Merge pull request #37644 from JFonS/gizmos_rename

Rename all gizmo classes, using the 4.0 node names.
This commit is contained in:
Rémi Verschelde 2020-04-08 10:54:42 +02:00 committed by GitHub
commit d89dc5794a
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 227 additions and 227 deletions

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@ -796,7 +796,7 @@ Vector3 EditorNode3DGizmo::get_handle_pos(int p_idx) const {
//// light gizmo
LightNode3DGizmoPlugin::LightNode3DGizmoPlugin() {
Light3DGizmoPlugin::Light3DGizmoPlugin() {
// Enable vertex colors for the materials below as the gizmo color depends on the light color.
create_material("lines_primary", Color(1, 1, 1), false, false, true);
@ -811,19 +811,19 @@ LightNode3DGizmoPlugin::LightNode3DGizmoPlugin() {
create_handle_material("handles_billboard", true);
}
bool LightNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Light3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Light3D>(p_spatial) != nullptr;
}
String LightNode3DGizmoPlugin::get_name() const {
return "Lights";
String Light3DGizmoPlugin::get_name() const {
return "Light3D";
}
int LightNode3DGizmoPlugin::get_priority() const {
int Light3DGizmoPlugin::get_priority() const {
return -1;
}
String LightNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
if (p_idx == 0)
return "Radius";
@ -831,7 +831,7 @@ String LightNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo,
return "Aperture";
}
Variant LightNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant Light3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
if (p_idx == 0)
@ -871,7 +871,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec
return a * 180.0 / Math_PI;
}
void LightNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void Light3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
Transform gt = light->get_global_transform();
@ -919,7 +919,7 @@ void LightNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, C
}
}
void LightNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void Light3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@ -943,7 +943,7 @@ void LightNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx
}
}
void LightNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
@ -1086,7 +1086,7 @@ void LightNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
//////
//// player gizmo
AudioStreamPlayer3DNode3DGizmoPlugin::AudioStreamPlayer3DNode3DGizmoPlugin() {
AudioStreamPlayer3DGizmoPlugin::AudioStreamPlayer3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
@ -1096,29 +1096,29 @@ AudioStreamPlayer3DNode3DGizmoPlugin::AudioStreamPlayer3DNode3DGizmoPlugin() {
create_handle_material("handles");
}
bool AudioStreamPlayer3DNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool AudioStreamPlayer3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<AudioStreamPlayer3D>(p_spatial) != nullptr;
}
String AudioStreamPlayer3DNode3DGizmoPlugin::get_name() const {
String AudioStreamPlayer3DGizmoPlugin::get_name() const {
return "AudioStreamPlayer3D";
}
int AudioStreamPlayer3DNode3DGizmoPlugin::get_priority() const {
int AudioStreamPlayer3DGizmoPlugin::get_priority() const {
return -1;
}
String AudioStreamPlayer3DNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
return "Emission Radius";
}
Variant AudioStreamPlayer3DNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
return player->get_emission_angle();
}
void AudioStreamPlayer3DNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void AudioStreamPlayer3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
@ -1157,7 +1157,7 @@ void AudioStreamPlayer3DNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo
}
}
void AudioStreamPlayer3DNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void AudioStreamPlayer3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
@ -1175,7 +1175,7 @@ void AudioStreamPlayer3DNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gi
}
}
void AudioStreamPlayer3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void AudioStreamPlayer3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
const AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
@ -1233,7 +1233,7 @@ void AudioStreamPlayer3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
//////
CameraNode3DGizmoPlugin::CameraNode3DGizmoPlugin() {
Camera3DGizmoPlugin::Camera3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
@ -1241,19 +1241,19 @@ CameraNode3DGizmoPlugin::CameraNode3DGizmoPlugin() {
create_handle_material("handles");
}
bool CameraNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Camera3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Camera3D>(p_spatial) != nullptr;
}
String CameraNode3DGizmoPlugin::get_name() const {
String Camera3DGizmoPlugin::get_name() const {
return "Camera3D";
}
int CameraNode3DGizmoPlugin::get_priority() const {
int Camera3DGizmoPlugin::get_priority() const {
return -1;
}
String CameraNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
@ -1264,7 +1264,7 @@ String CameraNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo
}
}
Variant CameraNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant Camera3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
@ -1276,7 +1276,7 @@ Variant CameraNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, in
}
}
void CameraNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void Camera3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
