-begin of export work, not done yet
-fixes to make scenes exported from godot 2.x work
This commit is contained in:
parent
9cdd364fc0
commit
d7fd86d51a
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@ -35,7 +35,7 @@ CoreStringNames::CoreStringNames() {
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_free=StaticCString::create("free");
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changed=StaticCString::create("changed");
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_meta=StaticCString::create("__meta__");
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_script=StaticCString::create("script/script");
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_script=StaticCString::create("script");
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script_changed=StaticCString::create("script_changed");
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___pdcdata=StaticCString::create("___pdcdata");
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__getvar=StaticCString::create("__getvar");
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@ -383,7 +383,7 @@ void Object::set(const String& p_name, const Variant& p_value) {
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if (p_name=="__meta__") {
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metadata=p_value;
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} else if (p_name=="script/script") {
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} else if (p_name=="script") {
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set_script(p_value);
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} else if (script_instance) {
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script_instance->set(p_name,p_value);
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@ -516,7 +516,7 @@ Variant Object::get(const String& p_name) const {
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if (p_name=="__meta__")
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return metadata;
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else if (p_name=="script/script")
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else if (p_name=="script")
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return script;
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if (script_instance) {
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@ -539,7 +539,7 @@ void Object::get_property_list(List<PropertyInfo> *p_list,bool p_reversed) const
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if (!is_class("Script")) // can still be set, but this is for userfriendlyness
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p_list->push_back( PropertyInfo( Variant::OBJECT, "script/script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO));
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p_list->push_back( PropertyInfo( Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO));
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if (!metadata.empty())
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p_list->push_back( PropertyInfo( Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_STORE_IF_NONZERO));
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if (script_instance && !p_reversed) {
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@ -1041,7 +1041,7 @@ void Object::set_script(const RefPtr& p_script) {
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}
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_change_notify("script/script");
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_change_notify("script");
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emit_signal(CoreStringNames::get_singleton()->script_changed);
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}
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@ -382,7 +382,7 @@ void RasterizerCanvasGLES3::_draw_gui_primitive(int p_points, const Vector2 *p_v
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}
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float b[(2+2+4)];
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float b[(2+2+4)*4];
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for(int i=0;i<p_points;i++) {
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@ -646,7 +646,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item,Item *curr
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state.canvas_shader.set_uniform(CanvasShaderGLES3::COLOR_TEXPIXEL_SIZE,texpixel_size);
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}
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_draw_polygon(polygon->count,polygon->indices.ptr(),polygon->points.ptr(),polygon->uvs.ptr(),polygon->colors.ptr(),polygon->texture,polygon->colors.size()==1);
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//_draw_polygon(polygon->count,polygon->indices.ptr(),polygon->points.ptr(),polygon->uvs.ptr(),polygon->colors.ptr(),polygon->texture,polygon->colors.size()==1);
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} break;
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case Item::Command::TYPE_CIRCLE: {
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@ -666,7 +666,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item,Item *curr
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indices[i*3+1]=(i+1)%numpoints;
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indices[i*3+2]=numpoints;
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}
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_draw_polygon(numpoints*3,indices,points,NULL,&circle->color,RID(),true);
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//_draw_polygon(numpoints*3,indices,points,NULL,&circle->color,RID(),true);
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//canvas_draw_circle(circle->indices.size(),circle->indices.ptr(),circle->points.ptr(),circle->uvs.ptr(),circle->colors.ptr(),circle->texture,circle->colors.size()==1);
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} break;
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case Item::Command::TYPE_TRANSFORM: {
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@ -1459,7 +1459,7 @@ void RasterizerCanvasGLES3::initialize() {
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glGenBuffers(1,&data.primitive_quad_buffer);
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glBindBuffer(GL_ARRAY_BUFFER,data.primitive_quad_buffer);
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glBufferData(GL_ARRAY_BUFFER,sizeof(float)*2+sizeof(float)*2+sizeof(float)*4,NULL,GL_DYNAMIC_DRAW); //allocate max size
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glBufferData(GL_ARRAY_BUFFER,(2+2+4)*4*sizeof(float),NULL,GL_DYNAMIC_DRAW); //allocate max size
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glBindBuffer(GL_ARRAY_BUFFER,0);
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@ -2587,6 +2587,8 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) {
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constants.push_back(c->value);
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constant=true;
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}
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} else {
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constant=false;
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}
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}
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524
prop_renames.txt
524
prop_renames.txt
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@ -1,524 +0,0 @@
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[Object]
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script/script = script
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[Node]
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pause/pause_mode = pause_mode
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[Control]
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anchor/left = anchor_left
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anchor/right = anchor_right
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anchor/bottom = anchor_bottom
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anchor/top = anchor_top
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focus_neighbour/left=focus_neighbour_left
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focus_neighbour/right=focus_neighbour_right
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focus_neighbour/bottom=focus_neighbour_bottom
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focus_neighbour/top=focus_neighbour_top
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focus/ignore_mouse = focus_ignore_mouse
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focus/stop_mouse = focus_stop_mouse
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size_flags/horizontal = size_flags_horizontal
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size_flags/vertical = size_flags_vertical
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size_flags/stretch_ratio = size_flags_stretch_ratio
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theme/theme = theme
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[CanvasItem]
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visibility/visible = visible
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visibility/behind_parent = show_behind_parent
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visibility/on_top = show_on_top
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visibility/light_mask = light_mask
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material/material = material
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material/use_parent = use_parent_material
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[Resource]
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resource/path = resource_path
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resource/name = resource_name
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[Area2D]
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collision/layers = collision_layers
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collision/mask = collision_mask
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[Camera2D]
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limit/left = limit_left
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limit/right = limit_right
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limit/bottom = limit_bottom
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limit/top = limit_top
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limit/smoothed = limit_smoothed
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draw_margin/h_enabled = draw_margin_h_enabled
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draw_margin/v_enabled = draw_margin_v_enabled
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smoothing/enable = smoothing_enabled
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smoothing/speed = smoothing_speed
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drag_margin/left = drag_margin_left
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drag_margin/top = drag_margin_top
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drag_margin/right = drag_margin_right
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drag_margin/bottom = drag_margin_bottom
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[CollisionObject2D]
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input/pickable = input_pickable
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[Joint2D]
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bias/bias = bias
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collision/exclude_nodes = disable_collision
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[Light2D]
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range/height = range_height
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range/z_min = range_z_min
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range/z_max = range_z_max
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range/layer_max = range_layer_max
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range/item_cull_mask = range_item_cull_max
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shadow/enabled = shadow_enabled
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shadow/color = shadow_color
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shadow/buffer_size = shadow_buffer_size
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shadow/gradient_length = shadow_gradient_length
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shadow/filter = shadow_filter
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shadow/item_cull_mask = shadow_item_cull_mask
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[Node2D]
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transform/pos = position
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transform/rot = rotation
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transform/scale = scale
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z/z = z
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z/relative = z_as_relative
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[ParallaxBackground]
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scroll/offset = scroll_offset
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scroll/base_offset = scroll_base_offset
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scroll/base_scale = scroll_base_scale
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scroll/limit_begin = scroll_limit_begin
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scroll/limit_end = scroll_limit_end
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scroll/ignore_camera_zoom = scroll_ignore_camera_zoom
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[ParallaxLayer]
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motion/scale = motion_scale
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motion/offset = motion_offset
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motion/mirroring = motion_mirroring
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[PhysicsBody2D]
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collision/layers = collision_layer
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collision/mask = collision_mask
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[Polygon2D]
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texture/texture = texture
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texture/offset = texture_offset
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texture/rotation = texture_rotation
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texture/scale = texture_scale
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invert/enable = invert_enable
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invert/border = invert_border
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[SamplePlayer2D]
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config/polyphony = polyphony
