i18n: Make property paths and categories translatable
This commit is contained in:
parent
33fc69dfb0
commit
d6df2ffad8
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@ -34,6 +34,7 @@
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#include "core/io/json.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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@ -617,7 +618,8 @@ void EditorFeatureProfileManager::_class_list_item_selected() {
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property->set_editable(0, true);
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property->set_selectable(0, true);
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property->set_checked(0, !edited->is_class_property_disabled(class_name, name));
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property->set_text(0, name.capitalize());
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property->set_text(0, EditorPropertyNameProcessor::get_singleton()->process_name(name));
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property->set_tooltip(0, EditorPropertyNameProcessor::get_singleton()->make_tooltip_for_name(name));
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property->set_metadata(0, name);
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String icon_type = Variant::get_type_name(E.type);
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property->set_icon(0, EditorNode::get_singleton()->get_class_icon(icon_type));
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@ -36,6 +36,7 @@
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#include "editor/doc_tools.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_node.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "multi_node_edit.h"
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@ -2684,10 +2685,10 @@ void EditorInspector::update_tree() {
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if (dot != -1) {
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String ov = property_label_string.substr(dot);
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property_label_string = property_label_string.substr(0, dot);
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property_label_string = property_label_string.capitalize();
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property_label_string = EditorPropertyNameProcessor::get_singleton()->process_name(property_label_string);
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property_label_string += ov;
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} else {
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property_label_string = property_label_string.capitalize();
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property_label_string = EditorPropertyNameProcessor::get_singleton()->process_name(property_label_string);
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}
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}
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@ -2738,13 +2739,15 @@ void EditorInspector::update_tree() {
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current_vbox->add_child(section);
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sections.push_back(section);
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String label = component;
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if (capitalize_paths) {
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component = component.capitalize();
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label = EditorPropertyNameProcessor::get_singleton()->process_name(label);
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}
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Color c = sscolor;
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c.a /= level;
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section->setup(acc_path, component, object, c, use_folding, section_depth);
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section->setup(acc_path, label, object, c, use_folding, section_depth);
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section->set_tooltip(EditorPropertyNameProcessor::get_singleton()->make_tooltip_for_name(component));
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// Add editors at the start of a group.
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for (Ref<EditorInspectorPlugin> &ped : valid_plugins) {
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@ -2776,7 +2779,7 @@ void EditorInspector::update_tree() {
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editor_inspector_array = memnew(EditorInspectorArray);
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String array_label = path.contains("/") ? path.substr(path.rfind("/") + 1) : path;
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array_label = property_label_string.capitalize();
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array_label = EditorPropertyNameProcessor::get_singleton()->process_name(property_label_string);
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int page = per_array_page.has(array_element_prefix) ? per_array_page[array_element_prefix] : 0;
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editor_inspector_array->setup_with_move_element_function(object, array_label, array_element_prefix, page, c, use_folding);
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editor_inspector_array->connect("page_change_request", callable_mp(this, &EditorInspector::_page_change_request), varray(array_element_prefix));
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@ -90,6 +90,7 @@
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#include "editor/editor_paths.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_properties.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_resource_picker.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_run.h"
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@ -5797,6 +5798,9 @@ void EditorNode::notify_settings_changed() {
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}
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EditorNode::EditorNode() {
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EditorPropertyNameProcessor *epnp = memnew(EditorPropertyNameProcessor);
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add_child(epnp);
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Input::get_singleton()->set_use_accumulated_input(true);
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Resource::_get_local_scene_func = _resource_get_edited_scene;
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@ -6026,6 +6030,7 @@ EditorNode::EditorNode() {
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EDITOR_DEF_RST("interface/editor/save_each_scene_on_quit", true);
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EDITOR_DEF("interface/editor/show_update_spinner", false);
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EDITOR_DEF("interface/editor/update_continuously", false);
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EDITOR_DEF("interface/editor/translate_properties", true);
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EDITOR_DEF_RST("interface/scene_tabs/restore_scenes_on_load", true);
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EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
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EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
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@ -0,0 +1,121 @@
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/*************************************************************************/
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/* editor_property_name_processor.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_property_name_processor.h"
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#include "editor_settings.h"
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EditorPropertyNameProcessor *EditorPropertyNameProcessor::singleton = nullptr;
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String EditorPropertyNameProcessor::_capitalize_name(const String &p_name) const {
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String capitalized_string = p_name.capitalize();
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// Fix the casing of a few strings commonly found in editor property/setting names.
