Use mix rate and output latency constants in audio drivers
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid.
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506ff1f065
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@ -45,12 +45,12 @@ Error AudioDriverXAudio2::init() {
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pcm_open = false;
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samples_in = NULL;
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mix_rate = 48000;
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mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
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// FIXME: speaker_mode seems unused in the Xaudio2 driver so far
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speaker_mode = SPEAKER_MODE_STEREO;
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channels = 2;
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int latency = GLOBAL_DEF_RST("audio/output_latency", 25);
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int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
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buffer_size = closest_power_of_2(latency * mix_rate / 1000);
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samples_in = memnew_arr(int32_t, buffer_size * channels);
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@ -326,7 +326,7 @@ Error AudioDriverOpenSL::capture_stop() {
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int AudioDriverOpenSL::get_mix_rate() const {
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return 44100;
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return 44100; // hardcoded for Android, as selected by SL_SAMPLINGRATE_44_1
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}
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AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
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@ -39,11 +39,11 @@ int32_t *AudioDriverMediaKit::samples_in = NULL;
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Error AudioDriverMediaKit::init() {
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active = false;
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mix_rate = 44100;
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mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
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speaker_mode = SPEAKER_MODE_STEREO;
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channels = 2;
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int latency = GLOBAL_DEF_RST("audio/output_latency", 25);
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int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
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buffer_size = next_power_of_2(latency * mix_rate / 1000);
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samples_in = memnew_arr(int32_t, buffer_size * channels);
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