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config/samples = samples
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config/pitch_random = random_pitch
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[SoundPlayer2D]
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params/volume_db = volume_db
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params/pitch_scale = pitch_scale
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params/attenuation/min_distance = attenuation_min_distance
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params/attenuation/max_distance = attenuation_max_distance
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params/attenuation/distance_exp = attenuation_distance_exp
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[TileMap]
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cell/size = cell_size
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cell/quadrant_size = cell_quadrant_size
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cell/half_offset = cell_half_offset
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cell/tile_origin = cell_tile_origin
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cell/y_sort = cell_y_sort
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collision/use_kinematic = collision_use_kinematic
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collision/friction = collision_friction
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collision/bounce = collision_bounce
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collision/layers = collision_layers
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collision/mask = collision_mask
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occluder/light_mask = occluder_light_mask
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[VisibilityEnabler2D]
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enabler/pause_animations = pause_animations
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enabler/freeze_bodies = freeze_bodies
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enabler/pause_particles = pause_particles
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enabler/pause_animated_sprites = pause_animated_sprites
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enabler/process_parent = process_parent
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enabler/fixed_process_parent = fixed_process_parent
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[YSort]
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sort/enabled = sort_enabled
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[Area]
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collision/layers = collision_layers
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collision/mask = collision_mask
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[CollisionObject]
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input/ray_pickable = input_ray_pickable
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input/capture_on_drag = input_capture_on_drag
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[Light]
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light/color = light_color
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light/energy = light_energy
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light/negative = light_negative
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light/specular = light_specular
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light/cull_mask = light_cull_mask
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shadow/enabled = shadow_enabled
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shadow/color = shadow_color
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shadow/bias = shadow_bias
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shadow/max_distance = shadow_max_distance
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editor/editor_only = editor_only
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[DirectionalLight]
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directional_shadow/mode = directional_shadow_mode
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directional_shadow/split_1 = directional_shadow_split_1
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directional_shadow/split_2 = directional_shadow_split_2
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directional_shadow/split_3 = directional_shadow_split_3
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directional_shadow/blend_splits = directional_shadow_blend_splits
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directional_shadow/normal_bias = directional_shadow_normal_bias
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directional_shadow/bias_split_scale = directional_shadow_bias_split_scale
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[OmniLight]
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omni/range = omni_range
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omni/attenuation = omni_attenuation
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omni/shadow_mode = omni_shadow_mode
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omni/shadow_detail = omni_shadow_detail
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[SpotLight]
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spot/range = spot_range
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spot/attenuation = spot_attenuation
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spot/angle = spot_angle
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spot/spot_attenuation = spot_angle_attenuation
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[MeshInstance]
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mesh/mesh = mesh
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mesh/skeleton = skeleton
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[PhysicsBody]
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collision/layers = collision_layer
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collision/mask = collision_mask
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[Quad]
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quad/axis = axis
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quad/size = size
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quad/offset = offset
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quad/centered = centered
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[Spatial]
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transform/local = transform
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transform/transiation = translation
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transform/rotation = rotation
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transform/scale = scale
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visibility/visible = visible
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[SpatialPlayer]
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params/volume_db = volume_db
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params/pitch_scale = pitch_scale
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params/attenuation/min_distance = attenuation_min_distance
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params/attenuation/max_distance = attenuation_max_distance
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params/attenuation/distance_exp = attenuation_distance_exp
