C#: Fix crash with `DisposablesTracker_OnGodotShuttingDown`
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@ -139,6 +139,10 @@ void CSharpLanguage::finalize() {
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return;
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}
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if (gdmono && gdmono->is_runtime_initialized() && GDMonoCache::godot_api_cache_updated) {
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GDMonoCache::managed_callbacks.DisposablesTracker_OnGodotShuttingDown();
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}
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finalizing = true;
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// Make sure all script binding gchandles are released before finalizing GDMono
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@ -534,12 +534,6 @@ GDMono::GDMono() {
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GDMono::~GDMono() {
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finalizing_scripts_domain = true;
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if (is_runtime_initialized()) {
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if (GDMonoCache::godot_api_cache_updated) {
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GDMonoCache::managed_callbacks.DisposablesTracker_OnGodotShuttingDown();
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}
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}
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if (hostfxr_dll_handle) {
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OS::get_singleton()->close_dynamic_library(hostfxr_dll_handle);
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}
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