Improved WASAPI driver so that it always uses the default audio device
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@ -40,6 +40,76 @@ const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
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const IID IID_IAudioClient = __uuidof(IAudioClient);
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const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
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static bool default_device_changed = false;
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class CMMNotificationClient : public IMMNotificationClient {
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LONG _cRef;
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IMMDeviceEnumerator *_pEnumerator;
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public:
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CMMNotificationClient() :
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_cRef(1),
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_pEnumerator(NULL) {}
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~CMMNotificationClient() {
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if ((_pEnumerator) != NULL) {
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(_pEnumerator)->Release();
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(_pEnumerator) = NULL;
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}
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}
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ULONG STDMETHODCALLTYPE AddRef() {
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return InterlockedIncrement(&_cRef);
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}
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ULONG STDMETHODCALLTYPE Release() {
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ULONG ulRef = InterlockedDecrement(&_cRef);
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if (0 == ulRef) {
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delete this;
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}
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return ulRef;
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}
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) {
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if (IID_IUnknown == riid) {
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AddRef();
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*ppvInterface = (IUnknown *)this;
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} else if (__uuidof(IMMNotificationClient) == riid) {
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AddRef();
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*ppvInterface = (IMMNotificationClient *)this;
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} else {
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*ppvInterface = NULL;
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return E_NOINTERFACE;
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}
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) {
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return S_OK;
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};
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HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) {
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) {
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
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if (flow == eRender && role == eConsole) {
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default_device_changed = true;
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}
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return S_OK;
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}
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HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) {
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return S_OK;
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}
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};
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static CMMNotificationClient notif_client;
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Error AudioDriverWASAPI::init_device(bool reinit) {
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WAVEFORMATEX *pwfex;
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@ -54,7 +124,7 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
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hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
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if (reinit) {
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// In case we're trying to re-initialize the device prevent throwing this error on the console,
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// otherwise if there is currently no devie available this will spam the console.
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// otherwise if there is currently no device available this will spam the console.
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if (hr != S_OK) {
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return ERR_CANT_OPEN;
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}
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@ -62,6 +132,11 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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}
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hr = enumerator->RegisterEndpointNotificationCallback(¬if_client);
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if (hr != S_OK) {
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ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
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}
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hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client);
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if (reinit) {
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if (hr != S_OK) {
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@ -148,6 +223,8 @@ Error AudioDriverWASAPI::finish_device() {
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if (audio_client) {
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if (active) {
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audio_client->Stop();
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audio_client->Release();
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audio_client = NULL;
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active = false;
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}
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}
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@ -323,6 +400,15 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
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}
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}
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if (default_device_changed) {
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Error err = ad->finish_device();
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if (err != OK) {
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ERR_PRINT("WASAPI: finish_device error");
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}
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default_device_changed = false;
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}
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if (!ad->audio_client) {
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Error err = ad->init_device(true);
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if (err == OK) {
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