Add support for atlas texture on set_custom_mouse_cursor
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@ -1197,38 +1197,68 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
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void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
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if (p_cursor.is_valid()) {
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Ref<ImageTexture> texture = p_cursor;
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Image image = texture->get_data();
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Ref<AtlasTexture> atlas_texture = p_cursor;
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Size2 texture_size;
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Rect2 atlas_rect;
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ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
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if (!texture.is_valid() && atlas_texture.is_valid()) {
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texture = atlas_texture->get_atlas();
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atlas_rect.size.width = texture->get_width();
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atlas_rect.size.height = texture->get_height();
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atlas_rect.pos.x = atlas_texture->get_region().pos.x;
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atlas_rect.pos.y = atlas_texture->get_region().pos.y;
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texture_size.width = atlas_texture->get_region().size.x;
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texture_size.height = atlas_texture->get_region().size.y;
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} else {
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texture_size.width = texture->get_width();
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texture_size.height = texture->get_height();
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}
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ERR_FAIL_COND(!texture.is_valid());
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ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
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Image image = texture->get_data();
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NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
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initWithBitmapDataPlanes:NULL
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pixelsWide:image.get_width()
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pixelsHigh:image.get_height()
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pixelsWide:int(texture_size.width)
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pixelsHigh:int(texture_size.height)
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bitsPerSample:8
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samplesPerPixel:4
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hasAlpha:YES
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isPlanar:NO
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colorSpaceName:NSDeviceRGBColorSpace
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bytesPerRow:image.get_width() * 4
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bytesPerRow:int(texture_size.width) * 4
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bitsPerPixel:32] autorelease];
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ERR_FAIL_COND(imgrep == nil);
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uint8_t *pixels = [imgrep bitmapData];
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int len = image.get_width() * image.get_height();
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int len = int(texture_size.width * texture_size.height);
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DVector<uint8_t> data = image.get_data();
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DVector<uint8_t>::Read r = data.read();
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/* Premultiply the alpha channel */
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for (int i = 0; i < len; i++) {
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uint8_t alpha = r[i * 4 + 3];
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pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
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pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
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pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
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int row_index = floor(i / texture_size.width) + atlas_rect.pos.y;
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int column_index = (i % int(texture_size.width)) + atlas_rect.pos.x;
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if (atlas_texture.is_valid()) {
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column_index = MIN(column_index, atlas_rect.size.width - 1);
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row_index = MIN(row_index, atlas_rect.size.height - 1);
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}
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uint32_t color = image.get_pixel(column_index, row_index).to_ARGB32();
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uint8_t alpha = (color >> 24) & 0xFF;
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pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255;
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pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255;
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pixels[i * 4 + 2] = ((color) & 0xFF) * alpha / 255;
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pixels[i * 4 + 3] = alpha;
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}
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NSImage *nsimage = [[[NSImage alloc] initWithSize:NSMakeSize(image.get_width(), image.get_height())] autorelease];
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NSImage *nsimage = [[[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)] autorelease];
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[nsimage addRepresentation:imgrep];
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NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
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@ -1977,28 +1977,53 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
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cursor_shape = p_shape;
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}
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void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot){
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void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
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if (p_cursor.is_valid()) {
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Ref<ImageTexture> texture = p_cursor;
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Ref<AtlasTexture> atlas_texture = p_cursor;
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Size2 texture_size;
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Rect2 atlas_rect;
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if (!texture.is_valid() && atlas_texture.is_valid()) {
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texture = atlas_texture->get_atlas();
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atlas_rect.size.width = texture->get_width();
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atlas_rect.size.height = texture->get_height();
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atlas_rect.pos.x = atlas_texture->get_region().pos.x;
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atlas_rect.pos.y = atlas_texture->get_region().pos.y;
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texture_size.width = atlas_texture->get_region().size.x;
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texture_size.height = atlas_texture->get_region().size.y;
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} else {
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texture_size.width = texture->get_width();
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texture_size.height = texture->get_height();
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}
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ERR_FAIL_COND(!texture.is_valid());
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ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
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Image image = texture->get_data();
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UINT image_size = texture->get_width() * texture->get_height();
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UINT image_size = texture_size.width * texture_size.height;
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UINT size = sizeof(UINT) * image_size;
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ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
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// Create the BITMAP with alpha channel
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COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size);
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for (UINT index = 0; index < image_size; index++) {
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int row_index = floor(index / texture->get_width());
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int column_index = index % texture->get_width();
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int row_index = floor(index / texture_size.width) + atlas_rect.pos.y;
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int column_index = (index % int(texture_size.width)) + atlas_rect.pos.x;
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if (atlas_texture.is_valid()) {
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column_index = MIN(column_index, atlas_rect.size.width - 1);
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row_index = MIN(row_index, atlas_rect.size.height - 1);
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}
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*(buffer + index) = image.get_pixel(column_index, row_index).to_ARGB32();
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}
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// Using 4 channels, so 4 * 8 bits
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HBITMAP bitmap = CreateBitmap(texture->get_width(), texture->get_height(), 1, 4 * 8, buffer);
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HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer);
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COLORREF clrTransparent = -1;
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// Create the AND and XOR masks for the bitmap
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@ -2012,7 +2037,7 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
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}
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// Finally, create the icon
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ICONINFO iconinfo = {0};
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ICONINFO iconinfo = { 0 };
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iconinfo.fIcon = FALSE;
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iconinfo.xHotspot = p_hotspot.x;
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iconinfo.yHotspot = p_hotspot.y;
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@ -2030,7 +2055,7 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
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}
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if (hXorMask != NULL) {
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DeleteObject(hXorMask);
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DeleteObject(hXorMask);
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}
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}
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}
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@ -2072,7 +2097,7 @@ void OS_Windows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent,
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SetBkColor(hXorMaskDC, RGB(0, 0, 0));
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SetTextColor(hXorMaskDC, RGB(255, 255, 255));
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BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY);
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BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0,0, SRCAND);
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BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND);
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// Deselect bitmaps from the helper DC
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SelectObject(hMainDC, hOldMainBitmap);
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@ -2163,13 +2163,33 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
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if (p_cursor.is_valid()) {
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Ref<ImageTexture> texture = p_cursor;
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Ref<AtlasTexture> atlas_texture = p_cursor;
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Size2 texture_size;
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Rect2 atlas_rect;
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if (!texture.is_valid() && atlas_texture.is_valid()) {
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texture = atlas_texture->get_atlas();
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atlas_rect.size.width = texture->get_width();
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atlas_rect.size.height = texture->get_height();
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atlas_rect.pos.x = atlas_texture->get_region().pos.x;
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atlas_rect.pos.y = atlas_texture->get_region().pos.y;
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texture_size.width = atlas_texture->get_region().size.x;
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texture_size.height = atlas_texture->get_region().size.y;
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} else {
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texture_size.width = texture->get_width();
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texture_size.height = texture->get_height();
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}
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ERR_FAIL_COND(!texture.is_valid());
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ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
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Image image = texture->get_data();
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ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
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// Create the cursor structure
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XcursorImage *cursor_image = XcursorImageCreate(texture->get_width(), texture->get_height());
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XcursorUInt image_size = texture->get_width() * texture->get_height();
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XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height);
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XcursorUInt image_size = texture_size.width * texture_size.height;
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XcursorDim size = sizeof(XcursorPixel) * image_size;
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cursor_image->version = 1;
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@ -2181,8 +2201,13 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
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cursor_image->pixels = (XcursorPixel *)malloc(size);
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for (XcursorPixel index = 0; index < image_size; index++) {
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int row_index = floor(index / texture->get_width());
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int column_index = index % texture->get_width();
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int row_index = floor(index / texture_size.width) + atlas_rect.pos.y;
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int column_index = (index % int(texture_size.width)) + atlas_rect.pos.x;
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if (atlas_texture.is_valid()) {
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column_index = MIN(column_index, atlas_rect.size.width - 1);
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row_index = MIN(row_index, atlas_rect.size.height - 1);
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}
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*(cursor_image->pixels + index) = image.get_pixel(column_index, row_index).to_ARGB32();
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}
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