Update to wslay 1.1.1 .
A minor fix, but let's stay in sync.
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@ -623,7 +623,7 @@ Patches in the `patches` directory should be re-applied after updates.
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## wslay
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- Upstream: https://github.com/tatsuhiro-t/wslay
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- Version: 1.1.0 (2018)
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- Version: 1.1.1 (2020)
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- License: MIT
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File extracted from upstream release tarball:
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@ -26,6 +26,6 @@
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#define WSLAYVER_H
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/* Version number of wslay release */
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#define WSLAY_VERSION "1.1.0"
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#define WSLAY_VERSION "1.1.1"
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#endif /* WSLAYVER_H */
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@ -730,11 +730,11 @@ int wslay_event_recv(wslay_event_context_ptr ctx)
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return r;
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}
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} else if(ctx->imsg->opcode == WSLAY_PING) {
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struct wslay_event_msg arg;
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arg.opcode = WSLAY_PONG;
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arg.msg = msg;
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arg.msg_length = ctx->imsg->msg_length;
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if((r = wslay_event_queue_msg(ctx, &arg)) &&
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struct wslay_event_msg pong_arg;
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pong_arg.opcode = WSLAY_PONG;
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pong_arg.msg = msg;
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pong_arg.msg_length = ctx->imsg->msg_length;
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if((r = wslay_event_queue_msg(ctx, &pong_arg)) &&
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r != WSLAY_ERR_NO_MORE_MSG) {
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ctx->read_enabled = 0;
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free(msg);
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@ -885,7 +885,7 @@ int wslay_event_send(wslay_event_context_ptr ctx)
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r = ctx->omsg->read_callback(ctx, ctx->obuf, sizeof(ctx->obuf),
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&ctx->omsg->source,
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&eof, ctx->user_data);
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if(r == 0) {
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if(r == 0 && eof == 0) {
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break;
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} else if(r < 0) {
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ctx->write_enabled = 0;
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