so tab is back a the previous position
editor_data.move_edited_scene_to_index(scene_idx);
get_undo_redo()->clear_history();
@ -4426,6 +4453,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_dim_timeout"), &EditorNode::_dim_timeout);
ClassDB::bind_method(D_METHOD("_check_gui_base_size"), &EditorNode::_check_gui_base_size);
ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported);
ADD_SIGNAL(MethodInfo("play_pressed"));
ADD_SIGNAL(MethodInfo("pause_pressed"));
ADD_SIGNAL(MethodInfo("stop_pressed"));
@ -5454,6 +5483,7 @@ EditorNode::EditorNode() {
EditorFileSystem::get_singleton()->connect("sources_changed", this, "_sources_changed");
EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_fs_changed");
EditorFileSystem::get_singleton()->connect("resources_reimported", this, "_resources_reimported");
{
List<StringName> tl;

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@ -422,6 +422,7 @@ private:
void _prepare_history();
void _fs_changed();
void _resources_reimported(const Vector<String> &p_resources);
void _sources_changed(bool p_exist);
void _node_renamed();

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@ -1167,7 +1167,8 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
memdelete(scene);
EditorNode::get_singleton()->reload_scene(p_source_file);
//this is not the time to reimport, wait until import process is done, import file is saved, etc.
//EditorNode::get_singleton()->reload_scene(p_source_file);
return OK;
}

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@ -891,7 +891,7 @@ String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
/////////////////////
Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const String &p_path, Error *r_error) {
Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
if (r_error)
*r_error = ERR_CANT_OPEN;
@ -905,7 +905,8 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
String path = p_original_path != "" ? p_original_path : p_path;
ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
ria->res_path = ria->local_path;
//ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
ria->open(f);

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@ -108,7 +108,7 @@ public:
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;