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params/emission_cone/degrees = emission_cone_degrees
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params/emission_cone/attenuation_db = emission_cone_attenuation_db
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[SpatialSamplePlayer]
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config/polyphony = polyphony
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config/samples = samples
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[Sprite3D]
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flags/transparent = transparent
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flags/shaded = shaded
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flags/alpha_cut = alpha_cut
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[VehicleWheel]
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type/traction = use_as_traction
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type/steering = use_as_steering
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wheel/radius = wheel_radius
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wheel/rest_length = wheel_rest_length
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wheel/friction_slip = wheel_friction_sleep
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suspension/travel = suspension_travel
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suspension/stiffness = suspension_stiffness
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suspension/max_force = suspension_max_force
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damping/compression = damping_compression
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damping/relaxation = damping_relaxation
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[VehicleBody]
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motion/engine_force = engine_force
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motion/breake = breake
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motion/steering = steering
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body/mass = mass
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body/friction = friction
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[VisibilityEnabler]
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enabler/pause_animations = pause_animations
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enabler/freeze_bodies = freeze_bodies
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[GeometryInstance]
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geometry/material_override = material_override
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geometry/cast_shadow = cast_shadow
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geometry/extra_cull_margin = extra_cull_margin
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geometry/billboard = use_as_billboard
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geometry/billboard_y = use_as_y_billboard
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geometry/depth_scale = use_depth_scale
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geometry/visible_in_all_rooms = visible_in_all_rooms
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geometry/use_baked_light = use_in_baked_light
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[AnimationPlayer]
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playback/process_mode = playback_process_mode
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playback/default_blend_time = playback_default_blend_time
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root/root = root_node
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[AnimationTreePlayer]
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playback/process_mode = playback_process_mode
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[EventPlayer]
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stream/stream = stream
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stream/play = play
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stream/loop = loop
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stream/volume_db = volume_db
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stream/pitch_scale = pitch_scale
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stream/tempo_scale = tempo_scale
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stream/autoplay = autoplay
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stream/paused = paused
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[StreamPlayer]
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stream/stream = stream
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stream/play = play
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stream/loop = loop
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stream/volume_db = volume_db
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stream/autoplay = autoplay
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stream/paused = paused
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stream/loop_restart_time = loop_restart_time
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stream/buffering_ms = buffering_ms
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[SpatialStreamPlayer]
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stream/stream = stream
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stream/play = play
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stream/loop = loop
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stream/volume_db = volume_db
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stream/autoplay = autoplay
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stream/paused = paused
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stream/loop_restart_time = loop_restart_time
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stream/buffering_ms = buffering_ms
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[WindowDialog]
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window/title = window_title
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[AcceptDialog]
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dialog/text = dialog_text
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dialog/hide_on_ok = dialog_hide_on_ok
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[LineEdit]
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placeholder/text = placeholder_text
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placeholder/alpha = placeholder_alpha
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caret/caret_blink = caret_blink
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caret/caret_blink_speed = caret_blink_speed
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[Patch9Frame]
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patch_margin/left = patch_margin_left
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patch_margin/right = patch_margin_right
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patch_margin/top = patch_margin_top
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patch_margin/bottom = patch_margin_bottom
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[Popup]
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popup/exclusive = popup_exclusive
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[ProgressBar]
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percent/visible = percent_visible
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[Range]
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range/min = min_value
