Merge pull request #39784 from neikeq/3.2-visualstudio-support
[3.2] C#: Add Visual Studio support
This commit is contained in:
commit
d6ff55f30b
|
@ -15,7 +15,9 @@ def build_godot_tools(source, target, env):
|
||||||
|
|
||||||
from .solution_builder import build_solution
|
from .solution_builder import build_solution
|
||||||
|
|
||||||
build_solution(env, solution_path, build_config)
|
extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
|
||||||
|
|
||||||
|
build_solution(env, solution_path, build_config, extra_msbuild_args)
|
||||||
# No need to copy targets. The GodotTools csproj takes care of copying them.
|
# No need to copy targets. The GodotTools csproj takes care of copying them.
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -25,8 +25,9 @@ namespace GodotTools.Core
|
||||||
bool rooted = path.IsAbsolutePath();
|
bool rooted = path.IsAbsolutePath();
|
||||||
|
|
||||||
path = path.Replace('\\', '/');
|
path = path.Replace('\\', '/');
|
||||||
|
path = path[path.Length - 1] == '/' ? path.Substring(0, path.Length - 1) : path;
|
||||||
|
|
||||||
string[] parts = path.Split(new[] { '/' }, StringSplitOptions.RemoveEmptyEntries);
|
string[] parts = path.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
|
||||||
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
|
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,12 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectGuid>{EAFFF236-FA96-4A4D-BD23-0E51EF988277}</ProjectGuid>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net472</TargetFramework>
|
||||||
|
<LangVersion>7.2</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" />
|
||||||
|
<PackageReference Include="EnvDTE" Version="8.0.2" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,270 @@
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Runtime.InteropServices.ComTypes;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using EnvDTE;
|
||||||
|
|
||||||
|
namespace GodotTools.OpenVisualStudio
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
[DllImport("ole32.dll")]
|
||||||
|
private static extern int GetRunningObjectTable(int reserved, out IRunningObjectTable pprot);
|
||||||
|
|
||||||
|
[DllImport("ole32.dll")]
|
||||||
|
private static extern void CreateBindCtx(int reserved, out IBindCtx ppbc);
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
private static extern bool SetForegroundWindow(IntPtr hWnd);
|
||||||
|
|
||||||
|
private static void ShowHelp()
|
||||||
|
{
|
||||||
|
Console.WriteLine("Opens the file(s) in a Visual Studio instance that is editing the specified solution.");
|
||||||
|
Console.WriteLine("If an existing instance for the solution is not found, a new one is created.");
|
||||||
|
Console.WriteLine();
|
||||||
|
Console.WriteLine("Usage:");
|
||||||
|
Console.WriteLine(@" GodotTools.OpenVisualStudio.exe solution [file[;line[;col]]...]");
|
||||||
|
Console.WriteLine();
|
||||||
|
Console.WriteLine("Lines and columns begin at one. Zero or lower will result in an error.");
|
||||||
|
Console.WriteLine("If a line is specified but a column is not, the line is selected in the text editor.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// STAThread needed, otherwise CoRegisterMessageFilter may return CO_E_NOT_SUPPORTED.
|
||||||
|
[STAThread]
|
||||||
|
private static int Main(string[] args)
|
||||||
|
{
|
||||||
|
if (args.Length == 0 || args[0] == "--help" || args[0] == "-h")
|
||||||
|
{
|
||||||
|
ShowHelp();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
string solutionFile = NormalizePath(args[0]);
|
||||||
|
|
||||||
|
var dte = FindInstanceEditingSolution(solutionFile);
|
||||||
|
|
||||||
|
if (dte == null)
|
||||||
|
{
|
||||||
|
// Open a new instance
|
||||||
|
|
||||||
|
var visualStudioDteType = Type.GetTypeFromProgID("VisualStudio.DTE.16.0", throwOnError: true);
|
||||||
|
dte = (DTE)Activator.CreateInstance(visualStudioDteType);
|
||||||
|
|
||||||
|
dte.UserControl = true;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
dte.Solution.Open(solutionFile);
|
||||||
|
}
|
||||||
|
catch (ArgumentException)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine("Solution.Open: Invalid path or file not found");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
dte.MainWindow.Visible = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
MessageFilter.Register();
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Open files
|
||||||
|
|
||||||
|
for (int i = 1; i < args.Length; i++)
|
||||||
|
{
|
||||||
|
// Both the line number and the column begin at one
|
||||||
|
|
||||||
|
string[] fileArgumentParts = args[i].Split(';');
|
||||||
|
|
||||||
|
string filePath = NormalizePath(fileArgumentParts[0]);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
dte.ItemOperations.OpenFile(filePath);
|
||||||
|
}
|
||||||
|
catch (ArgumentException)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine("ItemOperations.OpenFile: Invalid path or file not found");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fileArgumentParts.Length > 1)
|
||||||
|
{
|
||||||
|
if (int.TryParse(fileArgumentParts[1], out int line))
|
||||||
|
{
|
||||||
|
var textSelection = (TextSelection)dte.ActiveDocument.Selection;
|
||||||
|
|
||||||
|
if (fileArgumentParts.Length > 2)
|
||||||
|
{
|
||||||
|
if (int.TryParse(fileArgumentParts[2], out int column))
|
||||||
|
{
|
||||||
|
textSelection.MoveToLineAndOffset(line, column);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine("The column part of the argument must be a valid integer");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
textSelection.GotoLine(line, Select: true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine("The line part of the argument must be a valid integer");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
var mainWindow = dte.MainWindow;
|
||||||
|
mainWindow.Activate();
|
||||||
|
SetForegroundWindow(new IntPtr(mainWindow.HWnd));
|
||||||
|
|
||||||
|
MessageFilter.Revoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static DTE FindInstanceEditingSolution(string solutionPath)
|
||||||
|
{
|
||||||
|
if (GetRunningObjectTable(0, out IRunningObjectTable pprot) != 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
pprot.EnumRunning(out IEnumMoniker ppenumMoniker);
|
||||||
|
ppenumMoniker.Reset();
|
||||||
|
|
||||||
|
var moniker = new IMoniker[1];
|
||||||
|
|
||||||
|
while (ppenumMoniker.Next(1, moniker, IntPtr.Zero) == 0)
|
||||||
|
{
|
||||||
|
string ppszDisplayName;
|
||||||
|
|
||||||
|
CreateBindCtx(0, out IBindCtx ppbc);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
moniker[0].GetDisplayName(ppbc, null, out ppszDisplayName);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
Marshal.ReleaseComObject(ppbc);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ppszDisplayName == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// The digits after the colon are the process ID
|
||||||
|
if (!Regex.IsMatch(ppszDisplayName, "!VisualStudio.DTE.16.0:[0-9]"))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (pprot.GetObject(moniker[0], out object ppunkObject) == 0)
|
||||||
|
{
|
||||||
|
if (ppunkObject is DTE dte && dte.Solution.FullName.Length > 0)
|
||||||
|
{
|
||||||
|
if (NormalizePath(dte.Solution.FullName) == solutionPath)
|
||||||
|
return dte;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
Marshal.ReleaseComObject(pprot);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
static string NormalizePath(string path)
|
||||||
|
{
|
||||||
|
return new Uri(Path.GetFullPath(path)).LocalPath
|
||||||
|
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar)
|
||||||
|
.ToUpperInvariant();
|
||||||
|
}
|
||||||
|
|
||||||
|
#region MessageFilter. See: http: //msdn.microsoft.com/en-us/library/ms228772.aspx
|
||||||
|
|
||||||
|
private class MessageFilter : IOleMessageFilter
|
||||||
|
{
|
||||||
|
// Class containing the IOleMessageFilter
|
||||||
|
// thread error-handling functions
|
||||||
|
|
||||||
|
private static IOleMessageFilter _oldFilter;
|
||||||
|
|
||||||
|
// Start the filter
|
||||||
|
public static void Register()
|
||||||
|
{
|
||||||
|
IOleMessageFilter newFilter = new MessageFilter();
|
||||||
|
int ret = CoRegisterMessageFilter(newFilter, out _oldFilter);
|
||||||
|
if (ret != 0)
|
||||||
|
Console.Error.WriteLine($"CoRegisterMessageFilter failed with error code: {ret}");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Done with the filter, close it
|
||||||
|
public static void Revoke()
|
||||||
|
{
|
||||||
|
int ret = CoRegisterMessageFilter(_oldFilter, out _);
|
||||||
|
if (ret != 0)
|
||||||
|
Console.Error.WriteLine($"CoRegisterMessageFilter failed with error code: {ret}");
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// IOleMessageFilter functions
|
||||||
|
// Handle incoming thread requests
|
||||||
|
int IOleMessageFilter.HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo)
|
||||||
|
{
|
||||||
|
// Return the flag SERVERCALL_ISHANDLED
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Thread call was rejected, so try again.