@ -1307,7 +1307,7 @@ void CameraNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
}
}
void CameraNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void Camera3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
@ -1339,7 +1339,7 @@ void CameraNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_id
}
}
void CameraNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
@ -1489,26 +1489,26 @@ void CameraNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
//////
MeshInstanceNode3DGizmoPlugin::MeshInstanceNode3DGizmoPlugin() {
MeshInstance3DGizmoPlugin::MeshInstance3DGizmoPlugin() {
}
bool MeshInstanceNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool MeshInstance3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<MeshInstance3D>(p_spatial) != nullptr && Object::cast_to<SoftBody3D>(p_spatial) == nullptr;
}
String MeshInstanceNode3DGizmoPlugin::get_name() const {
String MeshInstance3DGizmoPlugin::get_name() const {
return "MeshInstance3D";
}
int MeshInstanceNode3DGizmoPlugin::get_priority() const {
int MeshInstance3DGizmoPlugin::get_priority() const {
return -1;
}
bool MeshInstanceNode3DGizmoPlugin::can_be_hidden() const {
bool MeshInstance3DGizmoPlugin::can_be_hidden() const {
return false;
}
void MeshInstanceNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void MeshInstance3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
MeshInstance3D *mesh = Object::cast_to<MeshInstance3D>(p_gizmo->get_spatial_node());
@ -1526,26 +1526,26 @@ void MeshInstanceNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
/////
Sprite3DNode3DGizmoPlugin::Sprite3DNode3DGizmoPlugin() {
Sprite3DGizmoPlugin::Sprite3DGizmoPlugin() {
}
bool Sprite3DNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Sprite3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Sprite3D>(p_spatial) != nullptr;
}
String Sprite3DNode3DGizmoPlugin::get_name() const {
String Sprite3DGizmoPlugin::get_name() const {
return "Sprite3D";
}
int Sprite3DNode3DGizmoPlugin::get_priority() const {
int Sprite3DGizmoPlugin::get_priority() const {
return -1;
}
bool Sprite3DNode3DGizmoPlugin::can_be_hidden() const {
bool Sprite3DGizmoPlugin::can_be_hidden() const {
return false;
}
void Sprite3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Sprite3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_spatial_node());
@ -1559,7 +1559,7 @@ void Sprite3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
///
Position3DNode3DGizmoPlugin::Position3DNode3DGizmoPlugin() {
Position3DGizmoPlugin::Position3DGizmoPlugin() {
pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
cursor_points = Vector<Vector3>();
@ -1592,19 +1592,19 @@ Position3DNode3DGizmoPlugin::Position3DNode3DGizmoPlugin() {
pos3d_mesh->surface_set_material(0, mat);
}
bool Position3DNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Position3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Position3D>(p_spatial) != nullptr;
}
String Position3DNode3DGizmoPlugin::get_name() const {
String Position3DGizmoPlugin::get_name() const {
return "Position3D";
}
int Position3DNode3DGizmoPlugin::get_priority() const {
int Position3DGizmoPlugin::get_priority() const {
return -1;
}
void Position3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Position3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
p_gizmo->add_mesh(pos3d_mesh);
@ -1613,25 +1613,25 @@ void Position3DNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
/////
SkeletonNode3DGizmoPlugin::SkeletonNode3DGizmoPlugin() {
Skeleton3DGizmoPlugin::Skeleton3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
create_material("skeleton_material", gizmo_color);
}
bool SkeletonNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Skeleton3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Skeleton3D>(p_spatial) != nullptr;
}
String SkeletonNode3DGizmoPlugin::get_name() const {
String Skeleton3DGizmoPlugin::get_name() const {
return "Skeleton3D";
}
int SkeletonNode3DGizmoPlugin::get_priority() const {
int Skeleton3DGizmoPlugin::get_priority() const {
return -1;
}
void SkeletonNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_gizmo->get_spatial_node());
@ -1822,23 +1822,23 @@ void SkeletonNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
////
PhysicalBoneNode3DGizmoPlugin::PhysicalBoneNode3DGizmoPlugin() {
PhysicalBone3DGizmoPlugin::PhysicalBone3DGizmoPlugin() {
create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)));
}
bool PhysicalBoneNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool PhysicalBone3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<PhysicalBone3D>(p_spatial) != nullptr;
}
String PhysicalBoneNode3DGizmoPlugin::get_name() const {
return "PhysicalBones";
String PhysicalBone3DGizmoPlugin::get_name() const {
return "PhysicalBone3D";
}
int PhysicalBoneNode3DGizmoPlugin::get_priority() const {
int PhysicalBone3DGizmoPlugin::get_priority() const {
return -1;
}
void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void PhysicalBone3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
@ -1864,12 +1864,12 @@ void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
switch (physical_bone->get_joint_type()) {
case PhysicalBone3D::JOINT_TYPE_PIN: {
JointNode3DGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points);
Joint3DGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points);
} break;
case PhysicalBone3D::JOINT_TYPE_CONE: {
const PhysicalBone3D::ConeJointData *cjd(static_cast<const PhysicalBone3D::ConeJointData *>(physical_bone->get_joint_data()));
