CI: Build Linux editor without Mono, sanitizers with Mono
The Mono builds are with mono_glue=no so they're not usable, and it would be convenient if the main tools=yes target=release_debug artifacts could actually be used.
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@ -8,9 +8,9 @@ env:
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SCONS_CACHE_LIMIT: 4096
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jobs:
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linux-editor-mono:
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linux-editor:
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runs-on: "ubuntu-20.04"
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name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes)
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name: Editor (target=release_debug, tools=yes, tests=yes)
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steps:
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- uses: actions/checkout@v2
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@ -62,13 +62,13 @@ jobs:
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no
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scons tools=yes tests=yes target=release_debug
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ls -l bin/
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# Execute unit tests for the editor
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- name: Unit Tests
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run: |
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./bin/godot.linuxbsd.opt.tools.64.mono --test
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./bin/godot.linuxbsd.opt.tools.64 --test
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- uses: actions/upload-artifact@v2
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with:
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@ -76,9 +76,9 @@ jobs:
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path: bin/*
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retention-days: 14
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linux-editor-sanitizers:
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linux-editor-sanitizers-mono:
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runs-on: "ubuntu-20.04"
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name: Editor with sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
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name: Editor w/ Mono and sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
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steps:
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- uses: actions/checkout@v2
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@ -130,13 +130,13 @@ jobs:
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons tools=yes tests=yes target=debug use_asan=yes use_ubsan=yes
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scons tools=yes tests=yes target=debug module_mono_enabled=yes mono_glue=no use_asan=yes use_ubsan=yes
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ls -l bin/
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# Execute unit tests for the editor
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- name: Unit Tests
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run: |
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./bin/godot.linuxbsd.tools.64s --test
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./bin/godot.linuxbsd.tools.64s.mono --test
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linux-template-mono:
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runs-on: "ubuntu-20.04"
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