|
||||||
|
int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
|
||||||
|
{
|
||||||
|
if (dwRejectType == 2)
|
||||||
|
// flag = SERVERCALL_RETRYLATER
|
||||||
|
{
|
||||||
|
// Retry the thread call immediately if return >= 0 & < 100
|
||||||
|
return 99;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Too busy; cancel call
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int IOleMessageFilter.MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType)
|
||||||
|
{
|
||||||
|
// Return the flag PENDINGMSG_WAITDEFPROCESS
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Implement the IOleMessageFilter interface
|
||||||
|
[DllImport("ole32.dll")]
|
||||||
|
private static extern int CoRegisterMessageFilter(IOleMessageFilter newFilter, out IOleMessageFilter oldFilter);
|
||||||
|
}
|
||||||
|
|
||||||
|
[ComImport(), Guid("00000016-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||||
|
private interface IOleMessageFilter
|
||||||
|
{
|
||||||
|
[PreserveSig]
|
||||||
|
int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
|
||||||
|
|
||||||
|
[PreserveSig]
|
||||||
|
int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
|
||||||
|
|
||||||
|
[PreserveSig]
|
||||||
|
int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -12,6 +12,11 @@ namespace GodotTools.ProjectEditor
|
||||||
private const string CoreApiProjectName = "GodotSharp";
|
private const string CoreApiProjectName = "GodotSharp";
|
||||||
private const string EditorApiProjectName = "GodotSharpEditor";
|
private const string EditorApiProjectName = "GodotSharpEditor";
|
||||||
|
|
||||||
|
public const string CSharpProjectTypeGuid = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}";
|
||||||
|
public const string GodotProjectTypeGuid = "{8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED}";
|
||||||
|
|
||||||
|
public static readonly string GodotDefaultProjectTypeGuids = $"{GodotProjectTypeGuid};{CSharpProjectTypeGuid}";
|
||||||
|
|
||||||
public static string GenGameProject(string dir, string name, IEnumerable<string> compileItems)
|
public static string GenGameProject(string dir, string name, IEnumerable<string> compileItems)
|
||||||
{
|
{
|
||||||
string path = Path.Combine(dir, name + ".csproj");
|
string path = Path.Combine(dir, name + ".csproj");
|
||||||
|
@ -19,6 +24,7 @@ namespace GodotTools.ProjectEditor
|
||||||
ProjectPropertyGroupElement mainGroup;
|
ProjectPropertyGroupElement mainGroup;
|
||||||
var root = CreateLibraryProject(name, "Debug", out mainGroup);
|
var root = CreateLibraryProject(name, "Debug", out mainGroup);
|
||||||
|
|
||||||
|
mainGroup.SetProperty("ProjectTypeGuids", GodotDefaultProjectTypeGuids);
|
||||||
mainGroup.SetProperty("OutputPath", Path.Combine(".mono", "temp", "bin", "$(Configuration)"));
|
mainGroup.SetProperty("OutputPath", Path.Combine(".mono", "temp", "bin", "$(Configuration)"));
|
||||||
mainGroup.SetProperty("BaseIntermediateOutputPath", Path.Combine(".mono", "temp", "obj"));
|
mainGroup.SetProperty("BaseIntermediateOutputPath", Path.Combine(".mono", "temp", "obj"));
|
||||||
mainGroup.SetProperty("IntermediateOutputPath", Path.Combine("$(BaseIntermediateOutputPath)", "$(Configuration)"));
|
mainGroup.SetProperty("IntermediateOutputPath", Path.Combine("$(BaseIntermediateOutputPath)", "$(Configuration)"));
|
||||||
|
|
|
@ -168,6 +168,21 @@ namespace GodotTools.ProjectEditor
|
||||||
return result.ToArray();
|
return result.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void EnsureHasProjectTypeGuids(MSBuildProject project)
|
||||||
|
{
|
||||||
|
var root = project.Root;
|
||||||
|
|
||||||
|
bool found = root.PropertyGroups.Any(pg =>
|
||||||
|
string.IsNullOrEmpty(pg.Condition) && pg.Properties.Any(p => p.Name == "ProjectTypeGuids"));
|
||||||
|
|
||||||
|
if (found)
|
||||||
|
return;
|
||||||
|
|
||||||
|
root.AddProperty("ProjectTypeGuids", ProjectGenerator.GodotDefaultProjectTypeGuids);
|
||||||
|
|
||||||
|
project.HasUnsavedChanges = true;
|
||||||
|
}
|
||||||
|
|
||||||
/// Simple function to make sure the Api assembly references are configured correctly
|
/// Simple function to make sure the Api assembly references are configured correctly
