Remove workaround in GLTF exporter that double converts ra textures to rg
(cherry picked from commit 4f41b94943
)
This commit is contained in:
parent
6451422e72
commit
d5ac4564b0
|
@ -3810,7 +3810,6 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
|
|||
}
|
||||
img->decompress();
|
||||
img->convert(Image::FORMAT_RGBA8);
|
||||
img->convert_ra_rgba8_to_rg();
|
||||
for (int32_t y = 0; y < img->get_height(); y++) {
|
||||
for (int32_t x = 0; x < img->get_width(); x++) {
|
||||
Color c = img->get_pixel(x, y);
|
||||
|
|
Loading…
Reference in New Issue