Merge pull request #66133 from aaronfranke/set-all
Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i
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commit
d9a3888cea
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@ -251,7 +251,9 @@ struct BVH_ABB {
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void expand(real_t p_change) {
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POINT change;
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change.set_all(p_change);
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for (int axis = 0; axis < POINT::AXIS_COUNT; ++axis) {
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change[axis] = p_change;
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}
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grow(change);
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}
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@ -262,7 +264,9 @@ struct BVH_ABB {
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}
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void set_to_max_opposite_extents() {
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neg_max.set_all(FLT_MAX);
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for (int axis = 0; axis < POINT::AXIS_COUNT; ++axis) {
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neg_max[axis] = FLT_MAX;
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}
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min = neg_max;
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}
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@ -69,10 +69,6 @@ struct _NO_DISCARD_ Vector2 {
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return coord[p_idx];
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}
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_FORCE_INLINE_ void set_all(const real_t p_value) {
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x = y = p_value;
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}
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_FORCE_INLINE_ Vector2::Axis min_axis_index() const {
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return x < y ? Vector2::AXIS_X : Vector2::AXIS_Y;
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}
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@ -45,16 +45,6 @@ Vector3 Vector3::rotated(const Vector3 &p_axis, const real_t p_angle) const {
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return r;
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}
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void Vector3::set_axis(const int p_axis, const real_t p_value) {
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ERR_FAIL_INDEX(p_axis, 3);
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coord[p_axis] = p_value;
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}
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real_t Vector3::get_axis(const int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis, 3, 0);
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return operator[](p_axis);
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}
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Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
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return Vector3(
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CLAMP(x, p_min.x, p_max.x),
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@ -68,13 +68,6 @@ struct _NO_DISCARD_ Vector3 {
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return coord[p_axis];
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}
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void set_axis(const int p_axis, const real_t p_value);
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real_t get_axis(const int p_axis) const;
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_FORCE_INLINE_ void set_all(const real_t p_value) {
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x = y = z = p_value;
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}
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_FORCE_INLINE_ Vector3::Axis min_axis_index() const {
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return x < y ? (x < z ? Vector3::AXIS_X : Vector3::AXIS_Z) : (y < z ? Vector3::AXIS_Y : Vector3::AXIS_Z);
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}
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@ -33,16 +33,6 @@
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#include "core/math/vector3.h"
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#include "core/string/ustring.h"
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void Vector3i::set_axis(const int p_axis, const int32_t p_value) {
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ERR_FAIL_INDEX(p_axis, 3);
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coord[p_axis] = p_value;
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}
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int32_t Vector3i::get_axis(const int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis, 3, 0);
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return operator[](p_axis);
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}
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Vector3i::Axis Vector3i::min_axis_index() const {
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return x < y ? (x < z ? Vector3i::AXIS_X : Vector3i::AXIS_Z) : (y < z ? Vector3i::AXIS_Y : Vector3i::AXIS_Z);
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}
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@ -66,9 +66,6 @@ struct _NO_DISCARD_ Vector3i {
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return coord[p_axis];
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}
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void set_axis(const int p_axis, const int32_t p_value);
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int32_t get_axis(const int p_axis) const;
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Vector3i::Axis min_axis_index() const;
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Vector3i::Axis max_axis_index() const;
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@ -33,16 +33,6 @@
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#include "core/math/basis.h"
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#include "core/string/print_string.h"
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void Vector4::set_axis(const int p_axis, const real_t p_value) {
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ERR_FAIL_INDEX(p_axis, 4);
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components[p_axis] = p_value;
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}
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real_t Vector4::get_axis(const int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis, 4, 0);
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return operator[](p_axis);
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}
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Vector4::Axis Vector4::min_axis_index() const {
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uint32_t min_index = 0;
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real_t min_value = x;
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@ -65,11 +65,6 @@ struct _NO_DISCARD_ Vector4 {
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return components[p_axis];
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}
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_FORCE_INLINE_ void set_all(const real_t p_value);
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void set_axis(const int p_axis, const real_t p_value);
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real_t get_axis(const int p_axis) const;
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Vector4::Axis min_axis_index() const;
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Vector4::Axis max_axis_index() const;
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@ -150,10 +145,6 @@ struct _NO_DISCARD_ Vector4 {
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}
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};
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void Vector4::set_all(const real_t p_value) {
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x = y = z = p_value;
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}
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real_t Vector4::dot(const Vector4 &p_vec4) const {
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return x * p_vec4.x + y * p_vec4.y + z * p_vec4.z + w * p_vec4.w;
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}
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@ -33,16 +33,6 @@
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#include "core/math/vector4.h"
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#include "core/string/ustring.h"
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void Vector4i::set_axis(const int p_axis, const int32_t p_value) {
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ERR_FAIL_INDEX(p_axis, 4);
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coord[p_axis] = p_value;
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}
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int32_t Vector4i::get_axis(const int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis, 4, 0);
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return operator[](p_axis);
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}
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Vector4i::Axis Vector4i::min_axis_index() const {
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uint32_t min_index = 0;
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int32_t min_value = x;
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@ -68,9 +68,6 @@ struct _NO_DISCARD_ Vector4i {
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return coord[p_axis];
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}
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void set_axis(const int p_axis, const int32_t p_value);
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int32_t get_axis(const int p_axis) const;
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Vector4i::Axis min_axis_index() const;
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Vector4i::Axis max_axis_index() const;
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@ -84,16 +84,12 @@ TEST_CASE("[Vector3] Axis methods") {
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vector.min_axis_index() == Vector3::Axis::AXIS_X,
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"Vector3 min_axis_index should work as expected.");
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CHECK_MESSAGE(
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vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
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"Vector3 get_axis should work as expected.");
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vector[vector.max_axis_index()] == (real_t)5.6,
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"Vector3 array operator should work as expected.");
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CHECK_MESSAGE(
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vector[vector.min_axis_index()] == (real_t)1.2,
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"Vector3 array operator should work as expected.");
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vector.set_axis(Vector3::Axis::AXIS_Y, 4.7);
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CHECK_MESSAGE(
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vector.get_axis(Vector3::Axis::AXIS_Y) == (real_t)4.7,
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"Vector3 set_axis should work as expected.");
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vector[Vector3::Axis::AXIS_Y] = 3.7;
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CHECK_MESSAGE(
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vector[Vector3::Axis::AXIS_Y] == (real_t)3.7,
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@ -53,16 +53,12 @@ TEST_CASE("[Vector3i] Axis methods") {
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vector.min_axis_index() == Vector3i::Axis::AXIS_X,
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"Vector3i min_axis_index should work as expected.");
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CHECK_MESSAGE(
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vector.get_axis(vector.max_axis_index()) == 3,
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"Vector3i get_axis should work as expected.");
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vector[vector.max_axis_index()] == 3,
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"Vector3i array operator should work as expected.");
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CHECK_MESSAGE(
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vector[vector.min_axis_index()] == 1,
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"Vector3i array operator should work as expected.");
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vector.set_axis(Vector3i::Axis::AXIS_Y, 4);
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CHECK_MESSAGE(
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vector.get_axis(Vector3i::Axis::AXIS_Y) == 4,
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"Vector3i set_axis should work as expected.");
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vector[Vector3i::Axis::AXIS_Y] = 5;
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CHECK_MESSAGE(
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vector[Vector3i::Axis::AXIS_Y] == 5,
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@ -55,16 +55,12 @@ TEST_CASE("[Vector4] Axis methods") {
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vector.min_axis_index() == Vector4::Axis::AXIS_W,
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"Vector4 min_axis_index should work as expected.");
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CHECK_MESSAGE(
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vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
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"Vector4 get_axis should work as expected.");
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vector[vector.max_axis_index()] == (real_t)5.6,
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"Vector4 array operator should work as expected.");
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CHECK_MESSAGE(
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vector[vector.min_axis_index()] == (real_t)-0.9,
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"Vector4 array operator should work as expected.");
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vector.set_axis(Vector4::Axis::AXIS_Y, 4.7);
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CHECK_MESSAGE(
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vector.get_axis(Vector4::Axis::AXIS_Y) == (real_t)4.7,
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"Vector4 set_axis should work as expected.");
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vector[Vector4::Axis::AXIS_Y] = 3.7;
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CHECK_MESSAGE(
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vector[Vector4::Axis::AXIS_Y] == (real_t)3.7,
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@ -53,16 +53,12 @@ TEST_CASE("[Vector4i] Axis methods") {
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vector.min_axis_index() == Vector4i::Axis::AXIS_X,
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"Vector4i min_axis_index should work as expected.");
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CHECK_MESSAGE(
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vector.get_axis(vector.max_axis_index()) == 4,
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"Vector4i get_axis should work as expected.");
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vector[vector.max_axis_index()] == 4,
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"Vector4i array operator should work as expected.");
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CHECK_MESSAGE(
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vector[vector.min_axis_index()] == 1,
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"Vector4i array operator should work as expected.");
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vector.set_axis(Vector4i::Axis::AXIS_Y, 5);
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CHECK_MESSAGE(
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vector.get_axis(Vector4i::Axis::AXIS_Y) == 5,
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"Vector4i set_axis should work as expected.");
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vector[Vector4i::Axis::AXIS_Y] = 5;
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CHECK_MESSAGE(
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vector[Vector4i::Axis::AXIS_Y] == 5,
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