Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision
fix Label visible_characters bad precision (Fix #46775)
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d52974ba95
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@ -260,7 +260,8 @@ void Label::_notification(int p_what) {
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}
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}
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}
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visible_glyphs = total_glyphs * percent_visible;
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visible_glyphs = MIN(total_glyphs, visible_chars);
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}
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Vector2 ofs;
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@ -541,6 +542,8 @@ void Label::set_visible_characters(int p_amount) {
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visible_chars = p_amount;
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if (get_total_character_count() > 0) {
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percent_visible = (float)p_amount / (float)get_total_character_count();
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} else {
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percent_visible = 1.0;
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}
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update();
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}
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