|
||||||
public static void FixApiHintPath(MSBuildProject project)
|
public static void FixApiHintPath(MSBuildProject project)
|
||||||
{
|
{
|
||||||
|
|
|
@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Core", "GodotToo
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.BuildLogger", "GodotTools.BuildLogger\GodotTools.BuildLogger.csproj", "{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.BuildLogger", "GodotTools.BuildLogger\GodotTools.BuildLogger.csproj", "{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
@ -31,5 +33,9 @@ Global
|
||||||
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.Build.0 = Release|Any CPU
|
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
@ -6,6 +6,7 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
using GodotTools.Ides;
|
using GodotTools.Ides;
|
||||||
using GodotTools.Ides.Rider;
|
using GodotTools.Ides.Rider;
|
||||||
using GodotTools.Internals;
|
using GodotTools.Internals;
|
||||||
|
@ -250,7 +251,31 @@ namespace GodotTools
|
||||||
// Not an error. Tells the caller to fallback to the global external editor settings or the built-in editor.
|
// Not an error. Tells the caller to fallback to the global external editor settings or the built-in editor.
|
||||||
return Error.Unavailable;
|
return Error.Unavailable;
|
||||||
case ExternalEditorId.VisualStudio:
|
case ExternalEditorId.VisualStudio:
|
||||||
throw new NotSupportedException();
|
{
|
||||||
|
string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
|
||||||
|
|
||||||
|
var args = new List<string>
|
||||||
|
{
|
||||||
|
GodotSharpDirs.ProjectSlnPath,
|
||||||
|
line >= 0 ? $"{scriptPath};{line + 1};{col + 1}" : scriptPath
|
||||||
|
};
|
||||||
|
|
||||||
|
string command = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "GodotTools.OpenVisualStudio.exe");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Godot.OS.IsStdoutVerbose())
|
||||||
|
Console.WriteLine($"Running: \"{command}\" {string.Join(" ", args.Select(a => $"\"{a}\""))}");
|
||||||
|
|
||||||
|
OS.RunProcess(command, args);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
GD.PushError($"Error when trying to run code editor: VisualStudio. Exception message: '{e.Message}'");
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
case ExternalEditorId.VisualStudioForMac:
|
case ExternalEditorId.VisualStudioForMac:
|
||||||
goto case ExternalEditorId.MonoDevelop;
|
goto case ExternalEditorId.MonoDevelop;
|
||||||
case ExternalEditorId.Rider:
|
case ExternalEditorId.Rider:
|
||||||
|
@ -468,6 +493,9 @@ namespace GodotTools
|
||||||
|
|
||||||
// Apply the other fixes only after configurations have been migrated
|
// Apply the other fixes only after configurations have been migrated
|
||||||
|
|
||||||
|
// Make sure the existing project has the ProjectTypeGuids property (for VisualStudio)
|
||||||
|
ProjectUtils.EnsureHasProjectTypeGuids(msbuildProject);
|
||||||
|
|
||||||
// Make sure the existing project has Api assembly references configured correctly
|
// Make sure the existing project has Api assembly references configured correctly
|
||||||
ProjectUtils.FixApiHintPath(msbuildProject);
|
ProjectUtils.FixApiHintPath(msbuildProject);
|
||||||
|
|
||||||
|
@ -511,7 +539,8 @@ namespace GodotTools
|
||||||
|
|
||||||
if (OS.IsWindows)
|
if (OS.IsWindows)
|
||||||
{
|
{
|
||||||
settingsHintStr += $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
|
settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudio}" +
|
||||||
|
$",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
|
||||||
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
|
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
|
||||||
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
|
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,7 +20,7 @@
|
||||||
<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
|
<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="GodotTools.IdeMessaging" Version="1.1.0" />
|
<PackageReference Include="GodotTools.IdeMessaging" Version="1.1.1" />
|
||||||
<PackageReference Include="JetBrains.Annotations" Version="2019.1.3.0" ExcludeAssets="runtime" PrivateAssets="all" />
|
<PackageReference Include="JetBrains.Annotations" Version="2019.1.3.0" ExcludeAssets="runtime" PrivateAssets="all" />
|
||||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" />
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
|
@ -37,5 +37,7 @@
|
||||||
<ProjectReference Include="..\GodotTools.BuildLogger\GodotTools.BuildLogger.csproj" />
|
<ProjectReference Include="..\GodotTools.BuildLogger\GodotTools.BuildLogger.csproj" />
|
||||||
<ProjectReference Include="..\GodotTools.ProjectEditor\GodotTools.ProjectEditor.csproj" />
|
<ProjectReference Include="..\GodotTools.ProjectEditor\GodotTools.ProjectEditor.csproj" />
|
||||||
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
|
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
|
||||||
|
<!-- Include it if this is an SCons build targeting Windows, or if it's not an SCons build but we're on Windows -->
|
||||||
|
<ProjectReference Include="..\GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj" Condition=" '$(GodotPlatform)' == 'windows' Or ( '$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT' ) " />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
@ -12,6 +12,7 @@ using GodotTools.IdeMessaging;
|
||||||
using GodotTools.IdeMessaging.Requests;
|
using GodotTools.IdeMessaging.Requests;
|
||||||
using GodotTools.IdeMessaging.Utils;
|
using GodotTools.IdeMessaging.Utils;
|
||||||
using GodotTools.Internals;
|
using GodotTools.Internals;
|
||||||
|
using GodotTools.Utils;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using Directory = System.IO.Directory;
|
using Directory = System.IO.Directory;
|
||||||
using File = System.IO.File;
|
using File = System.IO.File;
|
||||||
|
@ -307,6 +308,11 @@ namespace GodotTools.Ides
|
||||||
var request = JsonConvert.DeserializeObject<DebugPlayRequest>(content.Body);
|
var request = JsonConvert.DeserializeObject<DebugPlayRequest>(content.Body);
|
||||||
return await HandleDebugPlay(request);
|
return await HandleDebugPlay(request);
|
||||||
},
|
},
|
||||||
|
[StopPlayRequest.Id] = async (peer, content) =>
|
||||||
|
{
|
||||||
|
var request = JsonConvert.DeserializeObject<StopPlayRequest>(content.Body);
|
||||||
|
return await HandleStopPlay(request);
|
||||||
|
},
|
||||||
[ReloadScriptsRequest.Id] = async (peer, content) =>
|
[ReloadScriptsRequest.Id] = async (peer, content) =>
|
||||||
{
|
{
|
||||||
_ = JsonConvert.DeserializeObject<ReloadScriptsRequest>(content.Body);
|
_ = JsonConvert.DeserializeObject<ReloadScriptsRequest>(content.Body);
|
||||||
|
@ -336,13 +342,19 @@ namespace GodotTools.Ides
|
||||||
DispatchToMainThread(() =>
|
DispatchToMainThread(() =>
|
||||||
{
|
{
|
||||||
GodotSharpEditor.Instance.CurrentPlaySettings =
|
GodotSharpEditor.Instance.CurrentPlaySettings =
|
||||||
new PlaySettings(request.DebuggerHost, request.DebuggerPort, buildBeforePlaying: true);
|
new PlaySettings(request.DebuggerHost, request.DebuggerPort, request.BuildBeforePlaying ?? true);
|
||||||
Internal.EditorRunPlay();
|
Internal.EditorRunPlay();
|
||||||
GodotSharpEditor.Instance.CurrentPlaySettings = null;
|
GodotSharpEditor.Instance.CurrentPlaySettings = null;
|
||||||
});
|
});
|
||||||
return Task.FromResult<Response>(new DebugPlayResponse());
|
return Task.FromResult<Response>(new DebugPlayResponse());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Task<Response> HandleStopPlay(StopPlayRequest request)
|
||||||
|
{
|
||||||
|
DispatchToMainThread(Internal.EditorRunStop);
|
||||||
|
return Task.FromResult<Response>(new StopPlayResponse());
|
||||||
|
}
|
||||||
|
|
||||||
private static Task<Response> HandleReloadScripts()
|
private static Task<Response> HandleReloadScripts()
|
||||||
{
|
{
|
||||||
DispatchToMainThread(Internal.ScriptEditorDebugger_ReloadScripts);
|
DispatchToMainThread(Internal.ScriptEditorDebugger_ReloadScripts);
|
||||||
|
@ -351,8 +363,13 @@ namespace GodotTools.Ides
|
||||||
|
|
||||||
private static async Task<Response> HandleCodeCompletionRequest(CodeCompletionRequest request)
|
private static async Task<Response> HandleCodeCompletionRequest(CodeCompletionRequest request)
|
||||||
{
|
{
|
||||||
|
// This is needed if the "resource path" part of the path is case insensitive.
