diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index a6c1bb168cc..9d5d84a5080 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -474,10 +474,15 @@ String InputEventKey::to_string() { return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e); } -Ref InputEventKey::create_reference(Key p_keycode) { +Ref InputEventKey::create_reference(Key p_keycode, bool p_physical) { Ref ie; ie.instantiate(); - ie->set_keycode(p_keycode & KeyModifierMask::CODE_MASK); + if (p_physical) { + ie->set_physical_keycode(p_keycode & KeyModifierMask::CODE_MASK); + } else { + ie->set_keycode(p_keycode & KeyModifierMask::CODE_MASK); + } + ie->set_unicode(char32_t(p_keycode & KeyModifierMask::CODE_MASK)); if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) { diff --git a/core/input/input_event.h b/core/input/input_event.h index eff8d479dbf..4be42d0bd20 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -195,7 +195,7 @@ public: virtual String as_text() const override; virtual String to_string() override; - static Ref create_reference(Key p_keycode_with_modifier_masks); + static Ref create_reference(Key p_keycode_with_modifier_masks, bool p_physical = false); InputEventKey() {} }; diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 037bfbfd996..25c84e74475 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -1468,7 +1468,7 @@ Ref ED_GET_SHORTCUT(const String &p_path) { return sc; } -void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode) { +void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode, bool p_physical) { ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet."); Ref sc = EditorSettings::get_singleton()->get_shortcut(p_path); @@ -1477,10 +1477,10 @@ void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_k PackedInt32Array arr; arr.push_back((int32_t)p_keycode); - ED_SHORTCUT_OVERRIDE_ARRAY(p_path, p_feature, arr); + ED_SHORTCUT_OVERRIDE_ARRAY(p_path, p_feature, arr, p_physical); } -void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes) { +void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes, bool p_physical) { ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet."); Ref sc = EditorSettings::get_singleton()->get_shortcut(p_path); @@ -1505,7 +1505,7 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c Ref ie; if (keycode != Key::NONE) { - ie = InputEventKey::create_reference(keycode); + ie = InputEventKey::create_reference(keycode, p_physical); events.push_back(ie); } } @@ -1518,13 +1518,13 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c sc->set_meta("original", events.duplicate(true)); } -Ref ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode) { +Ref ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) { PackedInt32Array arr; arr.push_back((int32_t)p_keycode); - return ED_SHORTCUT_ARRAY(p_path, p_name, arr); + return ED_SHORTCUT_ARRAY(p_path, p_name, arr, p_physical); } -Ref ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes) { +Ref ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes, bool p_physical) { Array events; for (int i = 0; i < p_keycodes.size(); i++) { @@ -1539,7 +1539,7 @@ Ref ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, cons Ref ie; if (keycode != Key::NONE) { - ie = InputEventKey::create_reference(keycode); + ie = InputEventKey::create_reference(keycode, p_physical); events.push_back(ie); } } diff --git a/editor/editor_settings.h b/editor/editor_settings.h index e1d3e757e09..a21fb9fdfb3 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -195,10 +195,10 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re Variant _EDITOR_GET(const String &p_setting); #define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev)) -Ref ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = Key::NONE); -Ref ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes); -void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode = Key::NONE); -void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes); +Ref ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = Key::NONE, bool p_physical = false); +Ref ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes, bool p_physical = false); +void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode = Key::NONE, bool p_physical = false); +void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes, bool p_physical = false); Ref ED_GET_SHORTCUT(const String &p_path); #endif // EDITOR_SETTINGS_H diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 7feb0146bc0..5628a6a1be6 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -4865,8 +4865,8 @@ void Node3DEditorViewport::finish_transform() { } // Register a shortcut and also add it as an input action with the same events. -void Node3DEditorViewport::register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode) { - Ref sc = ED_SHORTCUT(p_path, p_name, p_keycode); +void Node3DEditorViewport::register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) { + Ref sc = ED_SHORTCUT(p_path, p_name, p_keycode, p_physical); shortcut_changed_callback(sc, p_path); // Connect to the change event on the shortcut so the input binding can be updated. sc->connect("changed", callable_mp(this, &Node3DEditorViewport::shortcut_changed_callback).bind(sc, p_path)); @@ -5047,12 +5047,12 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip); } - register_shortcut_action("spatial_editor/freelook_left", TTR("Freelook Left"), Key::A); - register_shortcut_action("spatial_editor/freelook_right", TTR("Freelook Right"), Key::D); - register_shortcut_action("spatial_editor/freelook_forward", TTR("Freelook Forward"), Key::W); - register_shortcut_action("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), Key::S); - register_shortcut_action("spatial_editor/freelook_up", TTR("Freelook Up"), Key::E); - register_shortcut_action("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q); + register_shortcut_action("spatial_editor/freelook_left", TTR("Freelook Left"), Key::A, true); + register_shortcut_action("spatial_editor/freelook_right", TTR("Freelook Right"), Key::D, true); + register_shortcut_action("spatial_editor/freelook_forward", TTR("Freelook Forward"), Key::W, true); + register_shortcut_action("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), Key::S, true); + register_shortcut_action("spatial_editor/freelook_up", TTR("Freelook Up"), Key::E, true); + register_shortcut_action("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q, true); register_shortcut_action("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), Key::SHIFT); register_shortcut_action("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), Key::ALT); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index e5267e5fadb..c4193f0420d 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -441,7 +441,7 @@ private: void update_transform(Point2 p_mousepos, bool p_shift); void finish_transform(); - void register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode); + void register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical = false); void shortcut_changed_callback(const Ref p_shortcut, const String &p_shortcut_path); protected: