Fix shader crash when the comma used in `for` loop as a trailing
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c73ac74c4a
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@ -898,6 +898,13 @@ bool ShaderLanguage::_lookup_next(Token &r_tk) {
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return false;
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}
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ShaderLanguage::Token ShaderLanguage::_peek() {
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TkPos pre_pos = _get_tkpos();
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Token tk = _get_token();
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_set_tkpos(pre_pos);
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return tk;
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}
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String ShaderLanguage::token_debug(const String &p_code) {
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clear();
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@ -8080,6 +8087,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
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_set_error(RTR("The middle expression is expected to be a boolean operator."));
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return ERR_PARSE_ERROR;
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}
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tk = _peek();
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if (tk.type == TK_SEMICOLON) {
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_set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
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return ERR_PARSE_ERROR;
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}
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continue;
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}
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if (tk.type != TK_SEMICOLON) {
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@ -8088,6 +8100,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
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}
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} else if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION) {
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if (tk.type == TK_COMMA) {
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tk = _peek();
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if (tk.type == TK_PARENTHESIS_CLOSE) {
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_set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
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return ERR_PARSE_ERROR;
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}
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continue;
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}
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if (tk.type != TK_PARENTHESIS_CLOSE) {
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@ -1037,6 +1037,7 @@ private:
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Token _make_token(TokenType p_type, const StringName &p_text = StringName());
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Token _get_token();
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bool _lookup_next(Token &r_tk);
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Token _peek();
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ShaderNode *shader = nullptr;
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