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for (Map<String, String>::Element *E = capitalize_string_remaps.front(); E; E = E->next()) {
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capitalized_string = capitalized_string.replace(E->key(), E->value());
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}
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return capitalized_string;
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}
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String EditorPropertyNameProcessor::process_name(const String &p_name) const {
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const String capitalized_string = _capitalize_name(p_name);
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if (EDITOR_GET("interface/editor/translate_properties")) {
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return TTRGET(capitalized_string);
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}
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return capitalized_string;
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}
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String EditorPropertyNameProcessor::make_tooltip_for_name(const String &p_name) const {
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const String capitalized_string = _capitalize_name(p_name);
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if (EDITOR_GET("interface/editor/translate_properties")) {
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return capitalized_string;
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}
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return TTRGET(capitalized_string);
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}
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EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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// The following initialization is parsed in `editor/translations/extract.py` with a regex.
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// The map name and value definition format should be kept synced with the regex.
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capitalize_string_remaps["2d"] = "2D";
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capitalize_string_remaps["3d"] = "3D";
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capitalize_string_remaps["Adb"] = "ADB";
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capitalize_string_remaps["Bptc"] = "BPTC";
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capitalize_string_remaps["Bvh"] = "BVH";
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capitalize_string_remaps["Csg"] = "CSG";
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capitalize_string_remaps["Cpu"] = "CPU";
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capitalize_string_remaps["Db"] = "dB";
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capitalize_string_remaps["Dof"] = "DoF";
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capitalize_string_remaps["Dpi"] = "DPI";
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capitalize_string_remaps["Etc"] = "ETC";
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capitalize_string_remaps["Fbx"] = "FBX";
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capitalize_string_remaps["Fps"] = "FPS";
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capitalize_string_remaps["Fov"] = "FOV";
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capitalize_string_remaps["Fs"] = "FS";
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capitalize_string_remaps["Fxaa"] = "FXAA";
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capitalize_string_remaps["Ggx"] = "GGX";
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capitalize_string_remaps["Gdscript"] = "GDScript";
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capitalize_string_remaps["Gles 2"] = "GLES2";
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capitalize_string_remaps["Gles 3"] = "GLES3";
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capitalize_string_remaps["Gi Probe"] = "GI Probe";
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capitalize_string_remaps["Hdr"] = "HDR";
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capitalize_string_remaps["Hidpi"] = "hiDPI";
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capitalize_string_remaps["Ik"] = "IK";
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capitalize_string_remaps["Ios"] = "iOS";
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capitalize_string_remaps["Kb"] = "KB";
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capitalize_string_remaps["Msaa"] = "MSAA";
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capitalize_string_remaps["Macos"] = "macOS";
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capitalize_string_remaps["Opentype"] = "OpenType";
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capitalize_string_remaps["Png"] = "PNG";
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capitalize_string_remaps["Pvs"] = "PVS";
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capitalize_string_remaps["Pvrtc"] = "PVRTC";
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capitalize_string_remaps["S 3 Tc"] = "S3TC";
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capitalize_string_remaps["Sdfgi"] = "SDFGI";
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capitalize_string_remaps["Srgb"] = "sRGB";
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capitalize_string_remaps["Ssao"] = "SSAO";
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capitalize_string_remaps["Ssl"] = "SSL";
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capitalize_string_remaps["Ssh"] = "SSH";
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capitalize_string_remaps["Sdk"] = "SDK";
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capitalize_string_remaps["Tcp"] = "TCP";
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capitalize_string_remaps["Uv 1"] = "UV1";
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capitalize_string_remaps["Uv 2"] = "UV2";
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capitalize_string_remaps["Vram"] = "VRAM";
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capitalize_string_remaps["Vsync"] = "V-Sync";
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capitalize_string_remaps["Vector 2"] = "Vector2";
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capitalize_string_remaps["Webrtc"] = "WebRTC";
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capitalize_string_remaps["Websocket"] = "WebSocket";
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}
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EditorPropertyNameProcessor::~EditorPropertyNameProcessor() {
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singleton = nullptr;
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}
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@ -0,0 +1,58 @@
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/*************************************************************************/
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/* editor_property_name_processor.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef EDITOR_PROPERTY_NAME_PROCESSOR_H
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#define EDITOR_PROPERTY_NAME_PROCESSOR_H
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#include "scene/main/node.h"
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class EditorPropertyNameProcessor : public Node {
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GDCLASS(EditorPropertyNameProcessor, Node);
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static EditorPropertyNameProcessor *singleton;
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Map<String, String> capitalize_string_remaps;
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String _capitalize_name(const String &p_name) const;
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public:
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static EditorPropertyNameProcessor *get_singleton() { return singleton; }
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// Capitalize & localize property path segments.
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String process_name(const String &p_name) const;
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// Make tooltip string for names processed by process_name().
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String make_tooltip_for_name(const String &p_name) const;
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EditorPropertyNameProcessor();
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~EditorPropertyNameProcessor();
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};
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#endif // EDITOR_PROPERTY_NAME_PROCESSOR_H
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@ -30,6 +30,7 @@
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#include "editor_sectioned_inspector.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_scale.h"
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class SectionedInspectorFilter : public Object {
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@ -259,7 +260,8 @@ void SectionedInspector::update_category_list() {
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if (!section_map.has(metasection)) {
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TreeItem *ms = sections->create_item(parent);
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section_map[metasection] = ms;
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ms->set_text(0, sectionarr[i].capitalize());
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ms->set_text(0, EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i]));
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ms->set_tooltip(0, EditorPropertyNameProcessor::get_singleton()->make_tooltip_for_name(sectionarr[i]));
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ms->set_metadata(0, metasection);
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ms->set_selectable(0, false);
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}
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@ -37,6 +37,7 @@
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#include "editor/editor_file_system.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "scene/gui/margin_container.h"
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@ -420,8 +421,9 @@ void EditorSettingsDialog::_update_shortcuts() {
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} else {
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section = shortcuts->create_item(root);
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String item_name = section_name.capitalize();
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String item_name = EditorPropertyNameProcessor::get_singleton()->process_name(section_name);
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section->set_text(0, item_name);
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section->set_tooltip(0, EditorPropertyNameProcessor::get_singleton()->make_tooltip_for_name(section_name));
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section->set_selectable(0, false);
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section->set_selectable(1, false);
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section->set_custom_bg_color(0, shortcuts->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
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@ -2,6 +2,7 @@
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import fnmatch
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import os
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import re
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import shutil
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import subprocess
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import sys
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@ -31,6 +32,15 @@ for root, dirnames, filenames in os.walk("."):
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matches.sort()
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remaps = {}
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remap_re = re.compile(r'capitalize_string_remaps\["(.+)"\] = "(.+)";')
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with open("editor/editor_property_name_processor.cpp") as f:
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for line in f:
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m = remap_re.search(line)
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if m:
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remaps[m.group(1)] = m.group(2)
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unique_str = []
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unique_loc = {}
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ctx_group = {} # Store msgctx, msg, and locations.
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@ -53,6 +63,43 @@ msgstr ""
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"""
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# Regex "(?P<name>(?:[^"\\]|\\.)*)" creates a group named `name` that matches a string.
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message_patterns = {
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re.compile(r'RTR\("(?P<message>(?:[^"\\]|\\.)*)"(?:, "(?P<context>(?:[^"\\]|\\.)*)")?\)'): False,
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re.compile(r'TTR\("(?P<message>(?:[^"\\]|\\.)*)"(?:, "(?P<context>(?:[^"\\]|\\.)*)")?\)'): False,
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re.compile(r'TTRC\("(?P<message>(?:[^"\\]|\\.)*)"\)'): False,
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re.compile(
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r'TTRN\("(?P<message>(?:[^"\\]|\\.)*)", "(?P<plural_message>(?:[^"\\]|\\.)*)",[^,)]+?(?:, "(?P<context>(?:[^"\\]|\\.)*)")?\)'
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): False,
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re.compile(
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r'RTRN\("(?P<message>(?:[^"\\]|\\.)*)", "(?P<plural_message>(?:[^"\\]|\\.)*)",[^,)]+?(?:, "(?P<context>(?:[^"\\]|\\.)*)")?\)'
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): False,
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re.compile(r'_initial_set\("(?P<message>[^"]+?)",'): True,
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re.compile(r'GLOBAL_DEF(?:_RST)?\("(?P<message>[^".]+?)",'): True,
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re.compile(r'EDITOR_DEF(?:_RST)?\("(?P<message>[^"]+?)",'): True,
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re.compile(r'ADD_PROPERTY\(PropertyInfo\(Variant::[A-Z]+,\s*"(?P<message>[^"]+?)",'): True,
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re.compile(r'ADD_GROUP\("(?P<message>[^"]+?)",'): False,
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}
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# See String::camelcase_to_underscore().
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capitalize_re = re.compile(r"(?<=\D)(?=\d)|(?<=\d)(?=\D([a-z]|\d))")
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def _process_editor_string(name):
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# See String::capitalize().
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# fmt: off
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capitalized = " ".join(
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part.title()
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for part in capitalize_re.sub("_", name).replace("_", " ").split()
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)
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# fmt: on
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# See EditorStringProcessor::process_string().
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for key, value in remaps.items():
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capitalized = capitalized.replace(key, value)
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return capitalized
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def _write_message(msgctx, msg, msg_plural, location):
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global main_po
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main_po += "#: " + location + "\n"
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@ -180,11 +227,6 @@ def _extract_translator_comment(line, is_block_translator_comment):
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def process_file(f, fname):
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global main_po, unique_str, unique_loc
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patterns = ['RTR("', 'TTR("', 'TTRC("', 'TTRN("', 'RTRN("']
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l = f.readline()
|
||||
lc = 1
|
||||
reading_translator_comment = False
|
||||
|
@ -207,86 +249,58 @@ def process_file(f, fname):
|
|||
if not reading_translator_comment:
|
||||
translator_comment = translator_comment[:-1] # Remove extra \n at the end.
|
||||
|
||||
idx = 0
|
||||
pos = 0
|
||||
if not reading_translator_comment:
|
||||
for pattern, is_property_path in message_patterns.items():
|
||||
for m in pattern.finditer(l):
|
||||
location = os.path.relpath(fname).replace("\\", "/")
|
||||
if line_nb:
|
||||
location += ":" + str(lc)
|
||||
|
||||
while not reading_translator_comment and pos >= 0:
|
||||
# Loop until a pattern is found. If not, next line.
|
||||
pos = l.find(patterns[idx], pos)
|
||||
if pos == -1:
|
||||
if idx < len(patterns) - 1:
|
||||
idx += 1
|
||||
pos = 0
|
||||
continue
|
||||
pos += len(patterns[idx])
|
||||
groups = m.groupdict("")
|
||||
msg = groups.get("message", "")
|
||||
msg_plural = groups.get("plural_message", "")
|
||||
msgctx = groups.get("context", "")
|
||||
|
||||
# Read msg until "
|
||||
msg = ""
|
||||
while pos < len(l) and (l[pos] != '"' or l[pos - 1] == "\\"):
|
||||
msg += l[pos]
|
||||
pos += 1
|
||||
|
||||
# Read plural.
|
||||
msg_plural = ""
|
||||
if patterns[idx] in ['TTRN("', 'RTRN("']:
|
||||
pos = l.find('"', pos + 1)
|
||||
pos += 1
|
||||
while pos < len(l) and (l[pos] != '"' or l[pos - 1] == "\\"):
|
||||
msg_plural += l[pos]
|
||||
pos += 1
|
||||
|
||||
# Read context.
|
||||
msgctx = ""
|
||||
pos += 1
|
||||
read_ctx = False
|
||||
while pos < len(l):
|
||||
if l[pos] == ")":
|
||||
break
|
||||
elif l[pos] == '"':
|
||||
read_ctx = True
|
||||
break
|
||||
pos += 1
|
||||
|
||||
pos += 1
|
||||
if read_ctx:
|
||||
while pos < len(l) and (l[pos] != '"' or l[pos - 1] == "\\"):
|
||||
msgctx += l[pos]
|
||||
pos += 1
|
||||
|
||||
# File location.
|
||||
location = os.path.relpath(fname).replace("\\", "/")
|
||||
if line_nb:
|
||||
location += ":" + str(lc)
|
||||
|
||||
# Write translator comment.
|
||||
_write_translator_comment(msgctx, msg, translator_comment)
|
||||
if is_property_path:
|
||||
for part in msg.split("/"):
|
||||
_add_message(_process_editor_string(part), msg_plural, msgctx, location, translator_comment)
|
||||
else:
|
||||
_add_message(msg, msg_plural, msgctx, location, translator_comment)
|
||||
translator_comment = ""
|
||||
|
||||
if msgctx != "":
|
||||
# If it's a new context or a new message within an existing context, then write new msgid.
|
||||
# Else add location to existing msgid.
|
||||
if not msgctx in ctx_group:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
ctx_group[msgctx] = {msg: [location]}
|
||||
elif not msg in ctx_group[msgctx]:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
ctx_group[msgctx][msg] = [location]
|
||||
elif not location in ctx_group[msgctx][msg]:
|
||||
_add_additional_location(msgctx, msg, location)
|
||||
ctx_group[msgctx][msg].append(location)
|
||||
else:
|
||||
if not msg in unique_str:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
unique_str.append(msg)
|
||||
unique_loc[msg] = [location]
|
||||
elif not location in unique_loc[msg]:
|
||||
_add_additional_location(msgctx, msg, location)
|
||||
unique_loc[msg].append(location)
|
||||
|
||||
l = f.readline()
|
||||
lc += 1
|
||||
|
||||
|
||||
def _add_message(msg, msg_plural, msgctx, location, translator_comment):
|
||||
global main_po, unique_str, unique_loc
|
||||
|
||||
# Write translator comment.
|
||||
_write_translator_comment(msgctx, msg, translator_comment)
|
||||
translator_comment = ""
|
||||
|
||||
if msgctx != "":
|
||||
# If it's a new context or a new message within an existing context, then write new msgid.
|
||||
# Else add location to existing msgid.
|
||||
if not msgctx in ctx_group:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
ctx_group[msgctx] = {msg: [location]}
|
||||
elif not msg in ctx_group[msgctx]:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
ctx_group[msgctx][msg] = [location]
|
||||
elif not location in ctx_group[msgctx][msg]:
|
||||
_add_additional_location(msgctx, msg, location)
|
||||
ctx_group[msgctx][msg].append(location)
|
||||
else:
|
||||
if not msg in unique_str:
|
||||
_write_message(msgctx, msg, msg_plural, location)
|
||||
unique_str.append(msg)
|
||||
unique_loc[msg] = [location]
|
||||
elif not location in unique_loc[msg]:
|
||||
_add_additional_location(msgctx, msg, location)
|
||||
unique_loc[msg].append(location)
|
||||
|
||||
|
||||
print("Updating the editor.pot template...")
|
||||
|
||||
for fname in matches:
|
||||
|
|
Loading…
Reference in New Issue