Merge pull request #43072 from KoBeWi/point_to_angle
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d975b1bc37
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@ -79,7 +79,7 @@ real_t Vector2::angle_to(const Vector2 &p_vector2) const {
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}
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real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
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return (*this - p_vector2).angle();
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return (p_vector2 - *this).angle();
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}
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real_t Vector2::dot(const Vector2 &p_other) const {
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@ -75,6 +75,7 @@
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<argument index="0" name="to" type="Vector2" />
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<description>
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Returns the angle between the line connecting the two points and the X axis, in radians.
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[code]a.angle_to_point(b)[/code] is equivalent of doing [code](b - a).angle()[/code].
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[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]
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</description>
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</method>
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