Android: Fix joypad trigger value range
`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
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@ -1075,7 +1075,8 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) {
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return;
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return;
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}
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}
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JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value);
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JoyAxisRange range;
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JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value, range);
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if (map.type == TYPE_BUTTON) {
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if (map.type == TYPE_BUTTON) {
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bool pressed = map.value > 0.5;
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bool pressed = map.value > 0.5;
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@ -1115,7 +1116,7 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) {
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if (map.type == TYPE_AXIS) {
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if (map.type == TYPE_AXIS) {
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JoyAxis axis = JoyAxis(map.index);
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JoyAxis axis = JoyAxis(map.index);
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float value = map.value;
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float value = map.value;
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if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) {
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if (range == FULL_AXIS && (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT)) {
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// Convert to a value between 0.0f and 1.0f.
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// Convert to a value between 0.0f and 1.0f.
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value = 0.5f + value / 2.0f;
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value = 0.5f + value / 2.0f;
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}
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}
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@ -1221,7 +1222,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping,
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return event;
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return event;
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}
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}
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Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) {
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Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value, JoyAxisRange &r_range) {
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JoyEvent event;
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JoyEvent event;
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for (int i = 0; i < mapping.bindings.size(); i++) {
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for (int i = 0; i < mapping.bindings.size(); i++) {
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@ -1267,6 +1268,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J
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case TYPE_AXIS:
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case TYPE_AXIS:
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event.index = (int)binding.output.axis.axis;
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event.index = (int)binding.output.axis.axis;
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event.value = value;
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event.value = value;
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r_range = binding.output.axis.range;
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if (binding.output.axis.range != binding.input.axis.range) {
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if (binding.output.axis.range != binding.input.axis.range) {
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switch (binding.output.axis.range) {
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switch (binding.output.axis.range) {
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case POSITIVE_HALF_AXIS:
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case POSITIVE_HALF_AXIS:
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@ -220,7 +220,7 @@ private:
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Vector<JoyDeviceMapping> map_db;
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Vector<JoyDeviceMapping> map_db;
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JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button);
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JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button);
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JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value);
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JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value, JoyAxisRange &r_range);
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void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[(size_t)HatDir::MAX]);
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void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[(size_t)HatDir::MAX]);
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JoyButton _get_output_button(String output);
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JoyButton _get_output_button(String output);
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JoyAxis _get_output_axis(String output);
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JoyAxis _get_output_axis(String output);
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