From d83e80e03954c188c450058751da8313cef19646 Mon Sep 17 00:00:00 2001 From: "Andrii Doroshenko (Xrayez)" Date: Thu, 25 Jul 2019 14:46:12 +0300 Subject: [PATCH] Make KinematicBody docs consistent regarding `test_only` argument This simply makes the `move_and_collide` method descriptions in both 2D and 3D to be in sync. Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com> (cherry picked from commit 8ba50823c4715a43845207a28ad2f2051b6121e7) --- doc/classes/KinematicBody2D.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 3f47a05bd36..8c036e7caec 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -76,6 +76,7 @@ Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision. + If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given.