Merge pull request #29910 from m4gr3d/dev_deprecate_armv6
Deprecate support for Android armv6 architecture
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commit
d61bce1b75
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@ -23,7 +23,7 @@ dependencies {
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def pathToRootDir = "../../../"
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// Note: Only keep the abis you support to speed up the gradle 'assemble' task.
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def supportedAbis = ["armv6", "armv7", "arm64v8", "x86", "x86_64"]
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def supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
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android {
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@ -221,7 +221,7 @@ if env['builtin_opus']:
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env_opus.Prepend(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
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if env["platform"] == "android":
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if ("android_arch" in env and env["android_arch"] in ["armv6", "armv7"]):
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if ("android_arch" in env and env["android_arch"] == "armv7"):
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env_opus.Append(CPPFLAGS=["-DOPUS_ARM_OPT"])
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elif ("android_arch" in env and env["android_arch"] == "arm64v8"):
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env_opus.Append(CPPFLAGS=["-DOPUS_ARM64_OPT"])
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@ -384,8 +384,6 @@ elif webm_cpu_arm:
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env_libvpx.add_source_files(env.modules_sources, [libvpx_dir + "third_party/android/cpu-features.c"])
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env_libvpx_neon = env_libvpx.Clone()
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if env["platform"] == 'android' and env["android_arch"] == 'armv6':
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env_libvpx_neon.Append(CCFLAGS=['-mfpu=neon'])
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env_libvpx_neon.add_source_files(env.modules_sources, libvpx_sources_arm_neon)
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if env["platform"] == 'uwp':
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@ -37,9 +37,7 @@ android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-and
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lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
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lib_arch_dir = ''
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if env['android_arch'] == 'armv6':
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lib_arch_dir = 'armeabi'
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elif env['android_arch'] == 'armv7':
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if env['android_arch'] == 'armv7':
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lib_arch_dir = 'armeabi-v7a'
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elif env['android_arch'] == 'arm64v8':
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lib_arch_dir = 'arm64-v8a'
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@ -26,7 +26,7 @@ def get_opts():
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return [
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('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
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('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
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EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86', 'x86_64')),
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EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'arm64v8', 'x86', 'x86_64')),
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BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
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BoolVariable('android_stl', 'Enable Android STL support (for modules)', True)
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]
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@ -93,7 +93,7 @@ def configure(env):
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## Architecture
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if env['android_arch'] not in ['armv7', 'armv6', 'arm64v8', 'x86', 'x86_64']:
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if env['android_arch'] not in ['armv7', 'arm64v8', 'x86', 'x86_64']:
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env['android_arch'] = 'armv7'
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neon_text = ""
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@ -119,13 +119,6 @@ def configure(env):
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abi_subpath = "x86_64-linux-android"
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arch_subpath = "x86_64"
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env["x86_libtheora_opt_gcc"] = True
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elif env['android_arch'] == 'armv6':
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env['ARCH'] = 'arch-arm'
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env.extra_suffix = ".armv6" + env.extra_suffix
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target_subpath = "arm-linux-androideabi-4.9"
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abi_subpath = "arm-linux-androideabi"
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arch_subpath = "armeabi"
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can_vectorize = False
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elif env["android_arch"] == "armv7":
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env['ARCH'] = 'arch-arm'
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target_subpath = "arm-linux-androideabi-4.9"
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@ -249,11 +242,6 @@ def configure(env):
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elif env['android_arch'] == 'x86_64':
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target_opts = ['-target', 'x86_64-none-linux-android']
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elif env["android_arch"] == "armv6":
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target_opts = ['-target', 'armv6-none-linux-androideabi']
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env.Append(CCFLAGS='-march=armv6 -mfpu=vfp -mfloat-abi=softfp'.split())
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env.Append(CPPFLAGS=['-D__ARM_ARCH_6__'])
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elif env["android_arch"] == "armv7":
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target_opts = ['-target', 'armv7-none-linux-androideabi']
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env.Append(CCFLAGS='-march=armv7-a -mfloat-abi=softfp'.split())
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@ -553,9 +553,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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static Vector<String> get_abis() {
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Vector<String> abis;
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// We can still build armv6 in theory, but it doesn't make much
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// sense for games, so disabling for now.
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//abis.push_back("armeabi");
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abis.push_back("armeabi-v7a");
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abis.push_back("arm64-v8a");
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abis.push_back("x86");
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