[DOCS] Camera property changes
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@ -25,88 +25,6 @@
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Get the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform.
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</description>
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</method>
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<method name="get_cull_mask" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the culling mask, describing which 3D render layers are rendered by this Camera.
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</description>
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</method>
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<method name="get_doppler_tracking" qualifiers="const">
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<return type="int" enum="Camera.DopplerTracking">
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</return>
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<description>
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</description>
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</method>
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<method name="get_environment" qualifiers="const">
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<return type="Environment">
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</return>
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<description>
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Returns the [Environment] used by this Camera.
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</description>
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</method>
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<method name="get_fov" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the [i]FOV[/i] Y angle in degrees (FOV means Field of View).
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</description>
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</method>
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<method name="get_h_offset" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the horizontal (X) offset of the Camera viewport.
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</description>
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</method>
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<method name="get_keep_aspect_mode" qualifiers="const">
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<return type="int" enum="Camera.KeepAspect">
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</return>
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<description>
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Returns the current mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
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</description>
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</method>
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<method name="get_projection" qualifiers="const">
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<return type="int" enum="Camera.Projection">
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</return>
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<description>
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Returns the Camera's projection. See PROJECTION_* constants.
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</description>
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</method>
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<method name="get_size" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_v_offset" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the vertical (Y) offset of the Camera viewport.
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</description>
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</method>
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<method name="get_zfar" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the far clip plane in world space units.
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</description>
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</method>
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<method name="get_znear" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the near clip plane in world space units.
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</description>
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</method>
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<method name="is_current" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the Camera is the current one in the [Viewport], or plans to become current (if outside the scene tree).
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</description>
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</method>
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<method name="is_position_behind" qualifiers="const">
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<return type="bool">
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</return>
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@ -129,6 +47,7 @@
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<argument index="0" name="screen_point" type="Vector2">
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</argument>
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<description>
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Returns a normal vector from the screen point location directed along the camera. Orthogonal cameras are normalized. Perspective cameras account for perspective, screen width/height, etc.
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</description>
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</method>
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<method name="project_position" qualifiers="const">
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@ -158,51 +77,6 @@
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Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking.
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</description>
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</method>
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<method name="set_cull_mask">
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<return type="void">
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</return>
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<argument index="0" name="mask" type="int">
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</argument>
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<description>
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Sets the cull mask, describing which 3D render layers are rendered by this Camera.
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</description>
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</method>
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<method name="set_doppler_tracking">
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<return type="void">
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</return>
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<argument index="0" name="mode" type="int" enum="Camera.DopplerTracking">
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</argument>
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<description>
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Changes Doppler effect tracking. See [code]DOPPLER_*[/code] constants.
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</description>
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</method>
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<method name="set_environment">
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<return type="void">
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</return>
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<argument index="0" name="env" type="Environment">
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</argument>
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<description>
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Sets the [Environment] to use for this Camera.
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</description>
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</method>
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<method name="set_h_offset">
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<return type="void">
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</return>
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<argument index="0" name="ofs" type="float">
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</argument>
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<description>
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Sets the horizontal (X) offset of the Camera viewport.
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</description>
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</method>
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<method name="set_keep_aspect_mode">
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<return type="void">
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</return>
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<argument index="0" name="mode" type="int" enum="Camera.KeepAspect">
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</argument>
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<description>
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Sets the mode for keeping the aspect ratio. See [code]KEEP_*[/code] constants.
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</description>
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</method>
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<method name="set_orthogonal">
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<return type="void">
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</return>
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@ -229,15 +103,6 @@
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Set the camera projection to perspective mode, by specifying a [i]FOV[/i] Y angle in degrees (FOV means Field of View), and the [i]near[/i] and [i]far[/i] clip planes in worldspace units.
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</description>
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</method>
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<method name="set_v_offset">
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<return type="void">
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</return>
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<argument index="0" name="ofs" type="float">
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</argument>
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<description>
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Sets the vertical (Y) offset of the Camera viewport.
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</description>
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</method>
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<method name="unproject_position" qualifiers="const">
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<return type="Vector2">
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</return>
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@ -248,6 +113,47 @@
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</description>
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</method>
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</methods>
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<members>
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<member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
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The culling mask that describes which 3D render layers are rendered by this camera.
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</member>
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<member name="current" type="bool" setter="set_current" getter="is_current">
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If [code]true[/code] the ancestor [Viewport] is currently using this Camera. Default value: [code]false[/code].
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</member>
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<member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera.DopplerTracking">
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If not [code]DOPPLER_TRACKING_DISABLED[/code] this Camera will simulate the Doppler effect for objects changed in particular [code]_process[/code] methods. Default value: [code]DOPPLER_TRACKING_DISABLED[/code].
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</member>
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<member name="environment" type="Environment" setter="set_environment" getter="get_environment">
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Set the [Environment] to use for this Camera.
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</member>
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<member name="far" type="float" setter="set_zfar" getter="get_zfar">
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The distance to the far culling boundary for this Camera relative to its local z-axis.
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</member>
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<member name="fov" type="float" setter="set_fov" getter="get_fov">
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The camera's field of view angle (in degrees). Only applicable in perspective mode. Since [member keep_aspect] locks one axis, [code]fov[/code] sets the other axis' field of view angle.
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</member>
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<member name="h_offset" type="float" setter="set_h_offset" getter="get_h_offset">
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The horizontal (X) offset of the Camear viewport.
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</member>
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<member name="keep_aspect" type="int" setter="set_keep_aspect_mode" getter="get_keep_aspect_mode" enum="Camera.KeepAspect">
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The axis to lock during [member fov]/[member size] adjustments.
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</member>
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<member name="near" type="float" setter="set_znear" getter="get_znear">
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The distance to the near culling boundary for this Camera relative to its local z-axis.
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</member>
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<member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera.Projection">
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The camera's projection mode. In [code]PROJECTION_PERSPECTIVE[/code] mode, objects' z-distance from the camera's local space scales their perceived size.
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</member>
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<member name="size" type="float" setter="set_size" getter="get_size">
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The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
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</member>
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<member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset">
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The horizontal (Y) offset of the Camear viewport.
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</member>
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<member name="vaspect" type="bool" setter="set_vaspect" getter="get_vaspect">
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A boolean representation of [member keep_aspect] in which [code]true[/code] is equivalent to [code]KEEP_WIDTH[/code].
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</member>
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</members>
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<constants>
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<constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection">
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Perspective Projection (object's size on the screen becomes smaller when far away).
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Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
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</constant>
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<constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
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Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's width by changing the height. Height is [code]sizey[/code] for orthographic projection, [code]fovy[/code] for perspective projection.
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Preserves the horizontal aspect ratio.
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</constant>
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<constant name="KEEP_HEIGHT" value="1" enum="KeepAspect">
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Try to keep the aspect ratio when scaling the Camera's viewport to the screen. If not possible, preserve the viewport's height by changing the width. Width is [code]sizex[/code] for orthographic projection, [code]fovx[/code] for perspective projection.
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Preserves the vertical aspect ratio.
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</constant>
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<constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking">
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Disable Doppler effect simulation (default).
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@ -56,126 +56,16 @@ void Camera::_update_camera_mode() {
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}
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}
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bool Camera::_set(const StringName &p_name, const Variant &p_value) {
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bool changed_all = false;
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if (p_name == "projection") {
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int proj = p_value;
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if (proj == PROJECTION_PERSPECTIVE)
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mode = PROJECTION_PERSPECTIVE;
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if (proj == PROJECTION_ORTHOGONAL)
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mode = PROJECTION_ORTHOGONAL;
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changed_all = true;
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} else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
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fov = p_value;
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else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
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size = p_value;
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else if (p_name == "near")
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near = p_value;
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else if (p_name == "far")
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far = p_value;
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else if (p_name == "keep_aspect")
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set_keep_aspect_mode(KeepAspect(int(p_value)));
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else if (p_name == "vaspect")
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set_keep_aspect_mode(p_value ? KEEP_WIDTH : KEEP_HEIGHT);
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else if (p_name == "h_offset")
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h_offset = p_value;
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else if (p_name == "v_offset")
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v_offset = p_value;
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else if (p_name == "current") {
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if (p_value.operator bool()) {
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make_current();
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} else {
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clear_current();
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void Camera::_validate_property(PropertyInfo &p_property) const {
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if (p_property.name == "fov") {
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if (mode == PROJECTION_ORTHOGONAL) {
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p_property.usage = PROPERTY_USAGE_NOEDITOR;
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}
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} else if (p_name == "cull_mask") {
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set_cull_mask(p_value);
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} else if (p_name == "environment") {
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set_environment(p_value);
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} else if (p_name == "doppler/tracking") {
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set_doppler_tracking(DopplerTracking(int(p_value)));
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} else
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return false;
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_update_camera_mode();
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if (changed_all)
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_change_notify();
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return true;
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}
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bool Camera::_get(const StringName &p_name, Variant &r_ret) const {
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if (p_name == "projection") {
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r_ret = mode;
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} else if (p_name == "fov" || p_name == "fovy" || p_name == "fovx")
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r_ret = fov;
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else if (p_name == "size" || p_name == "sizex" || p_name == "sizey")
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r_ret = size;
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else if (p_name == "near")
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r_ret = near;
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else if (p_name == "far")
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r_ret = far;
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else if (p_name == "keep_aspect")
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r_ret = int(keep_aspect);
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else if (p_name == "current") {
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if (is_inside_tree() && get_tree()->is_node_being_edited(this)) {
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r_ret = current;
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} else {
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r_ret = is_current();
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} else if (p_property.name == "size") {
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if (mode == PROJECTION_PERSPECTIVE) {
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p_property.usage = PROPERTY_USAGE_NOEDITOR;
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}
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} else if (p_name == "cull_mask") {
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r_ret = get_cull_mask();
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} else if (p_name == "h_offset") {
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r_ret = get_h_offset();
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} else if (p_name == "v_offset") {
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r_ret = get_v_offset();
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} else if (p_name == "environment") {
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r_ret = get_environment();
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} else if (p_name == "doppler/tracking") {
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r_ret = get_doppler_tracking();
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} else
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return false;
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return true;
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}
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void Camera::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"));
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switch (mode) {
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case PROJECTION_PERSPECTIVE: {
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p_list->push_back(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_NOEDITOR));
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if (keep_aspect == KEEP_WIDTH)
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p_list->push_back(PropertyInfo(Variant::REAL, "fovx", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
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else
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p_list->push_back(PropertyInfo(Variant::REAL, "fovy", PROPERTY_HINT_RANGE, "1,179,0.1", PROPERTY_USAGE_EDITOR));
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} break;
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case PROJECTION_ORTHOGONAL: {
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p_list->push_back(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "1,16384,0.01", PROPERTY_USAGE_NOEDITOR));
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if (keep_aspect == KEEP_WIDTH)
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p_list->push_back(PropertyInfo(Variant::REAL, "sizex", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
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else
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p_list->push_back(PropertyInfo(Variant::REAL, "sizey", PROPERTY_HINT_RANGE, "0.1,16384,0.01", PROPERTY_USAGE_EDITOR));
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} break;
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}
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p_list->push_back(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
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p_list->push_back(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4096.0,0.01"));
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p_list->push_back(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"));
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p_list->push_back(PropertyInfo(Variant::BOOL, "current"));
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p_list->push_back(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER));
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p_list->push_back(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"));
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p_list->push_back(PropertyInfo(Variant::REAL, "h_offset"));
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p_list->push_back(PropertyInfo(Variant::REAL, "v_offset"));
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p_list->push_back(PropertyInfo(Variant::INT, "doppler/tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"));
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}
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void Camera::_update_camera() {
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@ -282,6 +172,14 @@ void Camera::set_orthogonal(float p_size, float p_z_near, float p_z_far) {
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update_gizmo();
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}
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void Camera::set_projection(Camera::Projection p_mode) {
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if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL) {
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mode = p_mode;
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_update_camera_mode();
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_change_notify();
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}
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}
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RID Camera::get_camera() const {
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return camera;
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@ -311,6 +209,14 @@ void Camera::clear_current() {
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}
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}
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void Camera::set_current(bool p_current) {
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if (p_current) {
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make_current();
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} else {
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clear_current();
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}
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}
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bool Camera::is_current() const {
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if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) {
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@ -481,6 +387,7 @@ void Camera::set_environment(const Ref<Environment> &p_environment) {
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VS::get_singleton()->camera_set_environment(camera, environment->get_rid());
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else
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VS::get_singleton()->camera_set_environment(camera, RID());
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_update_camera_mode();
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}
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Ref<Environment> Camera::get_environment() const {
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@ -489,10 +396,9 @@ Ref<Environment> Camera::get_environment() const {
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}
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void Camera::set_keep_aspect_mode(KeepAspect p_aspect) {
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keep_aspect = p_aspect;
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VisualServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH);
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_update_camera_mode();
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_change_notify();
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}
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@ -501,6 +407,15 @@ Camera::KeepAspect Camera::get_keep_aspect_mode() const {
|
|||
return keep_aspect;
|
||||
}
|
||||
|
||||
void Camera::set_vaspect(bool p_vaspect) {
|
||||
set_keep_aspect_mode(p_vaspect ? KEEP_WIDTH : KEEP_HEIGHT);
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
bool Camera::get_vaspect() const {
|
||||
return keep_aspect == KEEP_HEIGHT;
|
||||
}
|
||||
|
||||
void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
|
||||
|
||||
if (doppler_tracking == p_tracking)
|
||||
|
@ -511,6 +426,7 @@ void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
|
|||
velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP);
|
||||
velocity_tracker->reset(get_global_transform().origin);
|
||||
}
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
Camera::DopplerTracking Camera::get_doppler_tracking() const {
|
||||
|
@ -529,13 +445,19 @@ void Camera::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
|
||||
ClassDB::bind_method(D_METHOD("make_current"), &Camera::make_current);
|
||||
ClassDB::bind_method(D_METHOD("clear_current"), &Camera::clear_current);
|
||||
ClassDB::bind_method(D_METHOD("set_current"), &Camera::set_current);
|
||||
ClassDB::bind_method(D_METHOD("is_current"), &Camera::is_current);
|
||||
ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera::get_camera_transform);
|
||||
ClassDB::bind_method(D_METHOD("get_fov"), &Camera::get_fov);
|
||||
ClassDB::bind_method(D_METHOD("get_size"), &Camera::get_size);
|
||||
ClassDB::bind_method(D_METHOD("get_zfar"), &Camera::get_zfar);
|
||||
ClassDB::bind_method(D_METHOD("get_znear"), &Camera::get_znear);
|
||||
ClassDB::bind_method(D_METHOD("set_fov"), &Camera::set_fov);
|
||||
ClassDB::bind_method(D_METHOD("set_size"), &Camera::set_size);
|
||||
ClassDB::bind_method(D_METHOD("set_zfar"), &Camera::set_zfar);
|
||||
ClassDB::bind_method(D_METHOD("set_znear"), &Camera::set_znear);
|
||||
ClassDB::bind_method(D_METHOD("get_projection"), &Camera::get_projection);
|
||||
ClassDB::bind_method(D_METHOD("set_projection"), &Camera::set_projection);
|
||||
ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera::set_h_offset);
|
||||
ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera::get_h_offset);
|
||||
ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera::set_v_offset);
|
||||
|
@ -546,10 +468,26 @@ void Camera::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
|
||||
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
|
||||
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
|
||||
ClassDB::bind_method(D_METHOD("set_vaspect"), &Camera::set_vaspect);
|
||||
ClassDB::bind_method(D_METHOD("get_vaspect"), &Camera::get_vaspect);
|
||||
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
|
||||
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera::get_doppler_tracking);
|
||||
//ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current );
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vaspect"), "set_vaspect", "get_vaspect");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal"), "set_projection", "get_projection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "near"), "set_znear", "get_znear");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "far"), "set_zfar", "get_zfar");
|
||||
|
||||
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
|
||||
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
|
||||
|
||||
|
@ -586,10 +524,30 @@ Camera::Projection Camera::get_projection() const {
|
|||
return mode;
|
||||
}
|
||||
|
||||
void Camera::set_cull_mask(uint32_t p_layers) {
|
||||
void Camera::set_fov(float p_fov) {
|
||||
fov = p_fov;
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
void Camera::set_size(float p_size) {
|
||||
size = p_size;
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
void Camera::set_znear(float p_znear) {
|
||||
near = p_znear;
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
void Camera::set_zfar(float p_zfar) {
|
||||
far = p_zfar;
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
void Camera::set_cull_mask(uint32_t p_layers) {
|
||||
layers = p_layers;
|
||||
VisualServer::get_singleton()->camera_set_cull_mask(camera, layers);
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
||||
uint32_t Camera::get_cull_mask() const {
|
||||
|
|
|
@ -95,10 +95,8 @@ protected:
|
|||
virtual void _request_camera_update();
|
||||
void _update_camera_mode();
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
void _notification(int p_what);
|
||||
virtual void _validate_property(PropertyInfo &property) const;
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
|
@ -111,9 +109,11 @@ public:
|
|||
|
||||
void set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far);
|
||||
void set_orthogonal(float p_size, float p_z_near, float p_z_far);
|
||||
void set_projection(Camera::Projection p_mode);
|
||||
|
||||
void make_current();
|
||||
void clear_current();
|
||||
void set_current(bool p_current);
|
||||
bool is_current() const;
|
||||
|
||||
RID get_camera() const;
|
||||
|
@ -124,6 +124,11 @@ public:
|
|||
float get_znear() const;
|
||||
Projection get_projection() const;
|
||||
|
||||
void set_fov(float p_fov);
|
||||
void set_size(float p_size);
|
||||
void set_zfar(float p_zfar);
|
||||
void set_znear(float p_znear);
|
||||
|
||||
virtual Transform get_camera_transform() const;
|
||||
|
||||
Vector3 project_ray_normal(const Point2 &p_pos) const;
|
||||
|
@ -143,6 +148,8 @@ public:
|
|||
|
||||
void set_keep_aspect_mode(KeepAspect p_aspect);
|
||||
KeepAspect get_keep_aspect_mode() const;
|
||||
void set_vaspect(bool p_vaspect);
|
||||
bool get_vaspect() const;
|
||||
|
||||
void set_v_offset(float p_offset);
|
||||
float get_v_offset() const;
|
||||
|
|
Loading…
Reference in New Issue