Doc: Make rst files as UTF-8
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@ -1,6 +1,7 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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import codecs
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import sys
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import xml.etree.ElementTree as ET
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@ -32,7 +33,7 @@ def ul_string(str,ul):
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def make_class_list(class_list, columns):
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f = open('class_list.rst', 'wb')
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f = codecs.open('class_list.rst', 'wb', 'utf-8')
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prev = 0
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col_max = len(class_list) / columns + 1
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print ('col max is ', col_max)
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@ -347,7 +348,7 @@ def make_rst_class(node):
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name = node.attrib['name']
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f = open("class_"+name.lower() + '.rst', 'wb')
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f = codecs.open("class_"+name.lower() + '.rst', 'wb', 'utf-8')
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# Warn contributors not to edit this file directly
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f.write(".. Generated automatically by doc/tools/makerst.py in Godot's source tree.\n")
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