Document known issues with CylinderShape
(cherry picked from commit 14391ef344
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</brief_description>
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<description>
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Cylinder shape for collisions.
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[b]Note:[/b] When using GodotPhysics instead of the default Bullet physics engine, there are several known bugs with cylinder collision shapes. Using [CapsuleShape] or [BoxShape] instead is recommended.
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</description>
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<tutorials>
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<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
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