diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 4221f4e51a0..03e609eca7b 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -2910,6 +2910,7 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye int track_idx = animation->get_track_count(); animation->add_track(Animation::TYPE_TRANSFORM); animation->track_set_path(track_idx, node_path); + animation->track_set_imported(track_idx, true); //first determine animation length const float increment = 1.0 / float(bake_fps); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 3ae69d8e444..d763f367ae2 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -974,9 +974,9 @@ void ResourceImporterScene::_make_external_resources(Node *p_node, const String if (!p_animations.has(anim)) { - //mark what comes from the file first, this helps eventually keep user data + // We are making external files so they are modifiable for (int i = 0; i < anim->get_track_count(); i++) { - anim->track_set_imported(i, true); + anim->track_set_imported(i, false); } String ext_name;