diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py
index 7391e8790de..3bbbf29d3bd 100644
--- a/modules/mono/build_scripts/godot_tools_build.py
+++ b/modules/mono/build_scripts/godot_tools_build.py
@@ -15,7 +15,9 @@ def build_godot_tools(source, target, env):
from .solution_builder import build_solution
- build_solution(env, solution_path, build_config)
+ extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
+
+ build_solution(env, solution_path, build_config, extra_msbuild_args)
# No need to copy targets. The GodotTools csproj takes care of copying them.
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj
new file mode 100644
index 00000000000..5b3ed0b1b7a
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj
@@ -0,0 +1,12 @@
+
+
+ {EAFFF236-FA96-4A4D-BD23-0E51EF988277}
+ Exe
+ net472
+ 7.2
+
+
+
+
+
+
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
new file mode 100644
index 00000000000..affb2a47e79
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
@@ -0,0 +1,270 @@
+using System;
+using System.IO;
+using System.Runtime.InteropServices;
+using System.Runtime.InteropServices.ComTypes;
+using System.Text.RegularExpressions;
+using EnvDTE;
+
+namespace GodotTools.OpenVisualStudio
+{
+ internal static class Program
+ {
+ [DllImport("ole32.dll")]
+ private static extern int GetRunningObjectTable(int reserved, out IRunningObjectTable pprot);
+
+ [DllImport("ole32.dll")]
+ private static extern void CreateBindCtx(int reserved, out IBindCtx ppbc);
+
+ [DllImport("user32.dll")]
+ private static extern bool SetForegroundWindow(IntPtr hWnd);
+
+ private static void ShowHelp()
+ {
+ Console.WriteLine("Opens the file(s) in a Visual Studio instance that is editing the specified solution.");
+ Console.WriteLine("If an existing instance for the solution is not found, a new one is created.");
+ Console.WriteLine();
+ Console.WriteLine("Usage:");
+ Console.WriteLine(@" GodotTools.OpenVisualStudio.exe solution [file[;line[;col]]...]");
+ Console.WriteLine();
+ Console.WriteLine("Lines and columns begin at one. Zero or lower will result in an error.");
+ Console.WriteLine("If a line is specified but a column is not, the line is selected in the text editor.");
+ }
+
+ // STAThread needed, otherwise CoRegisterMessageFilter may return CO_E_NOT_SUPPORTED.
+ [STAThread]
+ private static int Main(string[] args)
+ {
+ if (args.Length == 0 || args[0] == "--help" || args[0] == "-h")
+ {
+ ShowHelp();
+ return 0;
+ }
+
+ string solutionFile = NormalizePath(args[0]);
+
+ var dte = FindInstanceEditingSolution(solutionFile);
+
+ if (dte == null)
+ {
+ // Open a new instance
+
+ var visualStudioDteType = Type.GetTypeFromProgID("VisualStudio.DTE.16.0", throwOnError: true);
+ dte = (DTE)Activator.CreateInstance(visualStudioDteType);
+
+ dte.UserControl = true;
+
+ try
+ {
+ dte.Solution.Open(solutionFile);
+ }
+ catch (ArgumentException)
+ {
+ Console.Error.WriteLine("Solution.Open: Invalid path or file not found");
+ return 1;
+ }
+
+ dte.MainWindow.Visible = true;
+ }
+
+ MessageFilter.Register();
+
+ try
+ {
+ // Open files
+
+ for (int i = 1; i < args.Length; i++)
+ {
+ // Both the line number and the column begin at one
+
+ string[] fileArgumentParts = args[i].Split(';');
+
+ string filePath = NormalizePath(fileArgumentParts[0]);
+
+ try
+ {
+ dte.ItemOperations.OpenFile(filePath);
+ }
+ catch (ArgumentException)
+ {
+ Console.Error.WriteLine("ItemOperations.OpenFile: Invalid path or file not found");
+ return 1;
+ }
+
+ if (fileArgumentParts.Length > 1)
+ {
+ if (int.TryParse(fileArgumentParts[1], out int line))
+ {
+ var textSelection = (TextSelection)dte.ActiveDocument.Selection;
+
+ if (fileArgumentParts.Length > 2)
+ {
+ if (int.TryParse(fileArgumentParts[2], out int column))
+ {
+ textSelection.MoveToLineAndOffset(line, column);
+ }
+ else
+ {
+ Console.Error.WriteLine("The column part of the argument must be a valid integer");
+ return 1;
+ }
+ }
+ else
+ {
+ textSelection.GotoLine(line, Select: true);
+ }
+ }
+ else
+ {
+ Console.Error.WriteLine("The line part of the argument must be a valid integer");
+ return 1;
+ }
+ }
+ }
+ }
+ finally
+ {
+ var mainWindow = dte.MainWindow;
+ mainWindow.Activate();
+ SetForegroundWindow(new IntPtr(mainWindow.HWnd));
+
+ MessageFilter.Revoke();
+ }
+
+ return 0;
+ }
+
+ private static DTE FindInstanceEditingSolution(string solutionPath)
+ {
+ if (GetRunningObjectTable(0, out IRunningObjectTable pprot) != 0)
+ return null;
+
+ try
+ {
+ pprot.EnumRunning(out IEnumMoniker ppenumMoniker);
+ ppenumMoniker.Reset();
+
+ var moniker = new IMoniker[1];
+
+ while (ppenumMoniker.Next(1, moniker, IntPtr.Zero) == 0)
+ {
+ string ppszDisplayName;
+
+ CreateBindCtx(0, out IBindCtx ppbc);
+
+ try
+ {
+ moniker[0].GetDisplayName(ppbc, null, out ppszDisplayName);
+ }
+ finally
+ {
+ Marshal.ReleaseComObject(ppbc);
+ }
+
+ if (ppszDisplayName == null)
+ continue;
+
+ // The digits after the colon are the process ID
+ if (!Regex.IsMatch(ppszDisplayName, "!VisualStudio.DTE.16.0:[0-9]"))
+ continue;
+
+ if (pprot.GetObject(moniker[0], out object ppunkObject) == 0)
+ {
+ if (ppunkObject is DTE dte && dte.Solution.FullName.Length > 0)
+ {
+ if (NormalizePath(dte.Solution.FullName) == solutionPath)
+ return dte;
+ }
+ }
+ }
+ }
+ finally
+ {
+ Marshal.ReleaseComObject(pprot);
+ }
+
+ return null;
+ }
+
+ static string NormalizePath(string path)
+ {
+ return new Uri(Path.GetFullPath(path)).LocalPath
+ .TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar)
+ .ToUpperInvariant();
+ }
+
+ #region MessageFilter. See: http: //msdn.microsoft.com/en-us/library/ms228772.aspx
+
+ private class MessageFilter : IOleMessageFilter
+ {
+ // Class containing the IOleMessageFilter
+ // thread error-handling functions
+
+ private static IOleMessageFilter _oldFilter;
+
+ // Start the filter
+ public static void Register()
+ {
+ IOleMessageFilter newFilter = new MessageFilter();
+ int ret = CoRegisterMessageFilter(newFilter, out _oldFilter);
+ if (ret != 0)
+ Console.Error.WriteLine($"CoRegisterMessageFilter failed with error code: {ret}");
+ }
+
+ // Done with the filter, close it
+ public static void Revoke()
+ {
+ int ret = CoRegisterMessageFilter(_oldFilter, out _);
+ if (ret != 0)
+ Console.Error.WriteLine($"CoRegisterMessageFilter failed with error code: {ret}");
+ }
+
+ //
+ // IOleMessageFilter functions
+ // Handle incoming thread requests
+ int IOleMessageFilter.HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo)
+ {
+ // Return the flag SERVERCALL_ISHANDLED
+ return 0;
+ }
+
+ // Thread call was rejected, so try again.
+ int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
+ {
+ if (dwRejectType == 2)
+ // flag = SERVERCALL_RETRYLATER
+ {
+ // Retry the thread call immediately if return >= 0 & < 100
+ return 99;
+ }
+
+ // Too busy; cancel call
+ return -1;
+ }
+
+ int IOleMessageFilter.MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType)
+ {
+ // Return the flag PENDINGMSG_WAITDEFPROCESS
+ return 2;
+ }
+
+ // Implement the IOleMessageFilter interface
+ [DllImport("ole32.dll")]
+ private static extern int CoRegisterMessageFilter(IOleMessageFilter newFilter, out IOleMessageFilter oldFilter);
+ }
+
+ [ComImport(), Guid("00000016-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
+ private interface IOleMessageFilter
+ {
+ [PreserveSig]
+ int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
+
+ [PreserveSig]
+ int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
+
+ [PreserveSig]
+ int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
+ }
+
+ #endregion
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index fb2beb6995a..679d5bb444f 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -12,6 +12,11 @@ namespace GodotTools.ProjectEditor
private const string CoreApiProjectName = "GodotSharp";
private const string EditorApiProjectName = "GodotSharpEditor";
+ public const string CSharpProjectTypeGuid = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}";
+ public const string GodotProjectTypeGuid = "{8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED}";
+
+ public static readonly string GodotDefaultProjectTypeGuids = $"{GodotProjectTypeGuid};{CSharpProjectTypeGuid}";
+
public static string GenGameProject(string dir, string name, IEnumerable compileItems)
{
string path = Path.Combine(dir, name + ".csproj");
@@ -19,6 +24,7 @@ namespace GodotTools.ProjectEditor
ProjectPropertyGroupElement mainGroup;
var root = CreateLibraryProject(name, "Debug", out mainGroup);
+ mainGroup.SetProperty("ProjectTypeGuids", GodotDefaultProjectTypeGuids);
mainGroup.SetProperty("OutputPath", Path.Combine(".mono", "temp", "bin", "$(Configuration)"));
mainGroup.SetProperty("BaseIntermediateOutputPath", Path.Combine(".mono", "temp", "obj"));
mainGroup.SetProperty("IntermediateOutputPath", Path.Combine("$(BaseIntermediateOutputPath)", "$(Configuration)"));
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index 9474fca8d75..ef465190645 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -168,6 +168,21 @@ namespace GodotTools.ProjectEditor
