Merge pull request #15701 from groud/changes_default_keep_margin_to_true
Changes the keep_margin parameter to true by default
This commit is contained in:
commit
d6caf32675
|
@ -1999,29 +1999,29 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
|
||||||
|
|
||||||
switch (drag) {
|
switch (drag) {
|
||||||
case DRAG_ANCHOR_TOP_LEFT:
|
case DRAG_ANCHOR_TOP_LEFT:
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
|
||||||
continue;
|
continue;
|
||||||
break;
|
break;
|
||||||
case DRAG_ANCHOR_TOP_RIGHT:
|
case DRAG_ANCHOR_TOP_RIGHT:
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
|
||||||
continue;
|
continue;
|
||||||
break;
|
break;
|
||||||
case DRAG_ANCHOR_BOTTOM_RIGHT:
|
case DRAG_ANCHOR_BOTTOM_RIGHT:
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
|
||||||
break;
|
break;
|
||||||
case DRAG_ANCHOR_BOTTOM_LEFT:
|
case DRAG_ANCHOR_BOTTOM_LEFT:
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
|
||||||
continue;
|
continue;
|
||||||
break;
|
break;
|
||||||
case DRAG_ANCHOR_ALL:
|
case DRAG_ANCHOR_ALL:
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_LEFT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x);
|
if (!uniform || (uniform && !use_y)) control->set_anchor(MARGIN_RIGHT, anchor_snapped.x, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_TOP, anchor_snapped.y, false);
|
||||||
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y);
|
if (!uniform || (uniform && use_y)) control->set_anchor(MARGIN_BOTTOM, anchor_snapped.y, false);
|
||||||
continue;
|
continue;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -290,8 +290,7 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
|
||||||
theme_editor = memnew(MeshLibraryEditor(p_node));
|
theme_editor = memnew(MeshLibraryEditor(p_node));
|
||||||
|
|
||||||
p_node->get_viewport()->add_child(theme_editor);
|
p_node->get_viewport()->add_child(theme_editor);
|
||||||
theme_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
|
theme_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
|
||||||
theme_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
|
|
||||||
theme_editor->set_end(Point2(0, 22));
|
theme_editor->set_end(Point2(0, 22));
|
||||||
theme_editor->hide();
|
theme_editor->hide();
|
||||||
}
|
}
|
||||||
|
|
|
@ -304,8 +304,7 @@ TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
|
||||||
tileset_editor = memnew(TileSetEditor(p_node));
|
tileset_editor = memnew(TileSetEditor(p_node));
|
||||||
|
|
||||||
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, tileset_editor);
|
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, tileset_editor);
|
||||||
tileset_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
|
tileset_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
|
||||||
tileset_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
|
|
||||||
tileset_editor->set_end(Point2(0, 22));
|
tileset_editor->set_end(Point2(0, 22));
|
||||||
tileset_editor->hide();
|
tileset_editor->hide();
|
||||||
|
|
||||||
|
|
|
@ -317,11 +317,11 @@ public:
|
||||||
|
|
||||||
/* POSITIONING */
|
/* POSITIONING */
|
||||||
|
|
||||||
void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
|
void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = true);
|
||||||
void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
|
void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
|
||||||
void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
|
void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
|
||||||
|
|
||||||
void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
|
void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true);
|
||||||
float get_anchor(Margin p_margin) const;
|
float get_anchor(Margin p_margin) const;
|
||||||
|
|
||||||
void set_margin(Margin p_margin, float p_value);
|
void set_margin(Margin p_margin, float p_value);
|
||||||
|
|
Loading…
Reference in New Issue