Fix various valgrind reported uninitialized variable uses
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c6dff58f49
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d702d7b335
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@ -309,9 +309,9 @@ class CommandQueueMT {
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};
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uint8_t command_mem[COMMAND_MEM_SIZE];
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uint32_t read_ptr;
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uint32_t write_ptr;
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uint32_t dealloc_ptr;
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uint32_t read_ptr = 0;
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uint32_t write_ptr = 0;
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uint32_t dealloc_ptr = 0;
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SyncSemaphore sync_sems[SYNC_SEMAPHORES];
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Mutex *mutex;
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Semaphore *sync;
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@ -707,6 +707,9 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
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channel[i].vu_r->set_min(-80);
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channel[i].vu_r->set_max(24);
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channel[i].vu_r->set_step(0.1);
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channel[i].peak_l = 0.0f;
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channel[i].peak_r = 0.0f;
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}
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scale = memnew(TextureRect);
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@ -783,6 +783,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
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snap_step = Vector2(10, 10);
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snap_separation = Vector2(0, 0);
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snap_mode = SNAP_NONE;
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edited_margin = -1;
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drag_index = -1;
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drag = false;
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@ -957,6 +957,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
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NativeScriptLanguage::NativeScriptLanguage() {
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NativeScriptLanguage::singleton = this;
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has_objects_to_register = false;
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#ifndef NO_THREADS
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mutex = Mutex::create();
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#endif
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@ -1193,6 +1193,7 @@ bool OS_X11::is_window_maximized() const {
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unsigned long len;
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unsigned long remaining;
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unsigned char *data = NULL;
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bool retval = false;
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int result = XGetWindowProperty(
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x11_display,
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@ -1221,13 +1222,15 @@ bool OS_X11::is_window_maximized() const {
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if (atoms[i] == wm_max_vert)
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found_wm_max_vert = true;
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if (found_wm_max_horz && found_wm_max_vert)
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return true;
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if (found_wm_max_horz && found_wm_max_vert) {
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retval = true;
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break;
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}
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}
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XFree(atoms);
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}
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return false;
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XFree(data);
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return retval;
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}
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void OS_X11::set_window_always_on_top(bool p_enabled) {
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@ -882,4 +882,6 @@ Tabs::Tabs() {
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min_width = 0;
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scrolling_enabled = true;
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buttons_visible = false;
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hover = -1;
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}
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@ -3911,6 +3911,8 @@ Tree::Tree() {
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cache.click_id = -1;
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cache.click_item = NULL;
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cache.click_column = 0;
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cache.hover_cell = -1;
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cache.hover_index = -1;
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last_keypress = 0;
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focus_in_id = 0;
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@ -2789,6 +2789,7 @@ Viewport::Viewport() {
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gui.drag_preview = NULL;
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gui.drag_attempted = false;
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gui.canvas_sort_index = 0;
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gui.roots_order_dirty = false;
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msaa = MSAA_DISABLED;
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hdr = true;
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