Implement reverting to the old color when clicking it in ColorPicker
This commit is contained in:
parent
368765db26
commit
d990035ebb
|
@ -393,6 +393,21 @@ void ColorPicker::_update_text_value() {
|
||||||
c_text->set_visible(visible);
|
c_text->set_visible(visible);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ColorPicker::_sample_input(const Ref<InputEvent> &p_event) {
|
||||||
|
const Ref<InputEventMouseButton> mb = p_event;
|
||||||
|
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
|
||||||
|
if (display_old_color) {
|
||||||
|
const Rect2 rect_old = Rect2(Point2(), Size2(uv_edit->get_size().width * 0.5, sample->get_size().height * 0.95));
|
||||||
|
if (rect_old.has_point(mb->get_position())) {
|
||||||
|
// Revert to the old color when left-clicking the old color sample.
|
||||||
|
set_pick_color(old_color);
|
||||||
|
//_update_color();
|
||||||
|
emit_signal("color_changed", color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ColorPicker::_sample_draw() {
|
void ColorPicker::_sample_draw() {
|
||||||
// Covers the right half of the sample if the old color is being displayed,
|
// Covers the right half of the sample if the old color is being displayed,
|
||||||
// or the whole sample if it's not being displayed.
|
// or the whole sample if it's not being displayed.
|
||||||
|
@ -736,6 +751,7 @@ void ColorPicker::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
|
ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
|
||||||
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
|
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
|
||||||
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
|
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
|
||||||
|
ClassDB::bind_method(D_METHOD("_sample_input"), &ColorPicker::_sample_input);
|
||||||
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
|
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
|
||||||
ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
|
ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
|
||||||
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
|
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
|
||||||
|
@ -800,6 +816,7 @@ ColorPicker::ColorPicker() :
|
||||||
sample = memnew(TextureRect);
|
sample = memnew(TextureRect);
|
||||||
hb_smpl->add_child(sample);
|
hb_smpl->add_child(sample);
|
||||||
sample->set_h_size_flags(SIZE_EXPAND_FILL);
|
sample->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||||
|
sample->connect("gui_input", this, "_sample_input");
|
||||||
sample->connect("draw", this, "_sample_draw");
|
sample->connect("draw", this, "_sample_draw");
|
||||||
|
|
||||||
btn_pick = memnew(ToolButton);
|
btn_pick = memnew(ToolButton);
|
||||||
|
|
|
@ -90,6 +90,7 @@ private:
|
||||||
void _update_presets();
|
void _update_presets();
|
||||||
void _update_text_value();
|
void _update_text_value();
|
||||||
void _text_type_toggled();
|
void _text_type_toggled();
|
||||||
|
void _sample_input(const Ref<InputEvent> &p_event);
|
||||||
void _sample_draw();
|
void _sample_draw();
|
||||||
void _hsv_draw(int p_which, Control *c);
|
void _hsv_draw(int p_which, Control *c);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue