r128: Update to include latest fix for intrinsics being incorrect included.

https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY

(cherry picked from commit 8fad157dbb)
This commit is contained in:
Andreia Gaita 2023-11-06 18:09:18 +01:00 committed by Yuri Sizov
parent b62b3fc40b
commit d9d4a2bb1d
2 changed files with 62 additions and 25 deletions

View File

@ -507,7 +507,7 @@ Collection of single-file libraries used in Godot components.
* License: MIT
- `r128.h`
* Upstream: https://github.com/fahickman/r128
* Version: 1.4.4 (cf2e88fc3e7d7dfe99189686f914874cd0bda15e, 2020)
* Version: git (6fc177671c47640d5bb69af10cf4ee91050015a1, 2023)
* License: Public Domain or Unlicense
- `smaz.{c,h}`
* Upstream: https://github.com/antirez/smaz

View File

@ -1,5 +1,5 @@
/*
r128.h: 128-bit (64.64) signed fixed-point arithmetic. Version 1.4.4
r128.h: 128-bit (64.64) signed fixed-point arithmetic. Version 1.6.0
COMPILATION
-----------
@ -127,8 +127,10 @@ extern double r128ToFloat(const R128 *v);
// Copy
extern void r128Copy(R128 *dst, const R128 *src);
// Negate
extern void r128Neg(R128 *dst, const R128 *src);
// Sign manipulation
extern void r128Neg(R128 *dst, const R128 *v); // -v
extern void r128Abs(R128* dst, const R128* v); // abs(v)
extern void r128Nabs(R128* dst, const R128* v); // -abs(v)
// Bitwise operations
extern void r128Not(R128 *dst, const R128 *src); // ~a
@ -155,6 +157,7 @@ extern void r128Min(R128 *dst, const R128 *a, const R128 *b);
extern void r128Max(R128 *dst, const R128 *a, const R128 *b);
extern void r128Floor(R128 *dst, const R128 *v);
extern void r128Ceil(R128 *dst, const R128 *v);
extern void r128Round(R128 *dst, const R128 *v); // round to nearest, rounding halfway values away from zero
extern int r128IsNeg(const R128 *v); // quick check for < 0
// String conversion
@ -1413,15 +1416,15 @@ void r128FromString(R128 *dst, const char *s, char **endptr)
}
}
for (--s; s >= exp; --s) {
for (const char *c = s - 1; c >= exp; --c) {
R128_U64 digit, unused;
if ('0' <= *s && *s <= '9') {
digit = *s - '0';
} else if ('a' <= *s && *s <= 'f') {
digit = *s - 'a' + 10;
if ('0' <= *c && *c <= '9') {
digit = *c - '0';
} else if ('a' <= *c && *c <= 'f') {
digit = *c - 'a' + 10;
} else {
digit = *s - 'A' + 10;
digit = *c - 'A' + 10;
}
lo = r128__udiv128(lo, digit, base, &unused);
@ -1441,7 +1444,11 @@ void r128FromString(R128 *dst, const char *s, char **endptr)
R128_S64 r128ToInt(const R128 *v)
{
R128_ASSERT(v != NULL);
return (R128_S64)v->hi;
if ((R128_S64)v->hi < 0) {
return (R128_S64)v->hi + (v->lo != 0);
} else {
return (R128_S64)v->hi;
}
}
double r128ToFloat(const R128 *v)
@ -1546,12 +1553,40 @@ void r128Copy(R128 *dst, const R128 *src)
R128_DEBUG_SET(dst);
}
void r128Neg(R128 *dst, const R128 *src)
void r128Neg(R128 *dst, const R128 *v)
{
r128__neg(dst, src);
r128__neg(dst, v);
R128_DEBUG_SET(dst);
}
void r128Abs(R128* dst, const R128* v)
{
R128 sign, inv;
R128_ASSERT(dst != NULL);
R128_ASSERT(v != NULL);
sign.lo = sign.hi = (R128_U64)(((R128_S64)v->hi) >> 63);
inv.lo = v->lo ^ sign.lo;
inv.hi = v->hi ^ sign.hi;
r128Sub(dst, &inv, &sign);
}
void r128Nabs(R128* dst, const R128* v)
{
R128 sign, inv;
R128_ASSERT(dst != NULL);
R128_ASSERT(v != NULL);
sign.lo = sign.hi = (R128_U64)(((R128_S64)v->hi) >> 63);
inv.lo = v->lo ^ sign.lo;
inv.hi = v->hi ^ sign.hi;
r128Sub(dst, &sign, &inv);
}
void r128Not(R128 *dst, const R128 *src)
{
R128_ASSERT(dst != NULL);
@ -1643,7 +1678,7 @@ void r128Shl(R128 *dst, const R128 *src, int amount)
r[1] = r[0] << (amount - 64);
r[0] = 0;
} else if (amount) {
# ifdef _M_X64
# if defined(_M_X64) && !defined(R128_STDC_ONLY)
r[1] = __shiftleft128(r[0], r[1], (char) amount);
# else
r[1] = (r[1] << amount) | (r[0] >> (64 - amount));
@ -1705,7 +1740,7 @@ void r128Shr(R128 *dst, const R128 *src, int amount)
r[2] = r[3] >> (amount - 64);
r[3] = 0;
} else if (amount) {
#ifdef _M_X64
#if defined(_M_X64) && !defined(R128_STDC_ONLY)
r[2] = __shiftright128(r[2], r[3], (char) amount);
#else
r[2] = (r[2] >> amount) | (r[3] << (64 - amount));
@ -2097,11 +2132,7 @@ void r128Floor(R128 *dst, const R128 *v)
R128_ASSERT(dst != NULL);
R128_ASSERT(v != NULL);
if ((R128_S64)v->hi < 0) {
dst->hi = v->hi - (v->lo != 0);
} else {
dst->hi = v->hi;
}
dst->hi = v->hi;
dst->lo = 0;
R128_DEBUG_SET(dst);
}
@ -2111,11 +2142,17 @@ void r128Ceil(R128 *dst, const R128 *v)
R128_ASSERT(dst != NULL);
R128_ASSERT(v != NULL);
if ((R128_S64)v->hi > 0) {
dst->hi = v->hi + (v->lo != 0);
} else {
dst->hi = v->hi;
}
dst->hi = v->hi + (v->lo != 0);
dst->lo = 0;
R128_DEBUG_SET(dst);
}
void r128Round(R128* dst, const R128* v)
{
R128_ASSERT(dst != NULL);
R128_ASSERT(v != NULL);
dst->hi = v->hi + (v->lo >= R128_LIT_U64(0x8000000000000000) + (R128_U64)((R128_S64)v->hi < 0));
dst->lo = 0;
R128_DEBUG_SET(dst);
}