return result.ToArray();
}
+ public static void EnsureHasProjectTypeGuids(MSBuildProject project)
+ {
+ var root = project.Root;
+
+ bool found = root.PropertyGroups.Any(pg =>
+ string.IsNullOrEmpty(pg.Condition) && pg.Properties.Any(p => p.Name == "ProjectTypeGuids"));
+
+ if (found)
+ return;
+
+ root.AddProperty("ProjectTypeGuids", ProjectGenerator.GodotDefaultProjectTypeGuids);
+
+ project.HasUnsavedChanges = true;
+ }
+
/// Simple function to make sure the Api assembly references are configured correctly
public static void FixApiHintPath(MSBuildProject project)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index 6f7d44bec2e..19c00241dad 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Core", "GodotToo
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.BuildLogger", "GodotTools.BuildLogger\GodotTools.BuildLogger.csproj", "{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -31,5 +33,9 @@ Global
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6CE9A984-37B1-4F8A-8FE9-609F05F071B3}.Release|Any CPU.Build.0 = Release|Any CPU
+ {EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 0fc3280ae50..d9af134e2b3 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -6,6 +6,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
+using System.Linq;
using GodotTools.Ides;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
@@ -250,7 +251,31 @@ namespace GodotTools
// Not an error. Tells the caller to fallback to the global external editor settings or the built-in editor.
return Error.Unavailable;
case ExternalEditorId.VisualStudio:
- throw new NotSupportedException();
+ {
+ string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
+
+ var args = new List
+ {
+ GodotSharpDirs.ProjectSlnPath,
+ line >= 0 ? $"{scriptPath};{line + 1};{col + 1}" : scriptPath
+ };
+
+ string command = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "GodotTools.OpenVisualStudio.exe");
+
+ try
+ {
+ if (Godot.OS.IsStdoutVerbose())
+ Console.WriteLine($"Running: \"{command}\" {string.Join(" ", args.Select(a => $"\"{a}\""))}");
+
+ OS.RunProcess(command, args);
+ }
+ catch (Exception e)
+ {
+ GD.PushError($"Error when trying to run code editor: VisualStudio. Exception message: '{e.Message}'");
+ }
+
+ break;
+ }
case ExternalEditorId.VisualStudioForMac:
goto case ExternalEditorId.MonoDevelop;
case ExternalEditorId.Rider:
@@ -468,6 +493,9 @@ namespace GodotTools
// Apply the other fixes only after configurations have been migrated
+ // Make sure the existing project has the ProjectTypeGuids property (for VisualStudio)
+ ProjectUtils.EnsureHasProjectTypeGuids(msbuildProject);
+
// Make sure the existing project has Api assembly references configured correctly
ProjectUtils.FixApiHintPath(msbuildProject);
@@ -511,7 +539,8 @@ namespace GodotTools
if (OS.IsWindows)
{
- settingsHintStr += $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
+ settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudio}" +
+ $",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
index efa15f9ed8b..df0eb26be15 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
@@ -20,7 +20,7 @@
False
-
+
@@ -37,5 +37,7 @@
+
+
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
index 04b156e6dba..f7130caff6b 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
@@ -307,6 +307,11 @@ namespace GodotTools.Ides
var request = JsonConvert.DeserializeObject(content.Body);
return await HandleDebugPlay(request);
},
+ [StopPlayRequest.Id] = async (peer, content) =>
+ {
+ var request = JsonConvert.DeserializeObject(content.Body);
+ return await HandleStopPlay(request);
+ },
[ReloadScriptsRequest.Id] = async (peer, content) =>
{
_ = JsonConvert.DeserializeObject(content.Body);
@@ -343,6 +348,12 @@ namespace GodotTools.Ides
return Task.FromResult(new DebugPlayResponse());
}
+ private static Task HandleStopPlay(StopPlayRequest request)
+ {
+ DispatchToMainThread(Internal.EditorRunStop);
+ return Task.FromResult(new StopPlayResponse());
+ }
+
private static Task HandleReloadScripts()
{
DispatchToMainThread(Internal.ScriptEditorDebugger_ReloadScripts);
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index c1cd5f1db43..67857810a39 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -77,7 +77,6 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
if (res == ERROR_MORE_DATA) {
// dwBufferSize now contains the actual size
- Vector buffer;
buffer.resize(dwBufferSize);
res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, NULL, (LPBYTE)buffer.ptr(), &dwBufferSize);
}