JointNode3DGizmoPlugin::CreateConeTwistJointGizmo(
Joint3DGizmoPlugin::CreateConeTwistJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb->get_global_transform(),
@ -1882,7 +1882,7 @@ void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
case PhysicalBone3D::JOINT_TYPE_HINGE: {
const PhysicalBone3D::HingeJointData *hjd(static_cast<const PhysicalBone3D::HingeJointData *>(physical_bone->get_joint_data()));
JointNode3DGizmoPlugin::CreateHingeJointGizmo(
Joint3DGizmoPlugin::CreateHingeJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb->get_global_transform(),
@ -1897,7 +1897,7 @@ void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
case PhysicalBone3D::JOINT_TYPE_SLIDER: {
const PhysicalBone3D::SliderJointData *sjd(static_cast<const PhysicalBone3D::SliderJointData *>(physical_bone->get_joint_data()));
JointNode3DGizmoPlugin::CreateSliderJointGizmo(
Joint3DGizmoPlugin::CreateSliderJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
pb->get_global_transform(),
@ -1913,7 +1913,7 @@ void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
case PhysicalBone3D::JOINT_TYPE_6DOF: {
const PhysicalBone3D::SixDOFJointData *sdofjd(static_cast<const PhysicalBone3D::SixDOFJointData *>(physical_bone->get_joint_data()));
JointNode3DGizmoPlugin::CreateGeneric6DOFJointGizmo(
Joint3DGizmoPlugin::CreateGeneric6DOFJointGizmo(
physical_bone->get_joint_offset(),
physical_bone->get_global_transform() * physical_bone->get_joint_offset(),
@ -1957,7 +1957,7 @@ void PhysicalBoneNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
/////
RayCastNode3DGizmoPlugin::RayCastNode3DGizmoPlugin() {
RayCast3DGizmoPlugin::RayCast3DGizmoPlugin() {
const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
@ -1966,19 +1966,19 @@ RayCastNode3DGizmoPlugin::RayCastNode3DGizmoPlugin() {
create_material("shape_material_disabled", gizmo_color_disabled);
}
bool RayCastNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool RayCast3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<RayCast3D>(p_spatial) != nullptr;
}
String RayCastNode3DGizmoPlugin::get_name() const {
String RayCast3DGizmoPlugin::get_name() const {
return "RayCast3D";
}
int RayCastNode3DGizmoPlugin::get_priority() const {
int RayCast3DGizmoPlugin::get_priority() const {
return -1;
}
void RayCastNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void RayCast3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
RayCast3D *raycast = Object::cast_to<RayCast3D>(p_gizmo->get_spatial_node());
@ -1998,7 +1998,7 @@ void RayCastNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
/////
void SpringArmNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void SpringArm3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
SpringArm3D *spring_arm = Object::cast_to<SpringArm3D>(p_gizmo->get_spatial_node());
@ -2015,44 +2015,44 @@ void SpringArmNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(lines);
}
SpringArmNode3DGizmoPlugin::SpringArmNode3DGizmoPlugin() {
SpringArm3DGizmoPlugin::SpringArm3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
}
bool SpringArmNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool SpringArm3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<SpringArm3D>(p_spatial) != nullptr;
}
String SpringArmNode3DGizmoPlugin::get_name() const {
String SpringArm3DGizmoPlugin::get_name() const {
return "SpringArm3D";
}
int SpringArmNode3DGizmoPlugin::get_priority() const {
int SpringArm3DGizmoPlugin::get_priority() const {
return -1;
}
/////
VehicleWheelNode3DGizmoPlugin::VehicleWheelNode3DGizmoPlugin() {
VehicleWheel3DGizmoPlugin::VehicleWheel3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
}
bool VehicleWheelNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool VehicleWheel3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<VehicleWheel3D>(p_spatial) != nullptr;
}
String VehicleWheelNode3DGizmoPlugin::get_name() const {
String VehicleWheel3DGizmoPlugin::get_name() const {
return "VehicleWheel3D";
}
int VehicleWheelNode3DGizmoPlugin::get_priority() const {
int VehicleWheel3DGizmoPlugin::get_priority() const {
return -1;
}
void VehicleWheelNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void VehicleWheel3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
VehicleWheel3D *car_wheel = Object::cast_to<VehicleWheel3D>(p_gizmo->get_spatial_node());
@ -2108,29 +2108,29 @@ void VehicleWheelNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
///////////
SoftBodyNode3DGizmoPlugin::SoftBodyNode3DGizmoPlugin() {
SoftBody3DGizmoPlugin::SoftBody3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
create_handle_material("handles");
}
bool SoftBodyNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool SoftBody3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<SoftBody3D>(p_spatial) != nullptr;
}
String SoftBodyNode3DGizmoPlugin::get_name() const {
String SoftBody3DGizmoPlugin::get_name() const {
return "SoftBody3D";
}
int SoftBodyNode3DGizmoPlugin::get_priority() const {
int SoftBody3DGizmoPlugin::get_priority() const {
return -1;
}
bool SoftBodyNode3DGizmoPlugin::is_selectable_when_hidden() const {
bool SoftBody3DGizmoPlugin::is_selectable_when_hidden() const {
return true;
}
void SoftBodyNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void SoftBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
p_gizmo->clear();
@ -2161,28 +2161,28 @@ void SoftBodyNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_triangles(tm);
}
String SoftBodyNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String SoftBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
return "SoftBody3D pin point";
}
Variant SoftBodyNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant SoftBody3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
return Variant(soft_body->is_point_pinned(p_idx));
}
void SoftBodyNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void SoftBody3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
soft_body->pin_point_toggle(p_idx);
}
bool SoftBodyNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const {
bool SoftBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const {
SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node());
return soft_body->is_point_pinned(idx);
}
///////////
VisibilityNotifierGizmoPlugin::VisibilityNotifierGizmoPlugin() {
VisibilityNotifier3DGizmoPlugin::VisibilityNotifier3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
create_material("visibility_notifier_material", gizmo_color);
gizmo_color.a = 0.1;
@ -2190,19 +2190,19 @@ VisibilityNotifierGizmoPlugin::VisibilityNotifierGizmoPlugin() {
create_handle_material("handles");
}
bool VisibilityNotifierGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool VisibilityNotifier3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<VisibilityNotifier3D>(p_spatial) != nullptr;
}
String VisibilityNotifierGizmoPlugin::get_name() const {
String VisibilityNotifier3DGizmoPlugin::get_name() const {
return "VisibilityNotifier3D";
}
int VisibilityNotifierGizmoPlugin::get_priority() const {
int VisibilityNotifier3DGizmoPlugin::get_priority() const {
return -1;
}
String VisibilityNotifierGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String VisibilityNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
case 0: return "Size X";
@ -2216,12 +2216,12 @@ String VisibilityNotifierGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p
return "";
}
Variant VisibilityNotifierGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant VisibilityNotifier3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
VisibilityNotifier3D *notifier = Object::cast_to<VisibilityNotifier3D>(p_gizmo->get_spatial_node());
return notifier->get_aabb();
}
void VisibilityNotifierGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void VisibilityNotifier3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
VisibilityNotifier3D *notifier = Object::cast_to<VisibilityNotifier3D>(p_gizmo->get_spatial_node());
@ -2274,7 +2274,7 @@ void VisibilityNotifierGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p
}
}
void VisibilityNotifierGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void VisibilityNotifier3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
VisibilityNotifier3D *notifier = Object::cast_to<VisibilityNotifier3D>(p_gizmo->get_spatial_node());
@ -2290,7 +2290,7 @@ void VisibilityNotifierGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, in
ur->commit_action();
}
void VisibilityNotifierGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void VisibilityNotifier3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
VisibilityNotifier3D *notifier = Object::cast_to<VisibilityNotifier3D>(p_gizmo->get_spatial_node());
@ -3034,7 +3034,7 @@ void BakedIndirectLightGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
#endif
////
CollisionShapeNode3DGizmoPlugin::CollisionShapeNode3DGizmoPlugin() {
CollisionShape3DGizmoPlugin::CollisionShape3DGizmoPlugin() {
const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
const float gizmo_value = gizmo_color.get_v();
@ -3043,19 +3043,19 @@ CollisionShapeNode3DGizmoPlugin::CollisionShapeNode3DGizmoPlugin() {
create_handle_material("handles");
}
bool CollisionShapeNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool CollisionShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<CollisionShape3D>(p_spatial) != nullptr;
}
String CollisionShapeNode3DGizmoPlugin::get_name() const {
String CollisionShape3DGizmoPlugin::get_name() const {
return "CollisionShape3D";
}
int CollisionShapeNode3DGizmoPlugin::get_priority() const {
int CollisionShape3DGizmoPlugin::get_priority() const {
return -1;
}
String CollisionShapeNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
const CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
@ -3091,7 +3091,7 @@ String CollisionShapeNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo
return "";
}
Variant CollisionShapeNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant CollisionShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
@ -3131,7 +3131,7 @@ Variant CollisionShapeNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_g
return Variant();
}
void CollisionShapeNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
@ -3244,7 +3244,7 @@ void CollisionShapeNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int
cs2->set_height(d * 2.0);
}
}
void CollisionShapeNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
@ -3351,7 +3351,7 @@ void CollisionShapeNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo,
ur->commit_action();
}
}
void CollisionShapeNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
@ -3663,7 +3663,7 @@ void CollisionShapeNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
/////
CollisionPolygonNode3DGizmoPlugin::CollisionPolygonNode3DGizmoPlugin() {
CollisionPolygon3DGizmoPlugin::CollisionPolygon3DGizmoPlugin() {
const Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
create_material("shape_material", gizmo_color);
const float gizmo_value = gizmo_color.get_v();
@ -3671,19 +3671,19 @@ CollisionPolygonNode3DGizmoPlugin::CollisionPolygonNode3DGizmoPlugin() {
create_material("shape_material_disabled", gizmo_color_disabled);
}
bool CollisionPolygonNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool CollisionPolygon3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<CollisionPolygon3D>(p_spatial) != nullptr;
}
String CollisionPolygonNode3DGizmoPlugin::get_name() const {
String CollisionPolygon3DGizmoPlugin::get_name() const {
return "CollisionPolygon3D";
}
int CollisionPolygonNode3DGizmoPlugin::get_priority() const {
int CollisionPolygon3DGizmoPlugin::get_priority() const {
return -1;
}
void CollisionPolygonNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void CollisionPolygon3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
CollisionPolygon3D *polygon = Object::cast_to<CollisionPolygon3D>(p_gizmo->get_spatial_node());
@ -3713,26 +3713,26 @@ void CollisionPolygonNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
////
NavigationMeshNode3DGizmoPlugin::NavigationMeshNode3DGizmoPlugin() {
NavigationRegion3DGizmoPlugin::NavigationRegion3DGizmoPlugin() {
create_material("navigation_edge_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1)));
create_material("navigation_edge_material_disabled", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7)));
create_material("navigation_solid_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4)));
create_material("navigation_solid_material_disabled", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4)));
}
bool NavigationMeshNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool NavigationRegion3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<NavigationRegion3D>(p_spatial) != nullptr;
}
String NavigationMeshNode3DGizmoPlugin::get_name() const {
String NavigationRegion3DGizmoPlugin::get_name() const {
return "NavigationRegion3D";
}
int NavigationMeshNode3DGizmoPlugin::get_priority() const {
int NavigationRegion3DGizmoPlugin::get_priority() const {
return -1;
}
void NavigationMeshNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
NavigationRegion3D *navmesh = Object::cast_to<NavigationRegion3D>(p_gizmo->get_spatial_node());
@ -4078,25 +4078,25 @@ void JointGizmosDrawer::draw_cone(const Transform &p_offset, const Basis &p_base
////
JointNode3DGizmoPlugin::JointNode3DGizmoPlugin() {
Joint3DGizmoPlugin::Joint3DGizmoPlugin() {
create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)));
create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)));
create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)));
}
bool JointNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool Joint3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Joint3D>(p_spatial) != nullptr;
}
String JointNode3DGizmoPlugin::get_name() const {
return "Joints";
String Joint3DGizmoPlugin::get_name() const {
return "Joint3D";
}
int JointNode3DGizmoPlugin::get_priority() const {
int Joint3DGizmoPlugin::get_priority() const {
return -1;
}
void JointNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void Joint3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Joint3D *joint = Object::cast_to<Joint3D>(p_gizmo->get_spatial_node());
p_gizmo->clear();
@ -4242,7 +4242,7 @@ void JointNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
void JointNode3DGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) {
void Joint3DGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) {
float cs = 0.25;
r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin);
@ -4253,7 +4253,7 @@ void JointNode3DGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vect
r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin);
}
void JointNode3DGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
void Joint3DGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
r_common_points.push_back(p_offset.translated(Vector3(0, 0, 0.5)).origin);
r_common_points.push_back(p_offset.translated(Vector3(0, 0, -0.5)).origin);
@ -4285,7 +4285,7 @@ void JointNode3DGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, co
}
}
void JointNode3DGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
void Joint3DGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
p_linear_limit_lower = -p_linear_limit_lower;
p_linear_limit_upper = -p_linear_limit_upper;
@ -4345,7 +4345,7 @@ void JointNode3DGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, c
true);
}
void JointNode3DGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
void Joint3DGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) {
if (r_body_a_points)
JointGizmosDrawer::draw_cone(
@ -4364,7 +4364,7 @@ void JointNode3DGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset
*r_body_b_points);
}
void JointNode3DGizmoPlugin::CreateGeneric6DOFJointGizmo(
void Joint3DGizmoPlugin::CreateGeneric6DOFJointGizmo(
const Transform &p_offset,
const Transform &p_trs_joint,
const Transform &p_trs_body_a,

View File

@ -36,9 +36,9 @@
class Camera3D;
class LightNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Light3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(LightNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Light3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -51,12 +51,12 @@ public:
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
LightNode3DGizmoPlugin();
Light3DGizmoPlugin();
};
class AudioStreamPlayer3DNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class AudioStreamPlayer3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(AudioStreamPlayer3DNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(AudioStreamPlayer3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -69,12 +69,12 @@ public:
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
AudioStreamPlayer3DNode3DGizmoPlugin();
AudioStreamPlayer3DGizmoPlugin();
};
class CameraNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Camera3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CameraNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Camera3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -87,12 +87,12 @@ public:
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
CameraNode3DGizmoPlugin();
Camera3DGizmoPlugin();
};
class MeshInstanceNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class MeshInstance3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(MeshInstanceNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(MeshInstance3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -101,12 +101,12 @@ public:
bool can_be_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
MeshInstanceNode3DGizmoPlugin();
MeshInstance3DGizmoPlugin();
};
class Sprite3DNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Sprite3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Sprite3DNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Sprite3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -115,12 +115,12 @@ public:
bool can_be_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
Sprite3DNode3DGizmoPlugin();
Sprite3DGizmoPlugin();
};
class Position3DNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Position3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Position3DNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Position3DGizmoPlugin, EditorNode3DGizmoPlugin);
Ref<ArrayMesh> pos3d_mesh;
Vector<Vector3> cursor_points;
@ -131,12 +131,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
Position3DNode3DGizmoPlugin();
Position3DGizmoPlugin();
};
class SkeletonNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Skeleton3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(SkeletonNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Skeleton3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -144,12 +144,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
SkeletonNode3DGizmoPlugin();
Skeleton3DGizmoPlugin();
};
class PhysicalBoneNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class PhysicalBone3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(PhysicalBoneNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(PhysicalBone3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -157,12 +157,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
PhysicalBoneNode3DGizmoPlugin();
PhysicalBone3DGizmoPlugin();
};
class RayCastNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class RayCast3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(RayCastNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(RayCast3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -170,12 +170,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
RayCastNode3DGizmoPlugin();
RayCast3DGizmoPlugin();
};
class SpringArmNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class SpringArm3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(SpringArmNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(SpringArm3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -183,12 +183,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
SpringArmNode3DGizmoPlugin();
SpringArm3DGizmoPlugin();
};
class VehicleWheelNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class VehicleWheel3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(VehicleWheelNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(VehicleWheel3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -196,12 +196,12 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
VehicleWheelNode3DGizmoPlugin();
VehicleWheel3DGizmoPlugin();
};
class SoftBodyNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class SoftBody3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(SoftBodyNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(SoftBody3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -215,12 +215,12 @@ public:
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const;
SoftBodyNode3DGizmoPlugin();
SoftBody3DGizmoPlugin();
};
class VisibilityNotifierGizmoPlugin : public EditorNode3DGizmoPlugin {
class VisibilityNotifier3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(VisibilityNotifierGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(VisibilityNotifier3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -233,7 +233,7 @@ public:
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
VisibilityNotifierGizmoPlugin();
VisibilityNotifier3DGizmoPlugin();
};
class CPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin {
@ -322,9 +322,9 @@ public:
BakedIndirectLightGizmoPlugin();
};
#endif
class CollisionShapeNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class CollisionShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CollisionShapeNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(CollisionShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -337,23 +337,23 @@ public:
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
CollisionShapeNode3DGizmoPlugin();
CollisionShape3DGizmoPlugin();
};
class CollisionPolygonNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CollisionPolygonNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
class CollisionPolygon3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CollisionPolygon3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
CollisionPolygonNode3DGizmoPlugin();
CollisionPolygon3DGizmoPlugin();
};
class NavigationMeshNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class NavigationRegion3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(NavigationMeshNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(NavigationRegion3DGizmoPlugin, EditorNode3DGizmoPlugin);
struct _EdgeKey {
@ -369,7 +369,7 @@ public:
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
NavigationMeshNode3DGizmoPlugin();
NavigationRegion3DGizmoPlugin();
};
class JointGizmosDrawer {
@ -387,9 +387,9 @@ public:
static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
};
class JointNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Joint3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(JointNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Joint3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -428,7 +428,7 @@ public:
Vector<Vector3> *r_body_a_points,
Vector<Vector3> *r_body_b_points);
JointNode3DGizmoPlugin();
Joint3DGizmoPlugin();
};
#endif // SPATIAL_EDITOR_GIZMOS_H

View File

@ -5907,28 +5907,28 @@ void Node3DEditor::_node_removed(Node *p_node) {
}
void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<CameraNode3DGizmoPlugin>(memnew(CameraNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<LightNode3DGizmoPlugin>(memnew(LightNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<AudioStreamPlayer3DNode3DGizmoPlugin>(memnew(AudioStreamPlayer3DNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<MeshInstanceNode3DGizmoPlugin>(memnew(MeshInstanceNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<SoftBodyNode3DGizmoPlugin>(memnew(SoftBodyNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<Sprite3DNode3DGizmoPlugin>(memnew(Sprite3DNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<SkeletonNode3DGizmoPlugin>(memnew(SkeletonNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<Position3DNode3DGizmoPlugin>(memnew(Position3DNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<RayCastNode3DGizmoPlugin>(memnew(RayCastNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<SpringArmNode3DGizmoPlugin>(memnew(SpringArmNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<VehicleWheelNode3DGizmoPlugin>(memnew(VehicleWheelNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<VisibilityNotifierGizmoPlugin>(memnew(VisibilityNotifierGizmoPlugin)));
add_gizmo_plugin(Ref<Camera3DGizmoPlugin>(memnew(Camera3DGizmoPlugin)));
add_gizmo_plugin(Ref<Light3DGizmoPlugin>(memnew(Light3DGizmoPlugin)));
add_gizmo_plugin(Ref<AudioStreamPlayer3DGizmoPlugin>(memnew(AudioStreamPlayer3DGizmoPlugin)));
add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin)));
add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin)));
add_gizmo_plugin(Ref<Skeleton3DGizmoPlugin>(memnew(Skeleton3DGizmoPlugin)));
add_gizmo_plugin(Ref<Position3DGizmoPlugin>(memnew(Position3DGizmoPlugin)));
add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin)));
add_gizmo_plugin(Ref<SpringArm3DGizmoPlugin>(memnew(SpringArm3DGizmoPlugin)));
add_gizmo_plugin(Ref<VehicleWheel3DGizmoPlugin>(memnew(VehicleWheel3DGizmoPlugin)));
add_gizmo_plugin(Ref<VisibilityNotifier3DGizmoPlugin>(memnew(VisibilityNotifier3DGizmoPlugin)));
add_gizmo_plugin(Ref<GPUParticles3DGizmoPlugin>(memnew(GPUParticles3DGizmoPlugin)));
add_gizmo_plugin(Ref<CPUParticles3DGizmoPlugin>(memnew(CPUParticles3DGizmoPlugin)));
add_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin)));
add_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin)));
// add_gizmo_plugin(Ref<BakedIndirectLightGizmoPlugin>(memnew(BakedIndirectLightGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionShapeNode3DGizmoPlugin>(memnew(CollisionShapeNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionPolygonNode3DGizmoPlugin>(memnew(CollisionPolygonNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<NavigationMeshNode3DGizmoPlugin>(memnew(NavigationMeshNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<JointNode3DGizmoPlugin>(memnew(JointNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<PhysicalBoneNode3DGizmoPlugin>(memnew(PhysicalBoneNode3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin)));
add_gizmo_plugin(Ref<NavigationRegion3DGizmoPlugin>(memnew(NavigationRegion3DGizmoPlugin)));
add_gizmo_plugin(Ref<Joint3DGizmoPlugin>(memnew(Joint3DGizmoPlugin)));
add_gizmo_plugin(Ref<PhysicalBone3DGizmoPlugin>(memnew(PhysicalBone3DGizmoPlugin)));
}
void Node3DEditor::_bind_methods() {

View File

@ -34,7 +34,7 @@
#include "node_3d_editor_plugin.h"
#include "scene/resources/curve.h"
String PathNode3DGizmo::get_handle_name(int p_idx) const {
String Path3DGizmo::get_handle_name(int p_idx) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
@ -57,7 +57,7 @@ String PathNode3DGizmo::get_handle_name(int p_idx) const {
return n;
}
Variant PathNode3DGizmo::get_handle_value(int p_idx) {
Variant Path3DGizmo::get_handle_value(int p_idx) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
@ -84,7 +84,7 @@ Variant PathNode3DGizmo::get_handle_value(int p_idx) {
return ofs;
}
void PathNode3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
@ -154,7 +154,7 @@ void PathNode3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_
}
}
void PathNode3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
void Path3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
@ -217,7 +217,7 @@ void PathNode3DGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_
}
}
void PathNode3DGizmo::redraw() {
void Path3DGizmo::redraw() {
clear();
@ -286,7 +286,7 @@ void PathNode3DGizmo::redraw() {
}
}
PathNode3DGizmo::PathNode3DGizmo(Path3D *p_path) {
Path3DGizmo::Path3DGizmo(Path3D *p_path) {
path = p_path;
set_spatial_node(p_path);
@ -563,7 +563,7 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
mirror_handle_angle = true;
mirror_handle_length = true;
Ref<PathNode3DGizmoPlugin> gizmo_plugin;
Ref<Path3DGizmoPlugin> gizmo_plugin;
gizmo_plugin.instance();
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
@ -627,24 +627,24 @@ Path3DEditorPlugin::Path3DEditorPlugin(EditorNode *p_node) {
Path3DEditorPlugin::~Path3DEditorPlugin() {
}
Ref<EditorNode3DGizmo> PathNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
Ref<PathNode3DGizmo> ref;
Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
Ref<Path3DGizmo> ref;
Path3D *path = Object::cast_to<Path3D>(p_spatial);
if (path) ref = Ref<PathNode3DGizmo>(memnew(PathNode3DGizmo(path)));
if (path) ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
return ref;
}
String PathNode3DGizmoPlugin::get_name() const {
String Path3DGizmoPlugin::get_name() const {
return "Path3D";
}
int PathNode3DGizmoPlugin::get_priority() const {
int Path3DGizmoPlugin::get_priority() const {
return -1;
}
PathNode3DGizmoPlugin::PathNode3DGizmoPlugin() {
Path3DGizmoPlugin::Path3DGizmoPlugin() {
Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
create_material("path_material", path_color);

View File

@ -34,9 +34,9 @@
#include "editor/node_3d_editor_gizmos.h"
#include "scene/3d/path_3d.h"
class PathNode3DGizmo : public EditorNode3DGizmo {
class Path3DGizmo : public EditorNode3DGizmo {
GDCLASS(PathNode3DGizmo, EditorNode3DGizmo);
GDCLASS(Path3DGizmo, EditorNode3DGizmo);
Path3D *path;
mutable Vector3 original;
@ -50,12 +50,12 @@ public:
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
virtual void redraw();
PathNode3DGizmo(Path3D *p_path = nullptr);
Path3DGizmo(Path3D *p_path = nullptr);
};
class PathNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(PathNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin);
protected:
Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
@ -63,7 +63,7 @@ protected:
public:
String get_name() const;
int get_priority() const;
PathNode3DGizmoPlugin();
Path3DGizmoPlugin();
};
class Path3DEditorPlugin : public EditorPlugin {

View File

@ -32,7 +32,7 @@
///////////
CSGShapeNode3DGizmoPlugin::CSGShapeNode3DGizmoPlugin() {
CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15));
create_material("shape_union_material", gizmo_color);
@ -49,7 +49,7 @@ CSGShapeNode3DGizmoPlugin::CSGShapeNode3DGizmoPlugin() {
create_handle_material("handles");
}
String CSGShapeNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
@ -76,7 +76,7 @@ String CSGShapeNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_giz
return "";
}
Variant CSGShapeNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
@ -110,7 +110,7 @@ Variant CSGShapeNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo,
return Variant();
}
void CSGShapeNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
@ -207,7 +207,7 @@ void CSGShapeNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx
s->set_outer_radius(d);
}
}
void CSGShapeNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
@ -299,23 +299,23 @@ void CSGShapeNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_
ur->commit_action();
}
}
bool CSGShapeNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
bool CSGShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<CSGSphere3D>(p_spatial) || Object::cast_to<CSGBox3D>(p_spatial) || Object::cast_to<CSGCylinder3D>(p_spatial) || Object::cast_to<CSGTorus3D>(p_spatial) || Object::cast_to<CSGMesh3D>(p_spatial) || Object::cast_to<CSGPolygon3D>(p_spatial);
}
String CSGShapeNode3DGizmoPlugin::get_name() const {
return "CSGShapes";
String CSGShape3DGizmoPlugin::get_name() const {
return "CSGShape3D";
}
int CSGShapeNode3DGizmoPlugin::get_priority() const {
int CSGShape3DGizmoPlugin::get_priority() const {
return -1;
}
bool CSGShapeNode3DGizmoPlugin::is_selectable_when_hidden() const {
bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
return true;
}
void CSGShapeNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
@ -419,6 +419,6 @@ void CSGShapeNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) {
Ref<CSGShapeNode3DGizmoPlugin> gizmo_plugin = Ref<CSGShapeNode3DGizmoPlugin>(memnew(CSGShapeNode3DGizmoPlugin));
Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin));
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
}

View File

@ -35,9 +35,9 @@
#include "editor/editor_plugin.h"
#include "editor/node_3d_editor_gizmos.h"
class CSGShapeNode3DGizmoPlugin : public EditorNode3DGizmoPlugin {
class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CSGShapeNode3DGizmoPlugin, EditorNode3DGizmoPlugin);
GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
@ -51,7 +51,7 @@ public:
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
CSGShapeNode3DGizmoPlugin();
CSGShape3DGizmoPlugin();
};
class EditorPluginCSG : public EditorPlugin {