Fix crash on exit with shader editor
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@ -679,6 +679,8 @@ void EditorNode::_notification(int p_what) {
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} break;
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} break;
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case NOTIFICATION_EXIT_TREE: {
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case NOTIFICATION_EXIT_TREE: {
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singleton->active_plugins.clear();
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if (progress_dialog) {
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if (progress_dialog) {
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progress_dialog->queue_free();
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progress_dialog->queue_free();
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}
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}
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