Disable text trimming in SceneTreeEditor
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@ -216,6 +216,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
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TreeItem *item = tree->create_item(p_parent);
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item->set_text(0, p_node->get_name());
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item->set_text_overrun_behavior(0, TextServer::OVERRUN_NO_TRIMMING);
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if (can_rename && !part_of_subscene) {
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item->set_editable(0, true);
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}
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