Fix build on MSVC 2017
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@ -831,7 +831,7 @@ void TextureStorage::texture_proxy_initialize(RID p_texture, RID p_base) {
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texture_owner.initialize_rid(p_texture, proxy_tex);
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texture_owner.initialize_rid(p_texture, proxy_tex);
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}
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}
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RID TextureStorage::texture_create_external(Texture::Type p_type, Image::Format p_format, unsigned int p_image, int p_width, int p_height, int p_depth, int p_layers, RS::TextureLayeredType p_layered_type) {
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RID TextureStorage::texture_create_external(GLES3::Texture::Type p_type, Image::Format p_format, unsigned int p_image, int p_width, int p_height, int p_depth, int p_layers, RS::TextureLayeredType p_layered_type) {
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Texture texture;
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Texture texture;
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texture.active = true;
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texture.active = true;
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texture.is_external = true;
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texture.is_external = true;
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