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range/max = max_value
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range/step = step
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range/page = page
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range/value = value
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range/exp_edit = exp_edit
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range/rounded = rounded
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[RigidBody2D]
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velocity/linear = linear_velocity
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velocity/angular = angular_velocity
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damp_override_linear = linear_damp
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damp_override_angular = angular_damp
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[RigidBody]
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velocity/linear = linear_velocity
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velocity/angular = angular_velocity
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damp_override_linear = linear_damp
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damp_override_angular = angular_damp
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[Tween]
|
||||
|
||||
playback/process_mode = playback_process_mode
|
||||
|
||||
[RichTextLabel]
|
||||
|
||||
bbcode/enabled = bbcode_enabled
|
||||
bbcode/bbcode = bbcode_text
|
||||
|
||||
[ScrollContainer]
|
||||
|
||||
scroll/horizontal = scroll_horizontal
|
||||
scroll/vertical = scroll_vertical
|
||||
|
||||
[SplitContainer]
|
||||
|
||||
split/offset = split_offset
|
||||
split/collapsed = collapsed
|
||||
split/dragger_visibility = dragger_visibility
|
||||
|
||||
[TextEdit]
|
||||
|
||||
caret/block_caret = caret_block_mode
|
||||
caret/caret_blink = caret_blink
|
||||
caret/caret_blink_speed = caret_blink_speed
|
||||
|
||||
[TextureButton]
|
||||
|
||||
textures/normal = texture_normal
|
||||
textures/pressed = texture_pressed
|
||||
textures/hover = texture_hover
|
||||
textures/disabled = texture_disabled
|
||||
textures/focused = texture_focused
|
||||
textures/click_mask = texture_click_mask
|
||||
params/scale = texture_scale
|
||||
params/modulate = self_modulate
|
||||
|
||||
[TextureProgress]
|
||||
|
||||
texture/under = texture_under
|
||||
texture/over = texture_over
|
||||
texture/progress = texture_progress
|
||||
mode = fill_mode
|
||||
radial_fill/initial_angle = radial_initial_angle
|
||||
radial_fill/fill_degrees = radial_fill_degrees
|
||||
radial_fill/center_offset = radial_center_offset
|
||||
|
||||
[VideoPlayer]
|
||||
|
||||
stream/audio_track = audio_track
|
||||
stream/stream = stream
|
||||
stream/volume_db = volume_db
|
||||
stream/autoplay = stream_autoplay
|
||||
stream/paused = stream_paused
|
||||
|
||||
[DynamicFont]
|
||||
|
||||
font/size = size
|
||||
extra_spacing/top = extra_spacing_top
|
||||
extra_spacing/bottom = extra_spacing_bottom
|
||||
extra_spacing/char = extra_spacing_char
|
||||
extra_spacing/space = extra_spacing_space
|
||||
font/use_mipmaps = use_mipmaps
|
||||
font/use_filter = use_filter
|
||||
font/font=font_data
|
||||
|
||||
[StyleBox]
|
||||
|
||||
content_margin/left = content_margin_left
|
||||
content_margin/right = content_margin_right
|
||||
content_margin/bottom = content_margin_bottom
|
||||
content_margin/top = content_margin_top
|
||||
|
||||
|
||||
[StyleBoxTexture]
|
||||
|
||||
margin/left = margin_left
|
||||
margin/top = margin_top
|
||||
margin/bottom = margin_bottom
|
||||
margin/right = margin_right
|
||||
|
||||
expand_margin/left = expand_margin_left
|
||||
expand_margin/top = expand_margin_top
|
||||
expand_margin/bottom = expand_margin_bottom
|
||||
expand_margin/right = expand_margin_right
|
||||
|
||||
modulate/color = modulate_color
|
||||
|
||||
|
||||
[AnimatedSprite]
|
||||
|
||||
modulate = self_modulate
|
||||
|
||||
[Sprite]
|
||||
|
||||
modulate = self_modulate
|
||||
|
||||
[Patch9Frame]
|
||||
|
||||
modulate = self_modulate
|
||||
|
||||
[TextureRect]
|
||||
|
||||
modulate = self_modulate
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -27,6 +27,272 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "editor_import_export.h"
|
||||
#include "version.h"
|
||||
#include "script_language.h"
|
||||
#include "globals.h"
|
||||
#include "os/file_access.h"
|
||||
#include "os/dir_access.h"
|
||||
#include "tools/editor/editor_file_system.h"
|
||||
#include "io/resource_loader.h"
|
||||
#include "editor_node.h"
|
||||
#include "editor_settings.h"
|
||||
#include "io/config_file.h"
|
||||
#include "io/resource_saver.h"
|
||||
#include "io/md5.h"
|
||||
#include "tools/editor/plugins/script_editor_plugin.h"
|
||||
#include "io/zip_io.h"
|
||||
|
||||
|
||||
|
||||
|
||||
bool EditorExportPreset::_set(const StringName& p_name, const Variant& p_value) {
|
||||
|
||||
if (values.has(p_name)) {
|
||||
values[p_name]=p_value;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EditorExportPreset::_get(const StringName& p_name,Variant &r_ret) const{
|
||||
|
||||
if (values.has(p_name)) {
|
||||
r_ret=values[p_name];
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
void EditorExportPreset::_get_property_list( List<PropertyInfo> *p_list) const{
|
||||
|
||||
for (const List<PropertyInfo>::Element *E=properties.front();E;E=E->next()) {
|
||||
|
||||
p_list->push_back(E->get());
|
||||
}
|
||||
}
|
||||
|
||||
Vector<StringName> EditorExportPreset::get_files_to_export() const {
|
||||
|
||||
return Vector<StringName>();
|
||||
}
|
||||
|
||||
|
||||
EditorExportPreset::EditorExportPreset() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////
|
||||
|
||||
void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags) {
|
||||
|
||||
String host = EditorSettings::get_singleton()->get("network/debug_host");
|
||||
|
||||
if (p_flags&DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST)
|
||||
host="localhost";
|
||||
|
||||
if (p_flags&DEBUG_FLAG_DUMB_CLIENT) {
|
||||
int port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
|
||||
String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password");
|
||||
r_flags.push_back("-rfs");
|
||||
r_flags.push_back(host+":"+itos(port));
|
||||
if (passwd!="") {
|
||||
r_flags.push_back("-rfs_pass");
|
||||
r_flags.push_back(passwd);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_flags&DEBUG_FLAG_REMOTE_DEBUG) {
|
||||
|
||||
r_flags.push_back("-rdebug");
|
||||
|
||||
r_flags.push_back(host+":"+String::num(GLOBAL_DEF("network/debug/remote_port", 6007)));
|
||||
|
||||
List<String> breakpoints;
|
||||
ScriptEditor::get_singleton()->get_breakpoints(&breakpoints);
|
||||
|
||||
|
||||
if (breakpoints.size()) {
|
||||
|
||||
r_flags.push_back("-bp");
|
||||
String bpoints;
|
||||
for(const List<String>::Element *E=breakpoints.front();E;E=E->next()) {
|
||||
|
||||
bpoints+=E->get().replace(" ","%20");
|
||||
if (E->next())
|
||||
bpoints+=",";
|
||||
}
|
||||
|
||||
r_flags.push_back(bpoints);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (p_flags&DEBUG_FLAG_VIEW_COLLISONS) {
|
||||
|
||||
r_flags.push_back("-debugcol");
|
||||
}
|
||||
|
||||
if (p_flags&DEBUG_FLAG_VIEW_NAVIGATION) {
|
||||
|
||||
r_flags.push_back("-debugnav");
|
||||
}
|
||||
}
|
||||
|
||||
Error EditorExportPlatform::_save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
Error EditorExportPlatform::_save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
|
||||
|
||||
|
||||
String path=p_path.replace_first("res://","");
|
||||
|
||||
ZipData *zd = (ZipData*)p_userdata;
|
||||
|
||||
zipFile zip=(zipFile)zd->zip;
|
||||
|
||||
zipOpenNewFileInZip(zip,
|
||||
path.utf8().get_data(),
|
||||
NULL,
|
||||
NULL,
|
||||
0,
|
||||
NULL,
|
||||
0,
|
||||
NULL,
|
||||
Z_DEFLATED,
|
||||
Z_DEFAULT_COMPRESSION);
|
||||
|
||||
zipWriteInFileInZip(zip,p_data.ptr(),p_data.size());
|
||||
zipCloseFileInZip(zip);
|
||||
|
||||
zd->ep->step(TTR("Storing File:")+" "+p_path,2+p_file*100/p_total,false);
|
||||
zd->count++;
|
||||
return OK;
|
||||
}
|
||||
|
||||
String EditorExportPlatform::find_export_template(String template_file_name, String *err) const {
|
||||
|
||||
String user_file = EditorSettings::get_singleton()->get_settings_path()
|
||||
+"/templates/"+template_file_name;
|
||||
String system_file=OS::get_singleton()->get_installed_templates_path();
|
||||
bool has_system_path=(system_file!="");
|
||||
system_file+=template_file_name;
|
||||
|
||||
// Prefer user file
|
||||
if (FileAccess::exists(user_file)) {
|
||||
return user_file;
|
||||
}
|
||||
|
||||
// Now check system file
|
||||
if (has_system_path) {
|
||||
if (FileAccess::exists(system_file)) {
|
||||
return system_file;
|
||||
}
|
||||
}
|
||||
|
||||
// Not found
|
||||
if (err) {
|
||||
*err+="No export template found at \""+user_file+"\"";
|
||||
if (has_system_path)
|
||||
*err+="\n or \""+system_file+"\".";
|
||||
else
|
||||
*err+=".";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset>& p_preset,EditorExportSaveFunction p_func, void* p_udata) {
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset>& p_preset,FileAccess *p_where) {
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset>& p_preset,const String& p_path) {
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
EditorExportPlatform::EditorExportPlatform() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
////
|
||||
|
||||
void EditorExport::add_export_platform(const Ref<EditorExportPlatform>& p_platform) {
|
||||
|
||||
export_platforms.push_back(p_platform);
|
||||
}
|
||||
|
||||
int EditorExport::get_export_platform_count() {
|
||||
|
||||
return export_platforms.size();
|
||||
}
|
||||
|
||||
Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
|
||||
|
||||
ERR_FAIL_INDEX_V(p_idx,export_platforms.size(),Ref<EditorExportPlatform>());
|
||||
|
||||
return export_platforms[p_idx];
|
||||
}
|
||||
|
||||
|
||||
void EditorExport::add_export_preset(const Ref<EditorExportPreset>& p_preset,int p_at_pos) {
|
||||
|
||||
if (p_at_pos<0)
|
||||
export_presets.push_back(p_preset);
|
||||
else
|
||||
export_presets.insert(p_at_pos,p_preset);
|
||||
|
||||
|
||||
}
|
||||
|
||||
int EditorExport::get_export_preset_count() const {
|
||||
|
||||
return export_presets.size();
|
||||
}
|
||||
|
||||
Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
|
||||
|
||||
ERR_FAIL_INDEX_V( p_idx, export_presets.size(),Ref<EditorExportPreset>() );
|
||||
return export_presets[p_idx];
|
||||
}
|
||||
|
||||
void EditorExport::remove_export_preset(int p_idx) {
|
||||
|
||||
export_presets.remove(p_idx);
|
||||
}
|
||||
|
||||
void EditorExport::load_config() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
void EditorExport::save_config() {
|
||||
|
||||
}
|
||||
|
||||
EditorExport::EditorExport() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
EditorExport::~EditorExport() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
////////
|
||||
|
||||
#if 0
|
||||
#include "version.h"
|
||||
|
|
|
@ -29,64 +29,54 @@
|
|||
#ifndef EDITOR_IMPORT_EXPORT_H
|
||||
#define EDITOR_IMPORT_EXPORT_H
|
||||
|
||||
#if 0
|
||||
|
||||
|
||||
#include "resource.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
|
||||
class EditorExportPlatform;
|
||||
class EditorProgress;
|
||||
class FileAccess;
|
||||
struct EditorProgress;
|
||||
|
||||
class EditorImportPlugin : public Reference {
|
||||
class EditorExportPreset : public Reference {
|
||||
|
||||
GDCLASS( EditorImportPlugin, Reference);
|
||||
GDCLASS( EditorExportPreset,Reference )
|
||||
public:
|
||||
enum ExportFilter {
|
||||
EXPORT_RESOURCES,
|
||||
EXPORT_SELECTED,
|
||||
EXPORT_ALL,
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
ExportFilter export_filter;
|
||||
String exporter;
|
||||
Set<String> selected_files;
|
||||
bool debug;
|
||||
|
||||
friend class EditorExport;
|
||||
|
||||
List<PropertyInfo> properties;
|
||||
Map<StringName,Variant> values;
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
String _validate_source_path(const String& p_path);
|
||||
String _expand_source_path(const String& p_path);
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
|
||||
Vector<StringName> get_files_to_export() const;
|
||||
|
||||
static String validate_source_path(const String& p_path);
|
||||
static String expand_source_path(const String& p_path);
|
||||
|
||||
virtual String get_name() const;
|
||||
virtual String get_visible_name() const;
|
||||
virtual void import_dialog(const String& p_from="");
|
||||
virtual Error import(const String& p_path, const Ref<ResourceImportMetadata>& p_from);
|
||||
virtual void import_from_drop(const Vector<String>& p_drop,const String& p_dest_path);
|
||||
virtual void reimport_multiple_files(const Vector<String>& p_list);
|
||||
virtual bool can_reimport_multiple_files() const;
|
||||
virtual Vector<uint8_t> custom_export(const String& p_path,const Ref<EditorExportPlatform> &p_platform);
|
||||
|
||||
EditorImportPlugin();
|
||||
EditorExportPreset();
|
||||
};
|
||||
|
||||
class EditorExportPlugin : public Reference {
|
||||
|
||||
GDCLASS( EditorExportPlugin, Reference);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
||||
virtual Vector<uint8_t> custom_export(String& p_path,const Ref<EditorExportPlatform> &p_platform);
|
||||
|
||||
EditorExportPlugin();
|
||||
};
|
||||
|
||||
class EditorExportPlatform : public Reference {
|
||||
|
||||
GDCLASS( EditorExportPlatform,Reference );
|
||||
GDCLASS( EditorExportPlatform,Reference )
|
||||
|
||||
public:
|
||||
|
||||
|
@ -94,36 +84,18 @@ public:
|
|||
|
||||
private:
|
||||
|
||||
bool debugging_enabled;
|
||||
struct SavedData {
|
||||
|
||||
protected:
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
|
||||
Vector<uint8_t> get_exported_file_default(String& p_fname) const;
|
||||
virtual Vector<uint8_t> get_exported_file(String& p_fname) const;
|
||||
virtual Vector<StringName> get_dependencies(bool p_bundles) const;
|
||||
virtual String find_export_template(String template_file_name, String *err=NULL) const;
|
||||
virtual bool exists_export_template(String template_file_name, String *err=NULL) const;
|
||||
|
||||
struct TempData {
|
||||
|
||||
uint64_t pos;
|
||||
String path;
|
||||
uint64_t ofs;
|
||||
uint64_t size;
|
||||
};
|
||||
|
||||
struct PackData {
|
||||
|
||||
FileAccess *ftmp;
|
||||
FileAccess *f;
|
||||
Vector<TempData> file_ofs;
|
||||
Vector<SavedData> file_ofs;
|
||||
EditorProgress *ep;
|
||||
int count;
|
||||
int alignment;
|
||||
|
||||
};
|
||||
|
||||
struct ZipData {
|
||||
|
@ -134,292 +106,94 @@ protected:
|
|||
|
||||
};
|
||||
|
||||
void gen_export_flags(Vector<String> &r_flags, int p_flags);
|
||||
static Error save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
|
||||
static Error save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
|
||||
void gen_debug_flags(Vector<String> &r_flags, int p_flags);
|
||||
static Error _save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
|
||||
static Error _save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
virtual void get_preset_features(const Ref<EditorExportPreset>& p_preset,List<String*> r_features)=0;
|
||||
String find_export_template(String template_file_name, String *err=NULL) const;
|
||||
|
||||
public:
|
||||
|
||||
enum ImageCompression {
|
||||
|
||||
IMAGE_COMPRESSION_NONE,
|
||||
IMAGE_COMPRESSION_INDEXED, // used for older hardware
|
||||
IMAGE_COMPRESSION_BC, // directx compression format
|
||||
IMAGE_COMPRESSION_PVRTC, // powervr compression format
|
||||
IMAGE_COMPRESSION_PVRTC_SQUARE, // powervr compression format, square (ios)
|
||||
IMAGE_COMPRESSION_ETC1, // ericsson compression format (alpha is uncompressed)
|
||||
IMAGE_COMPRESSION_ETC2, // ericsson new compression format (can handle alpha)
|
||||
struct ExportOption {
|
||||
PropertyInfo option;
|
||||
Variant default_value;
|
||||
|
||||
ExportOption(const PropertyInfo& p_info,const Variant& p_default) { option=p_info; default_value=p_default; }
|
||||
ExportOption() {}
|
||||
};
|
||||
|
||||
enum ExportFlags {
|
||||
EXPORT_DUMB_CLIENT=1,
|
||||
EXPORT_REMOTE_DEBUG=2,
|
||||
EXPORT_REMOTE_DEBUG_LOCALHOST=4,
|
||||
EXPORT_VIEW_COLLISONS=8,
|
||||
EXPORT_VIEW_NAVIGATION=16,
|
||||
};
|
||||
|
||||
bool is_debugging_enabled() const;
|
||||
void set_debugging_enabled( bool p_enabled );
|
||||
|
||||
Error export_project_files(EditorExportSaveFunction p_func, void* p_udata,bool p_make_bundles);
|
||||
|
||||
Error save_pack(FileAccess *p_where, bool p_make_bundles=false, int p_alignment = 1);
|
||||
Error save_zip(const String& p_path, bool p_make_bundles=false);
|
||||
|
||||
virtual void get_export_options(ExportOption *r_options)=0;
|
||||
virtual Ref<EditorExportPreset> create_preset()=0;
|
||||
virtual String get_name() const =0;
|
||||
virtual ImageCompression get_image_compression() const=0;
|
||||
virtual Ref<Texture> get_logo() const =0;
|
||||
|
||||
|
||||
Error export_project_files(const Ref<EditorExportPreset>& p_preset,EditorExportSaveFunction p_func, void* p_udata);
|
||||
|
||||
Error save_pack(const Ref<EditorExportPreset>& p_preset,FileAccess *p_where);
|
||||
Error save_zip(const Ref<EditorExportPreset>& p_preset,const String& p_path);
|
||||
|
||||
|
||||
virtual bool poll_devices() { return false; }
|
||||
virtual int get_device_count() const { return 0; }
|
||||
virtual String get_device_name(int p_device) const { return ""; }
|
||||
virtual String get_device_info(int p_device) const { return ""; }
|
||||
virtual Error run(int p_device,int p_flags) { return OK; }
|
||||
|
||||
enum DebugFlags {
|
||||
DEBUG_FLAG_DUMB_CLIENT=1,
|
||||
DEBUG_FLAG_REMOTE_DEBUG=2,
|
||||
DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST=4,
|
||||
DEBUG_FLAG_VIEW_COLLISONS=8,
|
||||
DEBUG_FLAG_VIEW_NAVIGATION=16,
|
||||
};
|
||||
|
||||
virtual Error run(int p_device,int p_debug_flags) { return OK; }
|
||||
|
||||
virtual bool can_export(String *r_error=NULL) const=0;
|
||||
|
||||
|
||||
virtual bool requires_password(bool p_debug) const { return false; }
|
||||
virtual String get_binary_extension() const=0;
|
||||
virtual Error export_project(const String& p_path,bool p_debug,int p_flags=0)=0;
|
||||
virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0)=0;
|
||||
|
||||
EditorExportPlatform();
|
||||
};
|
||||
|
||||
class EditorExportPlatformPC : public EditorExportPlatform {
|
||||
|
||||
GDCLASS( EditorExportPlatformPC,EditorExportPlatform );
|
||||
class EditorExport : public Node {
|
||||
GDCLASS(EditorExport,Node);
|
||||
|
||||
public:
|
||||
Vector<Ref<EditorExportPlatform> > export_platforms;
|
||||
Vector<Ref<EditorExportPreset> > export_presets;
|
||||
|
||||
enum ExportMode {
|
||||
EXPORT_EXE,
|
||||
EXPORT_PACK,
|
||||
EXPORT_ZIP
|
||||
};
|
||||
|
||||
|
||||
private:
|
||||
|
||||
|
||||
String binary_extension;
|
||||
String platform;
|
||||
|
||||
String custom_release_binary;
|
||||
String custom_debug_binary;
|
||||
String release_binary32;
|
||||
String debug_binary32;
|
||||
String release_binary64;
|
||||
String debug_binary64;
|
||||
String name;
|
||||
bool use64;
|
||||
|
||||
Ref<Texture> logo;
|
||||
|
||||
ExportMode export_mode;
|
||||
bool bundle;
|
||||
protected:
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual String get_name() const { return name; }
|
||||
virtual Ref<Texture> get_logo() const { return logo; }
|
||||
virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_BC; }
|
||||
|
||||
virtual String get_binary_extension() const { return binary_extension; }
|
||||
virtual Error export_project(const String& p_path, bool p_debug, int p_flags=0);
|
||||
virtual void set_release_binary32(const String& p_binary) { release_binary32=p_binary; }
|
||||
virtual void set_debug_binary32(const String& p_binary) { debug_binary32=p_binary; }
|
||||
virtual void set_release_binary64(const String& p_binary) { release_binary64=p_binary; }
|
||||
virtual void set_debug_binary64(const String& p_binary) { debug_binary64=p_binary; }
|
||||
virtual void set_name(const String& p_name) { name=p_name; }
|
||||
virtual void set_logo(const Ref<Texture>& p_logo) { logo=p_logo; }
|
||||
|
||||
virtual bool can_export(String *r_error=NULL) const;
|
||||
|
||||
void set_binary_extension(const String& p_extension);
|
||||
|
||||
EditorExportPlatformPC();
|
||||
};
|
||||
|
||||
|
||||
class EditorImportExport : public Node {
|
||||
GDCLASS(EditorImportExport,Node);
|
||||
public:
|
||||
|
||||
enum FileAction {
|
||||
|
||||
ACTION_NONE,
|
||||
ACTION_COPY,
|
||||
ACTION_BUNDLE
|
||||
};
|
||||
|
||||
enum ExportFilter {
|
||||
EXPORT_SELECTED,
|
||||
EXPORT_RESOURCES,
|
||||
EXPORT_ALL,
|
||||
|
||||
};
|
||||
|
||||
enum ImageAction {
|
||||
IMAGE_ACTION_NONE,
|
||||
IMAGE_ACTION_COMPRESS_DISK,
|
||||
IMAGE_ACTION_COMPRESS_RAM,
|
||||
IMAGE_ACTION_KEEP //for group
|
||||
|
||||
};
|
||||
|
||||
enum ScriptAction {
|
||||
SCRIPT_ACTION_NONE,
|
||||
SCRIPT_ACTION_COMPILE,
|
||||
SCRIPT_ACTION_ENCRYPT
|
||||
};
|
||||
|
||||
enum SampleAction {
|
||||
|
||||
SAMPLE_ACTION_NONE,
|
||||
SAMPLE_ACTION_COMPRESS_RAM,
|
||||
};
|
||||
static EditorExport *singleton;
|
||||
|
||||
protected:
|
||||
|
||||
struct ImageGroup {
|
||||
|
||||
ImageAction action;
|
||||
bool make_atlas;
|
||||
float lossy_quality;
|
||||
float shrink;
|
||||
};
|
||||
|
||||
Vector<Ref<EditorExportPlugin> > export_plugins;
|
||||
Vector<Ref<EditorImportPlugin> > plugins;
|
||||
Map<String,int> by_idx;
|
||||
ImageAction image_action;
|
||||
float image_action_compress_quality;
|
||||
float image_shrink;
|
||||
Set<String> image_formats;
|
||||
|
||||
ExportFilter export_filter;
|
||||
String export_custom_filter, export_custom_filter_exclude;
|
||||
Map<StringName,FileAction> files;
|
||||
Map<StringName,Ref<EditorExportPlatform> > exporters;
|
||||
Map<StringName,ImageGroup> image_groups;
|
||||
Map<StringName,StringName> image_group_files;
|
||||
Vector<String> diff_packs;
|
||||
|
||||
ScriptAction script_action;
|
||||
String script_key;
|
||||
|
||||
SampleAction sample_action;
|
||||
int sample_action_max_hz;
|
||||
bool sample_action_trim;
|
||||
|
||||
bool convert_text_scenes;
|
||||
|
||||
static EditorImportExport* singleton;
|
||||
|
||||
PoolVector<String> _get_export_file_list();
|
||||
PoolVector<String> _get_export_platforms();
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
static EditorImportExport* get_singleton() { return singleton; }
|
||||
void add_export_platform(const Ref<EditorExportPlatform>& p_platform);
|
||||
int get_export_platform_count();
|
||||
Ref<EditorExportPlatform> get_export_platform(int p_idx);
|
||||
|
||||
void add_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
|
||||
void remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
|
||||
int get_import_plugin_count() const;
|
||||
Ref<EditorImportPlugin> get_import_plugin(int p_idx) const;
|
||||
Ref<EditorImportPlugin> get_import_plugin_by_name(const String& p_string) const;
|
||||
|
||||
void add_export_plugin(const Ref<EditorExportPlugin>& p_plugin);
|
||||
void remove_export_plugin(const Ref<EditorExportPlugin>& p_plugin);
|
||||
int get_export_plugin_count() const;
|
||||
Ref<EditorExportPlugin> get_export_plugin(int p_idx) const;
|
||||
|
||||
bool poll_export_platforms();
|
||||
|
||||
void set_export_file_action(const StringName& p_export_file, FileAction p_action);
|
||||
FileAction get_export_file_action(const StringName& p_export_file) const;
|
||||
void get_export_file_list(List<StringName> *p_export_files);
|
||||
|
||||
void add_export_platform(const Ref<EditorExportPlatform>& p_export);
|
||||
Ref<EditorExportPlatform> get_export_platform(const StringName& p_platform);
|
||||
void get_export_platforms(List<StringName> *r_platforms);
|
||||
|
||||
void set_export_filter(ExportFilter p_enable);
|
||||
ExportFilter get_export_filter() const;
|
||||
|
||||
void set_export_custom_filter(const String& p_custom_filter);
|
||||
void set_export_custom_filter_exclude(const String& p_custom_filter);
|
||||
String get_export_custom_filter() const;
|
||||
String get_export_custom_filter_exclude() const;
|
||||
|
||||
void set_export_image_action(ImageAction p_action);
|
||||
ImageAction get_export_image_action() const;
|
||||
|
||||
void set_export_image_shrink(float p_shrink);
|
||||
float get_export_image_shrink() const;
|
||||
|
||||
void set_export_image_quality(float p_quality);
|
||||
float get_export_image_quality() const;
|
||||
|
||||
Vector<String>& get_diff_packs() { return diff_packs; }
|
||||
|
||||
void image_export_group_create(const StringName& p_name);
|
||||
void image_export_group_remove(const StringName& p_name);
|
||||
bool image_export_has_group(const StringName& p_name) const;
|
||||
void image_export_get_groups(List<StringName> *r_name) const;
|
||||
void image_export_group_set_image_action(const StringName& p_export_group,ImageAction p_action);
|
||||
ImageAction image_export_group_get_image_action(const StringName& p_export_group) const;
|
||||
void image_export_group_set_make_atlas(const StringName& p_export_group,bool p_make);
|
||||
bool image_export_group_get_make_atlas(const StringName& p_export_group) const;
|
||||
void image_export_group_set_shrink(const StringName& p_export_group,float p_amount);
|
||||
float image_export_group_get_shrink(const StringName& p_export_group) const;
|
||||
void image_export_group_set_lossy_quality(const StringName& p_export_group,float p_quality);
|
||||
float image_export_group_get_lossy_quality(const StringName& p_export_group) const;
|
||||
|
||||
void image_add_to_export_group(const StringName& p_image,const StringName& p_export_group);
|
||||
StringName image_get_export_group(const StringName& p_image) const;
|
||||
void image_export_get_images_in_group(const StringName& p_group, List<StringName> *r_images) const;
|
||||
|
||||
Set<String>& get_image_formats() { return image_formats; }
|
||||
|
||||
void script_set_action(ScriptAction p_action);
|
||||
ScriptAction script_get_action() const;
|
||||
|
||||
void script_set_encryption_key(const String& p_key);
|
||||
String script_get_encryption_key() const;
|
||||
|
||||
void sample_set_action(SampleAction p_action);
|
||||
SampleAction sample_get_action() const;
|
||||
|
||||
void sample_set_max_hz(int p_hz);
|
||||
int sample_get_max_hz() const;
|
||||
|
||||
void sample_set_trim(bool p_trim);
|
||||
bool sample_get_trim() const;
|
||||
|
||||
void set_convert_text_scenes(bool p_convert);
|
||||
bool get_convert_text_scenes() const;
|
||||
void add_export_preset(const Ref<EditorExportPreset>& p_preset,int p_at_pos=-1);
|
||||
int get_export_preset_count() const;
|
||||
Ref<EditorExportPreset> get_export_preset(int p_idx);
|
||||
void remove_export_preset(int p_idx);
|
||||
|
||||
void load_config();
|
||||
void save_config();
|
||||
|
||||
EditorImportExport();
|
||||
~EditorImportExport();
|
||||
EditorExport();
|
||||
~EditorExport();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(EditorImportExport::FileAction);
|
||||
VARIANT_ENUM_CAST(EditorImportExport::ExportFilter);
|
||||
VARIANT_ENUM_CAST(EditorImportExport::ImageAction);
|
||||
VARIANT_ENUM_CAST(EditorImportExport::ScriptAction);
|
||||
VARIANT_ENUM_CAST(EditorImportExport::SampleAction);
|
||||
|
||||
#endif
|
||||
|
||||
#endif // EDITOR_IMPORT_EXPORT_H
|
||||
|
|
|
@ -38,8 +38,8 @@ bool MultiNodeEdit::_set(const StringName& p_name, const Variant& p_value){
|
|||
|
||||
String name = p_name;
|
||||
|
||||
if (name=="scripts/script") { // script/script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
|
||||
name="script/script";
|
||||
if (name=="scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
|
||||
name="script";
|
||||
}
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
|
@ -80,8 +80,8 @@ bool MultiNodeEdit::_get(const StringName& p_name,Variant &r_ret) const {
|
|||
return false;
|
||||
|
||||
String name=p_name;
|
||||
if (name=="scripts/script") { // script/script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
|
||||
name="script/script";
|
||||
if (name=="scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
|
||||
name="script";
|
||||
}
|
||||
|
||||
for (const List<NodePath>::Element *E=nodes.front();E;E=E->next()) {
|
||||
|
@ -129,7 +129,7 @@ void MultiNodeEdit::_get_property_list( List<PropertyInfo> *p_list) const{
|
|||
|
||||
for(List<PropertyInfo>::Element *F=plist.front();F;F=F->next()) {
|
||||
|
||||
if (F->get().name=="script/script")
|
||||
if (F->get().name=="script")
|
||||
continue; //added later manually, since this is intercepted before being set (check Variant Object::get() )
|
||||
if (!usage.has(F->get().name)) {
|
||||
PLData pld;
|
||||
|
@ -152,7 +152,7 @@ void MultiNodeEdit::_get_property_list( List<PropertyInfo> *p_list) const{
|
|||
}
|
||||
}
|
||||
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT,"scripts/script",PROPERTY_HINT_RESOURCE_TYPE,"Script"));
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT,"scripts",PROPERTY_HINT_RESOURCE_TYPE,"Script"));
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -889,7 +889,7 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
|
|||
menu->clear();
|
||||
menu->set_size(Size2(1,1));
|
||||
|
||||
if (p_name=="script/script" && hint_text=="Script" && owner->cast_to<Node>()) {
|
||||
if (p_name=="script" && hint_text=="Script" && owner->cast_to<Node>()) {
|
||||
menu->add_icon_item(get_icon("Script","EditorIcons"),TTR("New Script"),OBJ_MENU_NEW_SCRIPT);
|
||||
menu->add_separator();
|
||||
} else if (hint_text!="") {
|
||||
|
@ -3141,7 +3141,7 @@ void PropertyEditor::update_tree() {
|
|||
continue;
|
||||
|
||||
|
||||
if (hide_script && p.name=="script/script")
|
||||
if (hide_script && p.name=="script")
|
||||
continue;
|
||||
|
||||
String basename=p.name;
|
||||
|
@ -4780,7 +4780,7 @@ void SectionedPropertyEditor::update_category_list() {
|
|||
else if ( !(pi.usage&PROPERTY_USAGE_EDITOR) )
|
||||
continue;
|
||||
|
||||
if (pi.name.find(":")!=-1 || pi.name=="script/script" || pi.name=="resource_name" || pi.name=="resource_path")
|
||||
if (pi.name.find(":")!=-1 || pi.name=="script" || pi.name=="resource_name" || pi.name=="resource_path")
|
||||
continue;
|
||||
int sp = pi.name.find("/");
|
||||
if (sp==-1)
|
||||
|
|
Loading…
Reference in New Issue