|
||||||
|
// However, it doesn't fix resource loading if the rest of the path is also case insensitive.
|
||||||
|
string scriptFileLocalized = FsPathUtils.LocalizePathWithCaseChecked(request.ScriptFile);
|
||||||
|
|
||||||
var response = new CodeCompletionResponse {Kind = request.Kind, ScriptFile = request.ScriptFile};
|
var response = new CodeCompletionResponse {Kind = request.Kind, ScriptFile = request.ScriptFile};
|
||||||
response.Suggestions = await Task.Run(() => Internal.CodeCompletionRequest(response.Kind, response.ScriptFile));
|
response.Suggestions = await Task.Run(() =>
|
||||||
|
Internal.CodeCompletionRequest(response.Kind, scriptFileLocalized ?? request.ScriptFile));
|
||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,48 @@
|
||||||
|
using System;
|
||||||
|
using Godot;
|
||||||
|
using GodotTools.Core;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Path = System.IO.Path;
|
||||||
|
|
||||||
|
namespace GodotTools.Utils
|
||||||
|
{
|
||||||
|
public static class FsPathUtils
|
||||||
|
{
|
||||||
|
private static readonly string ResourcePath = ProjectSettings.GlobalizePath("res://");
|
||||||
|
|
||||||
|
private static bool PathStartsWithAlreadyNorm(this string childPath, string parentPath)
|
||||||
|
{
|
||||||
|
// This won't work for Linux/macOS case insensitive file systems, but it's enough for our current problems
|
||||||
|
bool caseSensitive = !OS.IsWindows;
|
||||||
|
|
||||||
|
string parentPathNorm = parentPath.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
string childPathNorm = childPath.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
|
||||||
|
return childPathNorm.StartsWith(parentPathNorm,
|
||||||
|
caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool PathStartsWith(this string childPath, string parentPath)
|
||||||
|
{
|
||||||
|
string childPathNorm = childPath.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
string parentPathNorm = parentPath.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
|
||||||
|
return childPathNorm.PathStartsWithAlreadyNorm(parentPathNorm);
|
||||||
|
}
|
||||||
|
|
||||||
|
[CanBeNull]
|
||||||
|
public static string LocalizePathWithCaseChecked(string path)
|
||||||
|
{
|
||||||
|
string pathNorm = path.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
string resourcePathNorm = ResourcePath.NormalizePath() + Path.DirectorySeparatorChar;
|
||||||
|
|
||||||
|
if (!pathNorm.PathStartsWithAlreadyNorm(resourcePathNorm))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
string result = "res://" + pathNorm.Substring(resourcePathNorm.Length);
|
||||||
|
|
||||||
|
// Remove the last separator we added
|
||||||
|
return result.Substring(0, result.Length - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -77,7 +77,6 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
|
||||||
|
|
||||||
if (res == ERROR_MORE_DATA) {
|
if (res == ERROR_MORE_DATA) {
|
||||||
// dwBufferSize now contains the actual size
|
// dwBufferSize now contains the actual size
|
||||||
Vector<WCHAR> buffer;
|
|
||||||
buffer.resize(dwBufferSize);
|
buffer.resize(dwBufferSize);
|
||||||
res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, NULL, (LPBYTE)buffer.ptr(), &dwBufferSize);
|
res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, NULL, (LPBYTE)buffer.ptr(), &dwBufferSize);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue