Add optional driver workaround to RenderingDevice for Adreno 6XX.
Co-authored-by: Clay John <claynjohn@gmail.com>
This commit is contained in:
parent
c6f1f614bb
commit
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@ -173,6 +173,7 @@ Error RenderingContextDriverD3D12::_initialize_devices() {
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Device &device = driver_devices[i];
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device.name = desc.Description;
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device.vendor = Vendor(desc.VendorId);
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device.workarounds = Workarounds();
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if (desc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) {
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device.type = DEVICE_TYPE_CPU;
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@ -502,6 +502,9 @@ Error RenderingContextDriverVulkan::_initialize_devices() {
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driver_device.name = String::utf8(props.deviceName);
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driver_device.vendor = Vendor(props.vendorID);
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driver_device.type = DeviceType(props.deviceType);
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driver_device.workarounds = Workarounds();
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_check_driver_workarounds(props, driver_device);
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uint32_t queue_family_properties_count = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &queue_family_properties_count, nullptr);
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@ -515,6 +518,31 @@ Error RenderingContextDriverVulkan::_initialize_devices() {
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return OK;
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}
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void RenderingContextDriverVulkan::_check_driver_workarounds(const VkPhysicalDeviceProperties &p_device_properties, Device &r_device) {
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// Workaround for the Adreno 6XX family of devices.
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//
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// There's a known issue with the Vulkan driver in this family of devices where it'll crash if a dynamic state for drawing is
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// used in a command buffer before a dispatch call is issued. As both dynamic scissor and viewport are basic requirements for
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// the engine to not bake this state into the PSO, the only known way to fix this issue is to reset the command buffer entirely.
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//
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// As the render graph has no built in limitations of whether it'll issue compute work before anything needs to draw on the
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// frame, and there's no guarantee that compute work will never be dependent on rasterization in the future, this workaround
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// will end recording on the current command buffer any time a compute list is encountered after a draw list was executed.
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// A new command buffer will be created afterwards and the appropriate synchronization primitives will be inserted.
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//
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// Executing this workaround has the added cost of synchronization between all the command buffers that are created as well as
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// all the individual submissions. This performance hit is accepted for the sake of being able to support these devices without
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// limiting the design of the renderer.
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//
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// This bug was fixed in driver version 512.503.0, so we only enabled it on devices older than this.
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//
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r_device.workarounds.avoid_compute_after_draw =
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r_device.vendor == VENDOR_QUALCOMM &&
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p_device_properties.deviceID >= 0x6000000 && // Adreno 6xx
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p_device_properties.driverVersion < VK_MAKE_VERSION(512, 503, 0) &&
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r_device.name.find("Turnip") < 0;
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}
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bool RenderingContextDriverVulkan::_use_validation_layers() const {
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return Engine::get_singleton()->is_validation_layers_enabled();
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}
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@ -105,6 +105,7 @@ private:
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Error _initialize_instance_extensions();
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Error _initialize_instance();
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Error _initialize_devices();
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void _check_driver_workarounds(const VkPhysicalDeviceProperties &p_device_properties, Device &r_device);
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// Static callbacks.
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static VKAPI_ATTR VkBool32 VKAPI_CALL _debug_messenger_callback(VkDebugUtilsMessageSeverityFlagBitsEXT p_message_severity, VkDebugUtilsMessageTypeFlagsEXT p_message_type, const VkDebugUtilsMessengerCallbackDataEXT *p_callback_data, void *p_user_data);
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@ -73,10 +73,15 @@ public:
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DEVICE_TYPE_MAX = 0x5
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};
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struct Workarounds {
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bool avoid_compute_after_draw = false;
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};
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struct Device {
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String name = "Unknown";
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Vendor vendor = VENDOR_UNKNOWN;
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DeviceType type = DEVICE_TYPE_OTHER;
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Workarounds workarounds;
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};
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virtual ~RenderingContextDriver();
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@ -4877,25 +4877,78 @@ void RenderingDevice::_end_frame() {
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ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
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}
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draw_graph.end(frames[frame].draw_command_buffer, RENDER_GRAPH_REORDER, RENDER_GRAPH_FULL_BARRIERS);
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driver->command_buffer_end(frames[frame].setup_command_buffer);
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driver->command_buffer_end(frames[frame].draw_command_buffer);
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// The command buffer must be copied into a stack variable as the driver workarounds can change the command buffer in use.
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RDD::CommandBufferID command_buffer = frames[frame].draw_command_buffer;
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draw_graph.end(RENDER_GRAPH_REORDER, RENDER_GRAPH_FULL_BARRIERS, command_buffer, frames[frame].command_buffer_pool);
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driver->command_buffer_end(command_buffer);
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driver->end_segment();
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}
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void RenderingDevice::_execute_frame(bool p_present) {
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// Check whether this frame should present the swap chains and in which queue.
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const bool frame_can_present = p_present && !frames[frame].swap_chains_to_present.is_empty();
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const bool separate_present_queue = main_queue != present_queue;
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const VectorView<RDD::SemaphoreID> execute_draw_semaphore = frame_can_present && separate_present_queue ? frames[frame].draw_semaphore : VectorView<RDD::SemaphoreID>();
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const VectorView<RDD::SwapChainID> execute_draw_swap_chains = frame_can_present && !separate_present_queue ? frames[frame].swap_chains_to_present : VectorView<RDD::SwapChainID>();
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thread_local LocalVector<RDD::SwapChainID> swap_chains;
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swap_chains.clear();
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// Execute the setup command buffer.
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driver->command_queue_execute_and_present(main_queue, {}, frames[frame].setup_command_buffer, frames[frame].setup_semaphore, {}, {});
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driver->command_queue_execute_and_present(main_queue, frames[frame].setup_semaphore, frames[frame].draw_command_buffer, execute_draw_semaphore, frames[frame].draw_fence, execute_draw_swap_chains);
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// Execute command buffers and use semaphores to wait on the execution of the previous one. Normally there's only one command buffer,
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// but driver workarounds can force situations where there'll be more.
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uint32_t command_buffer_count = 1;
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RDG::CommandBufferPool &buffer_pool = frames[frame].command_buffer_pool;
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if (buffer_pool.buffers_used > 0) {
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command_buffer_count += buffer_pool.buffers_used;
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buffer_pool.buffers_used = 0;
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}
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RDD::SemaphoreID wait_semaphore = frames[frame].setup_semaphore;
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for (uint32_t i = 0; i < command_buffer_count; i++) {
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RDD::CommandBufferID command_buffer;
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RDD::SemaphoreID signal_semaphore;
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RDD::FenceID signal_fence;
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if (i > 0) {
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command_buffer = buffer_pool.buffers[i - 1];
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signal_semaphore = buffer_pool.semaphores[i - 1];
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} else {
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command_buffer = frames[frame].draw_command_buffer;
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signal_semaphore = frames[frame].draw_semaphore;
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}
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bool signal_semaphore_valid;
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if (i == (command_buffer_count - 1)) {
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// This is the last command buffer, it should signal the fence.
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signal_fence = frames[frame].draw_fence;
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signal_semaphore_valid = false;
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if (frame_can_present && separate_present_queue) {
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// The semaphore is required if the frame can be presented and a separate present queue is used.
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signal_semaphore_valid = true;
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} else if (frame_can_present) {
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// Just present the swap chains as part of the last command execution.
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swap_chains = frames[frame].swap_chains_to_present;
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}
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} else {
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// Semaphores always need to be signaled if it's not the last command buffer.
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signal_semaphore_valid = true;
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}
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driver->command_queue_execute_and_present(main_queue, wait_semaphore, command_buffer, signal_semaphore_valid ? signal_semaphore : VectorView<RDD::SemaphoreID>(), signal_fence, swap_chains);
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// Make the next command buffer wait on the semaphore signaled by this one.
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wait_semaphore = signal_semaphore;
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}
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// Indicate the fence has been signaled so the next time the frame's contents need to be used, the CPU needs to wait on the work to be completed.
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frames[frame].draw_fence_signaled = true;
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if (frame_can_present) {
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if (separate_present_queue) {
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// Issue the presentation separately if the presentation queue is different from the main queue.
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driver->command_queue_execute_and_present(present_queue, frames[frame].draw_semaphore, {}, {}, {}, frames[frame].swap_chains_to_present);
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driver->command_queue_execute_and_present(present_queue, wait_semaphore, {}, {}, {}, frames[frame].swap_chains_to_present);
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}
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frames[frame].swap_chains_to_present.clear();
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@ -5044,6 +5097,9 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements);
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frames[i].timestamp_result_values.resize(max_timestamp_query_elements);
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frames[i].timestamp_result_count = 0;
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// Assign the main queue family and command pool to the command buffer pool.
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frames[i].command_buffer_pool.pool = frames[i].command_pool;
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}
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// Start from frame count, so everything else is immediately old.
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@ -5055,7 +5111,7 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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driver->command_buffer_begin(frames[0].draw_command_buffer);
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// Create draw graph and start it initialized as well.
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draw_graph.initialize(driver, frames.size(), main_queue_family, SECONDARY_COMMAND_BUFFERS_PER_FRAME);
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draw_graph.initialize(driver, device, frames.size(), main_queue_family, SECONDARY_COMMAND_BUFFERS_PER_FRAME);
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draw_graph.begin();
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for (uint32_t i = 0; i < frames.size(); i++) {
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@ -5388,6 +5444,11 @@ void RenderingDevice::finalize() {
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driver->semaphore_free(frames[i].setup_semaphore);
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driver->semaphore_free(frames[i].draw_semaphore);
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driver->fence_free(frames[i].draw_fence);
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RDG::CommandBufferPool &buffer_pool = frames[i].command_buffer_pool;
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for (uint32_t j = 0; j < buffer_pool.buffers.size(); j++) {
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driver->semaphore_free(buffer_pool.semaphores[j]);
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}
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}
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if (pipeline_cache_enabled) {
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@ -1261,6 +1261,9 @@ private:
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// Swap chains prepared for drawing during the frame that must be presented.
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LocalVector<RDD::SwapChainID> swap_chains_to_present;
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// Extra command buffer pool used for driver workarounds.
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RDG::CommandBufferPool command_buffer_pool;
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struct Timestamp {
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String description;
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uint64_t value = 0;
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@ -753,71 +753,96 @@ void RenderingDeviceGraph::_wait_for_secondary_command_buffer_tasks() {
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}
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}
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void RenderingDeviceGraph::_run_render_commands(RDD::CommandBufferID p_command_buffer, int32_t p_level, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, int32_t &r_current_label_index, int32_t &r_current_label_level) {
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void RenderingDeviceGraph::_run_render_commands(int32_t p_level, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, RDD::CommandBufferID &r_command_buffer, CommandBufferPool &r_command_buffer_pool, int32_t &r_current_label_index, int32_t &r_current_label_level) {
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for (uint32_t i = 0; i < p_sorted_commands_count; i++) {
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const uint32_t command_index = p_sorted_commands[i].index;
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const uint32_t command_data_offset = command_data_offsets[command_index];
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const RecordedCommand *command = reinterpret_cast<RecordedCommand *>(&command_data[command_data_offset]);
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_run_label_command_change(p_command_buffer, command->label_index, p_level, false, true, &p_sorted_commands[i], p_sorted_commands_count - i, r_current_label_index, r_current_label_level);
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_run_label_command_change(r_command_buffer, command->label_index, p_level, false, true, &p_sorted_commands[i], p_sorted_commands_count - i, r_current_label_index, r_current_label_level);
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switch (command->type) {
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case RecordedCommand::TYPE_BUFFER_CLEAR: {
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const RecordedBufferClearCommand *buffer_clear_command = reinterpret_cast<const RecordedBufferClearCommand *>(command);
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driver->command_clear_buffer(p_command_buffer, buffer_clear_command->buffer, buffer_clear_command->offset, buffer_clear_command->size);
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driver->command_clear_buffer(r_command_buffer, buffer_clear_command->buffer, buffer_clear_command->offset, buffer_clear_command->size);
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} break;
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case RecordedCommand::TYPE_BUFFER_COPY: {
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const RecordedBufferCopyCommand *buffer_copy_command = reinterpret_cast<const RecordedBufferCopyCommand *>(command);
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driver->command_copy_buffer(p_command_buffer, buffer_copy_command->source, buffer_copy_command->destination, buffer_copy_command->region);
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driver->command_copy_buffer(r_command_buffer, buffer_copy_command->source, buffer_copy_command->destination, buffer_copy_command->region);
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} break;
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case RecordedCommand::TYPE_BUFFER_GET_DATA: {
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const RecordedBufferGetDataCommand *buffer_get_data_command = reinterpret_cast<const RecordedBufferGetDataCommand *>(command);
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driver->command_copy_buffer(p_command_buffer, buffer_get_data_command->source, buffer_get_data_command->destination, buffer_get_data_command->region);
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driver->command_copy_buffer(r_command_buffer, buffer_get_data_command->source, buffer_get_data_command->destination, buffer_get_data_command->region);
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} break;
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case RecordedCommand::TYPE_BUFFER_UPDATE: {
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const RecordedBufferUpdateCommand *buffer_update_command = reinterpret_cast<const RecordedBufferUpdateCommand *>(command);
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const RecordedBufferCopy *command_buffer_copies = buffer_update_command->buffer_copies();
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for (uint32_t j = 0; j < buffer_update_command->buffer_copies_count; j++) {
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driver->command_copy_buffer(p_command_buffer, command_buffer_copies[j].source, buffer_update_command->destination, command_buffer_copies[j].region);
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driver->command_copy_buffer(r_command_buffer, command_buffer_copies[j].source, buffer_update_command->destination, command_buffer_copies[j].region);
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}
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} break;
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case RecordedCommand::TYPE_COMPUTE_LIST: {
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if (device.workarounds.avoid_compute_after_draw && workarounds_state.draw_list_found) {
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// Avoid compute after draw workaround. Refer to the comment that enables this in the Vulkan driver for more information.
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workarounds_state.draw_list_found = false;
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// Create or reuse a command buffer and finish recording the current one.
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driver->command_buffer_end(r_command_buffer);
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while (r_command_buffer_pool.buffers_used >= r_command_buffer_pool.buffers.size()) {
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RDD::CommandBufferID command_buffer = driver->command_buffer_create(r_command_buffer_pool.pool);
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RDD::SemaphoreID command_semaphore = driver->semaphore_create();
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r_command_buffer_pool.buffers.push_back(command_buffer);
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r_command_buffer_pool.semaphores.push_back(command_semaphore);
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}
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// Start recording on the next usable command buffer from the pool.
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uint32_t command_buffer_index = r_command_buffer_pool.buffers_used++;
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r_command_buffer = r_command_buffer_pool.buffers[command_buffer_index];
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driver->command_buffer_begin(r_command_buffer);
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}
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const RecordedComputeListCommand *compute_list_command = reinterpret_cast<const RecordedComputeListCommand *>(command);
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_run_compute_list_command(p_command_buffer, compute_list_command->instruction_data(), compute_list_command->instruction_data_size);
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_run_compute_list_command(r_command_buffer, compute_list_command->instruction_data(), compute_list_command->instruction_data_size);
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} break;
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case RecordedCommand::TYPE_DRAW_LIST: {
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if (device.workarounds.avoid_compute_after_draw) {
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// Indicate that a draw list was encountered for the workaround.
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workarounds_state.draw_list_found = true;
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}
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const RecordedDrawListCommand *draw_list_command = reinterpret_cast<const RecordedDrawListCommand *>(command);
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const VectorView clear_values(draw_list_command->clear_values(), draw_list_command->clear_values_count);
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driver->command_begin_render_pass(p_command_buffer, draw_list_command->render_pass, draw_list_command->framebuffer, draw_list_command->command_buffer_type, draw_list_command->region, clear_values);
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_run_draw_list_command(p_command_buffer, draw_list_command->instruction_data(), draw_list_command->instruction_data_size);
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driver->command_end_render_pass(p_command_buffer);
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driver->command_begin_render_pass(r_command_buffer, draw_list_command->render_pass, draw_list_command->framebuffer, draw_list_command->command_buffer_type, draw_list_command->region, clear_values);
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_run_draw_list_command(r_command_buffer, draw_list_command->instruction_data(), draw_list_command->instruction_data_size);
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driver->command_end_render_pass(r_command_buffer);
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} break;
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case RecordedCommand::TYPE_TEXTURE_CLEAR: {
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const RecordedTextureClearCommand *texture_clear_command = reinterpret_cast<const RecordedTextureClearCommand *>(command);
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driver->command_clear_color_texture(p_command_buffer, texture_clear_command->texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_clear_command->color, texture_clear_command->range);
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driver->command_clear_color_texture(r_command_buffer, texture_clear_command->texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_clear_command->color, texture_clear_command->range);
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} break;
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case RecordedCommand::TYPE_TEXTURE_COPY: {
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const RecordedTextureCopyCommand *texture_copy_command = reinterpret_cast<const RecordedTextureCopyCommand *>(command);
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driver->command_copy_texture(p_command_buffer, texture_copy_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_copy_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_copy_command->region);
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driver->command_copy_texture(r_command_buffer, texture_copy_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_copy_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_copy_command->region);
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} break;
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case RecordedCommand::TYPE_TEXTURE_GET_DATA: {
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const RecordedTextureGetDataCommand *texture_get_data_command = reinterpret_cast<const RecordedTextureGetDataCommand *>(command);
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const VectorView<RDD::BufferTextureCopyRegion> command_buffer_texture_copy_regions_view(texture_get_data_command->buffer_texture_copy_regions(), texture_get_data_command->buffer_texture_copy_regions_count);
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driver->command_copy_texture_to_buffer(p_command_buffer, texture_get_data_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_get_data_command->to_buffer, command_buffer_texture_copy_regions_view);
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driver->command_copy_texture_to_buffer(r_command_buffer, texture_get_data_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_get_data_command->to_buffer, command_buffer_texture_copy_regions_view);
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} break;
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case RecordedCommand::TYPE_TEXTURE_RESOLVE: {
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const RecordedTextureResolveCommand *texture_resolve_command = reinterpret_cast<const RecordedTextureResolveCommand *>(command);
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driver->command_resolve_texture(p_command_buffer, texture_resolve_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_resolve_command->src_layer, texture_resolve_command->src_mipmap, texture_resolve_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_resolve_command->dst_layer, texture_resolve_command->dst_mipmap);
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driver->command_resolve_texture(r_command_buffer, texture_resolve_command->from_texture, RDD::TEXTURE_LAYOUT_TRANSFER_SRC_OPTIMAL, texture_resolve_command->src_layer, texture_resolve_command->src_mipmap, texture_resolve_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, texture_resolve_command->dst_layer, texture_resolve_command->dst_mipmap);
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} break;
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case RecordedCommand::TYPE_TEXTURE_UPDATE: {
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const RecordedTextureUpdateCommand *texture_update_command = reinterpret_cast<const RecordedTextureUpdateCommand *>(command);
|
||||
const RecordedBufferToTextureCopy *command_buffer_to_texture_copies = texture_update_command->buffer_to_texture_copies();
|
||||
for (uint32_t j = 0; j < texture_update_command->buffer_to_texture_copies_count; j++) {
|
||||
driver->command_copy_buffer_to_texture(p_command_buffer, command_buffer_to_texture_copies[j].from_buffer, texture_update_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, command_buffer_to_texture_copies[j].region);
|
||||
driver->command_copy_buffer_to_texture(r_command_buffer, command_buffer_to_texture_copies[j].from_buffer, texture_update_command->to_texture, RDD::TEXTURE_LAYOUT_TRANSFER_DST_OPTIMAL, command_buffer_to_texture_copies[j].region);
|
||||
}
|
||||
} break;
|
||||
case RecordedCommand::TYPE_CAPTURE_TIMESTAMP: {
|
||||
const RecordedCaptureTimestampCommand *texture_capture_timestamp_command = reinterpret_cast<const RecordedCaptureTimestampCommand *>(command);
|
||||
driver->command_timestamp_write(p_command_buffer, texture_capture_timestamp_command->pool, texture_capture_timestamp_command->index);
|
||||
driver->command_timestamp_write(r_command_buffer, texture_capture_timestamp_command->pool, texture_capture_timestamp_command->index);
|
||||
} break;
|
||||
default: {
|
||||
DEV_ASSERT(false && "Unknown recorded command type.");
|
||||
|
@ -1229,8 +1254,9 @@ void RenderingDeviceGraph::_print_compute_list(const uint8_t *p_instruction_data
|
|||
}
|
||||
}
|
||||
|
||||
void RenderingDeviceGraph::initialize(RDD *p_driver, uint32_t p_frame_count, RDD::CommandQueueFamilyID p_secondary_command_queue_family, uint32_t p_secondary_command_buffers_per_frame) {
|
||||
void RenderingDeviceGraph::initialize(RDD *p_driver, RenderingContextDriver::Device p_device, uint32_t p_frame_count, RDD::CommandQueueFamilyID p_secondary_command_queue_family, uint32_t p_secondary_command_buffers_per_frame) {
|
||||
driver = p_driver;
|
||||
device = p_device;
|
||||
frames.resize(p_frame_count);
|
||||
|
||||
for (uint32_t i = 0; i < p_frame_count; i++) {
|
||||
|
@ -1805,7 +1831,7 @@ void RenderingDeviceGraph::end_label() {
|
|||
command_label_index = -1;
|
||||
}
|
||||
|
||||
void RenderingDeviceGraph::end(RDD::CommandBufferID p_command_buffer, bool p_reorder_commands, bool p_full_barriers) {
|
||||
void RenderingDeviceGraph::end(bool p_reorder_commands, bool p_full_barriers, RDD::CommandBufferID &r_command_buffer, CommandBufferPool &r_command_buffer_pool) {
|
||||
if (command_count == 0) {
|
||||
// No commands have been logged, do nothing.
|
||||
return;
|
||||
|
@ -1919,7 +1945,12 @@ void RenderingDeviceGraph::end(RDD::CommandBufferID p_command_buffer, bool p_reo
|
|||
if (command_count > 0) {
|
||||
int32_t current_label_index = -1;
|
||||
int32_t current_label_level = -1;
|
||||
_run_label_command_change(p_command_buffer, -1, -1, true, true, nullptr, 0, current_label_index, current_label_level);
|
||||
_run_label_command_change(r_command_buffer, -1, -1, true, true, nullptr, 0, current_label_index, current_label_level);
|
||||
|
||||
if (device.workarounds.avoid_compute_after_draw) {
|
||||
// Reset the state of the workaround.
|
||||
workarounds_state.draw_list_found = false;
|
||||
}
|
||||
|
||||
if (p_reorder_commands) {
|
||||
#if PRINT_RENDER_GRAPH
|
||||
|
@ -1946,8 +1977,8 @@ void RenderingDeviceGraph::end(RDD::CommandBufferID p_command_buffer, bool p_reo
|
|||
RecordedCommandSort *level_command_ptr = &commands_sorted[current_level_start];
|
||||
uint32_t level_command_count = i - current_level_start;
|
||||
_boost_priority_for_render_commands(level_command_ptr, level_command_count, boosted_priority);
|
||||
_group_barriers_for_render_commands(p_command_buffer, level_command_ptr, level_command_count, p_full_barriers);
|
||||
_run_render_commands(p_command_buffer, current_level, level_command_ptr, level_command_count, current_label_index, current_label_level);
|
||||
_group_barriers_for_render_commands(r_command_buffer, level_command_ptr, level_command_count, p_full_barriers);
|
||||
_run_render_commands(current_level, level_command_ptr, level_command_count, r_command_buffer, r_command_buffer_pool, current_label_index, current_label_level);
|
||||
current_level = commands_sorted[i].level;
|
||||
current_level_start = i;
|
||||
}
|
||||
|
@ -1956,20 +1987,20 @@ void RenderingDeviceGraph::end(RDD::CommandBufferID p_command_buffer, bool p_reo
|
|||
RecordedCommandSort *level_command_ptr = &commands_sorted[current_level_start];
|
||||
uint32_t level_command_count = command_count - current_level_start;
|
||||
_boost_priority_for_render_commands(level_command_ptr, level_command_count, boosted_priority);
|
||||
_group_barriers_for_render_commands(p_command_buffer, level_command_ptr, level_command_count, p_full_barriers);
|
||||
_run_render_commands(p_command_buffer, current_level, level_command_ptr, level_command_count, current_label_index, current_label_level);
|
||||
_group_barriers_for_render_commands(r_command_buffer, level_command_ptr, level_command_count, p_full_barriers);
|
||||
_run_render_commands(current_level, level_command_ptr, level_command_count, r_command_buffer, r_command_buffer_pool, current_label_index, current_label_level);
|
||||
|
||||
#if PRINT_RENDER_GRAPH
|
||||
print_line("COMMANDS", command_count, "LEVELS", current_level + 1);
|
||||
#endif
|
||||
} else {
|
||||
for (uint32_t i = 0; i < command_count; i++) {
|
||||
_group_barriers_for_render_commands(p_command_buffer, &commands_sorted[i], 1, p_full_barriers);
|
||||
_run_render_commands(p_command_buffer, i, &commands_sorted[i], 1, current_label_index, current_label_level);
|
||||
_group_barriers_for_render_commands(r_command_buffer, &commands_sorted[i], 1, p_full_barriers);
|
||||
_run_render_commands(i, &commands_sorted[i], 1, r_command_buffer, r_command_buffer_pool, current_label_index, current_label_level);
|
||||
}
|
||||
}
|
||||
|
||||
_run_label_command_change(p_command_buffer, -1, -1, true, false, nullptr, 0, current_label_index, current_label_level);
|
||||
_run_label_command_change(r_command_buffer, -1, -1, true, false, nullptr, 0, current_label_index, current_label_level);
|
||||
|
||||
#if PRINT_COMMAND_RECORDING
|
||||
print_line(vformat("Recorded %d commands", command_count));
|
||||
|
|
|
@ -184,6 +184,20 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
struct CommandBufferPool {
|
||||
// Provided by RenderingDevice.
|
||||
RDD::CommandPoolID pool;
|
||||
|
||||
// Created internally by RenderingDeviceGraph.
|
||||
LocalVector<RDD::CommandBufferID> buffers;
|
||||
LocalVector<RDD::SemaphoreID> semaphores;
|
||||
uint32_t buffers_used = 0;
|
||||
};
|
||||
|
||||
struct WorkaroundsState {
|
||||
bool draw_list_found = false;
|
||||
};
|
||||
|
||||
private:
|
||||
struct InstructionList {
|
||||
LocalVector<uint8_t> data;
|
||||
|
@ -560,6 +574,7 @@ private:
|
|||
};
|
||||
|
||||
RDD *driver = nullptr;
|
||||
RenderingContextDriver::Device device;
|
||||
int64_t tracking_frame = 0;
|
||||
LocalVector<uint8_t> command_data;
|
||||
LocalVector<uint32_t> command_data_offsets;
|
||||
|
@ -582,6 +597,7 @@ private:
|
|||
bool command_synchronization_pending = false;
|
||||
BarrierGroup barrier_group;
|
||||
bool driver_honors_barriers = false;
|
||||
WorkaroundsState workarounds_state;
|
||||
TightLocalVector<Frame> frames;
|
||||
uint32_t frame = 0;
|
||||
|
||||
|
@ -608,7 +624,7 @@ private:
|
|||
void _run_draw_list_command(RDD::CommandBufferID p_command_buffer, const uint8_t *p_instruction_data, uint32_t p_instruction_data_size);
|
||||
void _run_secondary_command_buffer_task(const SecondaryCommandBuffer *p_secondary);
|
||||
void _wait_for_secondary_command_buffer_tasks();
|
||||
void _run_render_commands(RDD::CommandBufferID p_command_buffer, int32_t p_level, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, int32_t &r_current_label_index, int32_t &r_current_label_level);
|
||||
void _run_render_commands(int32_t p_level, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, RDD::CommandBufferID &r_command_buffer, CommandBufferPool &r_command_buffer_pool, int32_t &r_current_label_index, int32_t &r_current_label_level);
|
||||
void _run_label_command_change(RDD::CommandBufferID p_command_buffer, int32_t p_new_label_index, int32_t p_new_level, bool p_ignore_previous_value, bool p_use_label_for_empty, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, int32_t &r_current_label_index, int32_t &r_current_label_level);
|
||||
void _boost_priority_for_render_commands(RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, uint32_t &r_boosted_priority);
|
||||
void _group_barriers_for_render_commands(RDD::CommandBufferID p_command_buffer, const RecordedCommandSort *p_sorted_commands, uint32_t p_sorted_commands_count, bool p_full_memory_barrier);
|
||||
|
@ -619,7 +635,7 @@ private:
|
|||
public:
|
||||
RenderingDeviceGraph();
|
||||
~RenderingDeviceGraph();
|
||||
void initialize(RDD *p_driver, uint32_t p_frame_count, RDD::CommandQueueFamilyID p_secondary_command_queue_family, uint32_t p_secondary_command_buffers_per_frame);
|
||||
void initialize(RDD *p_driver, RenderingContextDriver::Device p_device, uint32_t p_frame_count, RDD::CommandQueueFamilyID p_secondary_command_queue_family, uint32_t p_secondary_command_buffers_per_frame);
|
||||
void finalize();
|
||||
void begin();
|
||||
void add_buffer_clear(RDD::BufferID p_dst, ResourceTracker *p_dst_tracker, uint32_t p_offset, uint32_t p_size);
|
||||
|
@ -664,7 +680,7 @@ public:
|
|||
void add_synchronization();
|
||||
void begin_label(const String &p_label_name, const Color &p_color);
|
||||
void end_label();
|
||||
void end(RDD::CommandBufferID p_command_buffer, bool p_reorder_commands, bool p_full_barriers);
|
||||
void end(bool p_reorder_commands, bool p_full_barriers, RDD::CommandBufferID &r_command_buffer, CommandBufferPool &r_command_buffer_pool);
|
||||
static ResourceTracker *resource_tracker_create();
|
||||
static void resource_tracker_free(ResourceTracker *tracker);
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue